Player Matchup

Artemis
Artemis
GodSkylla
Artemis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
431W - 377L
1,624 Elo+
Party 1
Chronos
Chronos
ZurSeiteNormalo
Chronos
Level 129
God Stats
11W - 4L
1,705 SR
Queue Stats
268W - 250L
1,576 Elo+
Party 1
Terra
Terra
obermenzing81247
Terra
Level 42
God Stats
2W - 0L
1,781 SR
Queue Stats
134W - 113L
1,536 Elo+
Party 1
Anubis
Anubis
tecnico2018-raul
Anubis
Level 49
God Stats
8W - 2L
1,473 SR
Queue Stats
74W - 90L
1,332 Elo+
Solo
Loki
Loki
vanderrob12
Loki
Level 47
God Stats
12W - 26L
1,271 SR
Queue Stats
109W - 215L
1,166 Elo+
Solo
Team Averages
Level 82
1,546 SR
1,447 Elo+

VS

Team Averages
Level 68
1,346 SR
1,365 Elo+
Janus
Janus
Jensman1701
Janus
Level 102
God Stats
6W - 11L
1,544 SR
Queue Stats
41W - 53L
1,475 Elo+
Party 2
Izanami
Izanami
Luleto23
Izanami
Level 49
God Stats
10W - 15L
1,392 SR
Queue Stats
40W - 66L
1,317 Elo+
Solo
Cerberus
Cerberus
Mr_Konstant
Cerberus
Level 117
God Stats
3W - 7L
1,112 SR
Queue Stats
58W - 75L
1,453 Elo+
Party 2
Neith
Neith
abran94
Neith
Level 29
God Stats
4W - 12L
1,367 SR
Queue Stats
21W - 44L
1,270 Elo+
Party 3
Horus
Horus
boryxshinryuBory
Horus
Level 45
God Stats
0W - 2L
1,317 SR
Queue Stats
40W - 62L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GodSkylla
Artemis
18
8 / 2 / 4
11,246
625
16,417
10,518
3,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 3
10,840
602
8,745
10,426
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 3 / 4
8,955
498
6,592
12,288
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
6 / 1 / 3
10,149
564
11,873
8,921
7,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 0 / 2
9,475
526
1,704
8,712
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,699
483
8,185
9,044
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Luleto23
Izanami
13
0 / 3 / 4
7,817
434
4,457
9,521
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Mr_Konstant
Cerberus
12
3 / 5 / 2
7,705
428
6,327
18,787
16,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
abran94
Neith
10
0 / 6 / 2
6,485
360
3,300
10,609
2,883
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 4
7,161
398
3,079
14,878
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
21
Kills
7
7
Deaths
21
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
GodSkylla
Artemis
8
2
4
5
L
4
4
2
1.25
L
Izanami
Luleto23
Izanami
0
3
4
0.67
L
Cerberus
Mr_Konstant
Cerberus
3
5
2
0.8
W
4
1
3
5.5
L
Neith
abran94
Neith
0
6
2
0.17
L
0
3
4
0.67
W
2
3
4
1.33
W
6
1
3
7.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,331
Damage
25,348
50,865
Taken
62,839
30,966
Mitigated
32,148
23,931
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GodSkylla
Artemis
16,417
7,529
0
3,623
10,518
3,864
2,591
2,203
8,219
0
106,031
L
8,185
342
0
570
9,044
2,156
0
3,255
5,789
46,911
0
L
Izanami
Luleto23
Izanami
4,457
2,761
0
1,763
9,521
2,544
231
3,159
6,362
0
59,432
L
Cerberus
Mr_Konstant
Cerberus
6,327
321
0
3,195
18,787
16,420
0
10,671
8,116
32,838
0
W
8,745
2,501
0
5,289
10,426
4,977
3,523
2,745
7,527
84,370
7,257
L
Neith
abran94
Neith
3,300
1,982
0
1,898
10,609
2,883
0
4,520
6,089
0
29,613
L
3,079
1,915
1,227
4,442
14,878
8,145
0
4,996
9,882
0
20,376
W
6,592
354
772
3,987
12,288
11,705
0
4,423
7,633
20,520
0
W
11,873
193
141
4,124
8,921
7,342
811
3,971
4,849
60,347
0
W
1,704
21
0
5,995
8,712
3,078
0
577
8,055
0
60,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,665
Gold Earned
37,867
590
Minions Killed
371
0
Camps Cleared
0
1,720,740
Distance Traveled
1,551,633
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,246
625
163
9
0
308,314
0
L
Janus
8,699
483
99
6
0
322,281
4
L
Izanami
7,817
434
118
7
0
310,690
6
L
Cerberus
7,705
428
73
4
0
292,623
2
W
Chronos
10,840
602
153
9
0
357,971
4
L
Neith
6,485
360
50
3
0
311,287
0
L
Horus
7,161
398
31
2
0
314,752
0
W
Terra
8,955
498
25
1
0
351,594
1
W
Anubis
10,149
564
119
7
0
299,244
0
W
Loki
9,475
526
130
7
0
403,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role