Player Matchup

Anubis
Anubis
AlexGJ18
Anubis
Level 47
God Stats
19W - 13L
1,568 SR
Queue Stats
20W - 25L
1,563 Elo+
Party 1
King Arthur
King Arthur
ChainLink_GoD
King Arthur
Level 108
God Stats
28W - 25L
1,438 SR
Queue Stats
351W - 353L
1,449 Elo+
Party 1
Artio
Artio
LuckyX
Artio
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,463 Elo+
Solo
Anhur
Anhur
MushroomRuffy
Anhur
Level 41
God Stats
3W - 3L
1,668 SR
Queue Stats
90W - 76L
1,528 Elo+
Solo
Loki
Loki
Resuky
Loki
Level 32
God Stats
3W - 1L
1,648 SR
Queue Stats
93W - 77L
1,531 Elo+
Solo
Team Averages
Level 54
1,564 SR
1,507 Elo+

VS

Team Averages
Level 62
1,626 SR
1,448 Elo+
Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jfu0909
Nu Wa
Level 47
God Stats
5W - 2L
1,723 SR
Queue Stats
56W - 66L
1,433 Elo+
Party 2
Hel
Hel
Morphinums
Hel
Level 49
God Stats
0W - 1L
1,856 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 3
Neith
Neith
XxTobzenXx
Neith
Level 111
God Stats
106W - 92L
1,552 SR
Queue Stats
522W - 456L
1,474 Elo+
Party 3
Sun Wukong
Sun Wukong
wilesy24
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 83L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexGJ18
Anubis
18
14 / 3 / 5
11,864
659
19,670
14,903
7,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ChainLink_GoD
King Arthur
15
1 / 7 / 3
9,103
506
9,054
19,665
12,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
LuckyX
Artio
13
1 / 3 / 8
8,297
461
4,441
16,746
15,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 6
8,923
496
7,291
11,739
3,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Resuky
Loki
17
8 / 2 / 10
10,467
582
8,719
11,994
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 6 / 2
10,454
581
11,617
12,958
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Jfu0909
Nu Wa
12
1 / 8 / 9
8,480
471
10,680
12,271
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 2
8,218
457
4,873
11,019
7,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
14
0 / 6 / 3
8,174
454
9,272
13,869
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
wilesy24
Sun Wukong
16
6 / 2 / 3
10,121
562
15,623
14,892
16,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
27
Kills
16
16
Deaths
27
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
6
2
1.33
W
Anubis
AlexGJ18
Anubis
14
3
5
5.5
W
King Arthur
ChainLink_GoD
King Arthur
1
7
3
0.36
L
Nu Wa
Jfu0909
Nu Wa
1
8
9
0.69
W
Artio
LuckyX
Artio
1
3
8
1.67
L
2
5
2
0.6
W
3
1
6
6
W
Loki
Resuky
Loki
8
2
10
6.5
L
Neith
0
6
3
0.25
L
Sun Wukong
wilesy24
Sun Wukong
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,175
Damage
52,065
75,047
Taken
65,009
43,547
Mitigated
35,062
26,958
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,617
5,218
0
2,167
12,958
4,528
0
7,634
5,324
0
56,275
W
Anubis
AlexGJ18
Anubis
19,670
890
0
9,125
14,903
7,139
668
4,504
10,348
70,394
0
W
King Arthur
ChainLink_GoD
King Arthur
9,054
1,113
0
4,176
19,665
12,950
0
4,476
14,113
0
61,800
L
Nu Wa
Jfu0909
Nu Wa
10,680
2,983
0
843
12,271
3,195
0
5,000
7,271
37,035
0
W
Artio
LuckyX
Artio
4,441
637
453
3,736
16,746
15,333
823
5,113
11,433
19,811
0
L
4,873
602
1,482
3,397
11,019
7,544
148
3,385
7,634
26,292
0
W
7,291
3,906
0
3,393
11,739
3,974
2,473
1,791
9,897
0
64,715
W
Loki
Resuky
Loki
8,719
1,700
0
6,075
11,994
4,151
1,386
2,429
9,424
0
66,509
L
Neith
9,272
4,352
0
3,664
13,869
3,788
440
6,004
7,865
0
69,548
L
Sun Wukong
wilesy24
Sun Wukong
15,623
4,159
0
3,755
14,892
16,007
210
2,307
12,585
8,236
61,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,654
Gold Earned
45,447
498
Minions Killed
456
0
Camps Cleared
0
1,715,603
Distance Traveled
1,629,987
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,454
581
95
5
0
408,361
5
W
Anubis
11,864
659
120
7
0
326,236
2
W
King Arthur
9,103
506
125
7
0
339,938
2
L
Nu Wa
8,480
471
52
3
0
304,393
1
W
Artio
8,297
461
25
1
0
348,483
5
L
Hel
8,218
457
48
3
0
313,452
6
W
Anhur
8,923
496
117
7
0
333,039
2
W
Loki
10,467
582
111
6
0
367,907
6
L
Neith
8,174
454
118
7
0
291,476
3
L
Sun Wukong
10,121
562
143
8
0
312,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role