Player Matchup

Kukulkan
Kukulkan
FlexRipp
Kukulkan
Level 28
God Stats
4W - 5L
1,261 SR
Queue Stats
107W - 62L
1,670 Elo+
Solo
Bellona
Bellona
Hydrowis
Bellona
Level 26
God Stats
6W - 3L
1,447 SR
Queue Stats
135W - 111L
1,578 Elo+
Solo
Nemesis
Nemesis
MarcoisMarco
Nemesis
Level 17
God Stats
7W - 2L
1,827 SR
Queue Stats
43W - 26L
1,671 Elo+
Solo
Ullr
Ullr
SoyToxico
Ullr
Level 15
God Stats
4W - 1L
1,722 SR
Queue Stats
18W - 12L
1,556 Elo+
Solo
Yemoja
Yemoja
Tatutis
Yemoja
Level 29
God Stats
2W - 0L
1,643 SR
Queue Stats
11W - 5L
1,705 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,636 Elo+

VS

Team Averages
Level 33
1,570 SR
1,599 Elo+
Fenrir
Fenrir
BÜBBLAN
Fenrir
Level 3
God Stats
2W - 3L
1,778 SR
Queue Stats
2W - 3L
1,728 Elo+
Party 1
Thor
Thor
DimasEvrei
Thor
Level 29
God Stats
4W - 5L
1,543 SR
Queue Stats
193W - 122L
1,734 Elo+
Solo
Ullr
Ullr
GunnarGunnarsson
Ullr
Level 98
God Stats
3W - 9L
1,328 SR
Queue Stats
317W - 277L
1,550 Elo+
Party 1
Anubis
Anubis
Snarj
Anubis
Level 7
God Stats
2W - 1L
1,801 SR
Queue Stats
8W - 5L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
peppaoink
Sylvanus
Level 29
God Stats
1W - 3L
1,402 SR
Queue Stats
78W - 75L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FlexRipp
Kukulkan
13
3 / 1 / 0
7,508
626
4,206
4,295
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Hydrowis
Bellona
13
6 / 0 / 0
7,885
657
6,920
5,343
4,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MarcoisMarco
Nemesis
11
5 / 2 / 3
6,808
567
6,182
5,962
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
12
4 / 0 / 4
6,799
567
7,697
5,780
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Tatutis
Yemoja
11
0 / 0 / 7
6,237
520
2,138
5,136
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BÜBBLAN
Fenrir
7
0 / 5 / 0
4,847
404
1,445
6,555
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 1
5,867
489
4,095
9,742
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,140
428
3,843
7,350
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Snarj
Anubis
10
2 / 4 / 0
5,610
468
2,452
7,443
3,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
peppaoink
Sylvanus
9
0 / 2 / 0
5,508
459
2,771
7,323
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
3
3
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BÜBBLAN
Fenrir
0
5
0
0
L
1
3
1
0.5
W
Kukulkan
FlexRipp
Kukulkan
3
1
0
3
L
0
4
0
0
W
Bellona
Hydrowis
Bellona
6
0
0
6
W
Nemesis
MarcoisMarco
Nemesis
5
2
3
3.25
L
Anubis
Snarj
Anubis
2
4
0
0.5
W
Ullr
4
0
4
6
W
Yemoja
Tatutis
Yemoja
0
0
7
3.5
L
Sylvanus
peppaoink
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
14,606
26,516
Taken
38,413
12,230
Mitigated
15,922
10,575
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BÜBBLAN
Fenrir
1,445
309
0
519
6,555
2,448
0
0
6,555
0
14,354
L
4,095
1,687
0
2,440
9,742
3,000
0
1,143
8,509
0
27,922
W
Kukulkan
FlexRipp
Kukulkan
4,206
554
0
566
4,295
1,324
0
668
3,627
55,649
0
L
3,843
1,525
0
1,169
7,350
1,874
0
776
6,574
0
34,349
W
Bellona
Hydrowis
Bellona
6,920
3,762
0
1,862
5,343
4,276
0
662
4,681
0
46,070
W
Nemesis
MarcoisMarco
Nemesis
6,182
3,416
0
2,040
5,962
2,201
0
1,407
4,555
0
37,074
L
Anubis
Snarj
Anubis
2,452
360
0
2,187
7,443
3,133
0
2,893
4,402
24,016
0
W
Ullr
7,697
3,635
0
2,768
5,780
1,792
907
1,104
4,676
0
52,875
W
Yemoja
Tatutis
Yemoja
2,138
1,069
927
2,412
5,136
2,637
412
1,382
3,754
10,017
0
L
Sylvanus
peppaoink
Sylvanus
2,771
961
710
2,297
7,323
5,467
0
1,294
6,029
15,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,237
Gold Earned
26,972
433
Minions Killed
250
0
Camps Cleared
0
1,119,908
Distance Traveled
1,023,913
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,847
404
40
3
0
225,274
1
L
Thor
5,867
489
60
5
0
218,906
7
W
Kukulkan
7,508
626
114
10
0
211,339
6
L
Ullr
5,140
428
58
5
0
187,856
0
W
Bellona
7,885
657
109
9
0
251,272
0
W
Nemesis
6,808
567
72
6
0
251,960
2
L
Anubis
5,610
468
51
4
0
193,434
3
W
Ullr
6,799
567
120
10
0
198,223
2
W
Yemoja
6,237
520
18
2
0
207,114
2
L
Sylvanus
5,508
459
41
3
0
198,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role