Player Matchup

Thor
Thor
SageSyla
Thor
Level 22
God Stats
4W - 3L
1,537 SR
Queue Stats
71W - 40L
1,729 Elo+
Party 3
Sol
Sol
Waaakds
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,961 Elo+
Party 3
Zeus
Zeus
nos232
Zeus
Level 6
God Stats
4W - 1L
1,418 SR
Queue Stats
6W - 6L
1,319 Elo+
Party 1
Ares
Ares
СерныйВор
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,335 Elo+
Party 1
Neith
Neith
韭菜盒子
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,191 Elo+
Solo
Team Averages
Level 15
1,491 SR
1,507 Elo+

VS

Team Averages
Level 17
1,591 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
Aryakonda
Morgan Le Fay
Level 17
God Stats
8W - 9L
1,514 SR
Queue Stats
155W - 185L
1,535 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Olleaderis
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,285 Elo+
Solo
Loki
Loki
R3neg4de24
Loki
Level 17
God Stats
3W - 3L
1,704 SR
Queue Stats
176W - 199L
1,535 Elo+
Party 2
Chaac
Chaac
fikilandia12
Chaac
Level 18
God Stats
5W - 1L
1,722 SR
Queue Stats
29W - 20L
1,498 Elo+
Solo
Artemis
Artemis
sabinsmeck
Artemis
Level 11
God Stats
0W - 2L
1,513 SR
Queue Stats
3W - 3L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
11 / 2 / 8
11,848
658
12,461
13,680
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
19
14 / 2 / 5
12,575
699
26,490
19,363
8,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
nos232
Zeus
14
7 / 4 / 5
9,341
519
13,342
9,533
3,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 8
9,883
549
7,388
14,262
12,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 8 / 5
8,792
488
4,334
8,804
2,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aryakonda
Morgan Le Fay
11
2 / 8 / 2
6,882
382
4,508
12,703
4,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
Olleaderis
Kumbhakarna
12
3 / 9 / 8
8,405
467
4,461
22,392
20,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 7 / 2
8,283
460
5,323
14,130
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
10 / 3 / 6
10,476
582
19,070
20,967
21,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
sabinsmeck
Artemis
11
5 / 9 / 1
7,775
432
8,659
12,399
4,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
36
Kills
22
22
Deaths
36
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aryakonda
Morgan Le Fay
2
8
2
0.38
L
Kumbhakarna
Olleaderis
Kumbhakarna
3
9
8
0.78
L
2
7
2
0.43
W
Thor
11
2
8
7.5
W
Sol
14
2
5
8.25
L
10
3
6
4.33
W
Zeus
nos232
Zeus
7
4
5
2.38
L
Artemis
sabinsmeck
Artemis
5
9
1
0.61
W
4
6
8
1.33
W
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,015
Damage
42,021
65,642
Taken
82,591
33,706
Mitigated
54,560
27,738
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aryakonda
Morgan Le Fay
4,508
1,027
0
3,006
12,703
4,504
0
5,629
7,074
25,987
0
L
Kumbhakarna
Olleaderis
Kumbhakarna
4,461
1,020
0
686
22,392
20,343
0
15,192
7,200
18,781
0
L
5,323
1,163
0
3,886
14,130
4,669
0
6,277
7,853
0
49,107
W
Thor
12,461
4,384
0
4,453
13,680
5,892
560
3,057
10,338
0
69,634
W
Sol
26,490
9,790
0
15,790
19,363
8,822
6,979
2,869
16,313
101,040
9,723
L
19,070
3,541
0
5,980
20,967
21,044
132
9,834
11,133
9,541
49,935
W
Zeus
nos232
Zeus
13,342
4,474
0
3,756
9,533
3,625
1,925
2,179
7,261
49,147
0
L
Artemis
sabinsmeck
Artemis
8,659
4,953
0
838
12,399
4,000
185
8,294
4,105
0
33,117
W
7,388
1,136
0
2,644
14,262
12,801
779
2,454
11,470
25,987
0
W
4,334
1,835
0
1,095
8,804
2,566
963
1,479
6,699
0
36,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
41,821
473
Minions Killed
326
0
Camps Cleared
0
1,529,371
Distance Traveled
1,542,886
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,882
382
38
2
0
307,439
0
L
Kumbhakarna
8,405
467
22
1
0
294,244
0
L
Loki
8,283
460
97
5
0
317,048
0
W
Thor
11,848
658
114
6
0
349,381
4
W
Sol
12,575
699
164
9
0
328,728
6
L
Chaac
10,476
582
108
6
0
348,007
0
W
Zeus
9,341
519
72
4
0
249,086
1
L
Artemis
7,775
432
61
3
0
276,148
4
W
Ares
9,883
549
45
3
0
293,526
1
W
Neith
8,792
488
78
4
0
308,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role