Player Matchup

Freya
Freya
BlazedIVXX
Freya
Level 25
God Stats
4W - 6L
1,661 SR
Queue Stats
13W - 14L
1,459 Elo+
Party 2
Khepri
Khepri
TheVgLegacy
Khepri
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,369 Elo+
Party 2
Neith
Neith
kismakin
Neith
Level 5
God Stats
15W - 9L
1,580 SR
Queue Stats
18W - 10L
1,520 Elo+
Party 2
Susano
Susano
mjolgon
Susano
Level 26
God Stats
23W - 21L
1,520 SR
Queue Stats
65W - 75L
1,390 Elo+
Party 3
Kali
Kali
simji383838383ow
Kali
Level 22
God Stats
44W - 40L
1,489 SR
Queue Stats
59W - 62L
1,389 Elo+
Party 3
Team Averages
Level 26
1,550 SR
1,425 Elo+

VS

Team Averages
Level 28
1,530 SR
1,405 Elo+
Ymir
Ymir
AnoosSniffer69
Ymir
Level 28
God Stats
41W - 21L
1,712 SR
Queue Stats
110W - 99L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DailySouleater
Morgan Le Fay
Level 29
God Stats
18W - 18L
1,553 SR
Queue Stats
128W - 115L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LibraOctoviano
Cu Chulainn
Level 25
God Stats
6W - 8L
1,432 SR
Queue Stats
55W - 73L
1,327 Elo+
Solo
Chernobog
Chernobog
cafer-izgigonul1
Chernobog
Level 27
God Stats
1W - 3L
1,347 SR
Queue Stats
55W - 81L
1,275 Elo+
Solo
Sol
Sol
parism05
Sol
Level 29
God Stats
2W - 3L
1,605 SR
Queue Stats
47W - 69L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
7 / 4 / 4
10,364
471
14,462
14,480
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
2 / 3 / 12
9,654
439
9,273
20,969
20,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
kismakin
Neith
13
6 / 5 / 5
9,323
424
10,994
12,315
5,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
mjolgon
Susano
20
7 / 3 / 0
12,245
557
13,218
12,852
4,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
4 / 4 / 6
11,222
510
9,847
20,674
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
10,979
499
11,902
21,020
23,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
DailySouleater
Morgan Le Fay
17
6 / 3 / 8
11,070
503
20,190
11,606
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
LibraOctoviano
Cu Chulainn
17
3 / 5 / 1
10,998
500
7,013
17,058
8,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
12
0 / 10 / 7
7,799
355
7,109
13,075
4,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 6 / 1
10,058
457
7,544
14,442
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
26
Kills
18
19
Deaths
27
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
W
Freya
7
4
4
2.25
L
Morgan Le Fay
DailySouleater
Morgan Le Fay
6
3
8
3.33
L
Cu Chulainn
LibraOctoviano
Cu Chulainn
3
5
1
0.7
W
Khepri
2
3
12
2.67
L
Chernobog
0
10
7
0.35
W
Neith
kismakin
Neith
6
5
5
1.7
W
Susano
mjolgon
Susano
7
3
0
2.33
L
3
6
1
0.58
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,794
Damage
53,758
81,290
Taken
77,201
46,812
Mitigated
48,249
22,058
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,902
2,203
0
3,595
21,020
23,020
233
8,829
12,191
34,328
0
W
Freya
14,462
3,838
0
3,476
14,480
6,510
636
8,375
6,105
47,432
3,990
L
Morgan Le Fay
DailySouleater
Morgan Le Fay
20,190
2,676
0
937
11,606
5,781
280
5,461
6,145
78,912
0
L
Cu Chulainn
LibraOctoviano
Cu Chulainn
7,013
1,256
0
4,418
17,058
8,461
364
3,192
13,866
0
73,713
W
Khepri
9,273
2,068
1,014
5,947
20,969
20,239
160
12,197
8,772
34,079
0
L
Chernobog
7,109
4,397
0
63
13,075
4,659
638
5,456
7,619
0
28,392
W
Neith
kismakin
Neith
10,994
4,373
0
1,551
12,315
5,231
972
8,991
3,324
0
43,830
W
Susano
mjolgon
Susano
13,218
4,132
0
280
12,852
4,541
435
6,383
6,469
0
74,618
L
7,544
1,146
0
3,479
14,442
6,328
261
0
14,442
41,341
3,406
W
9,847
4,790
0
9,790
20,674
10,291
0
3,310
17,364
0
98,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,808
Gold Earned
50,904
455
Minions Killed
420
0
Camps Cleared
0
1,941,755
Distance Traveled
1,954,831
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,979
499
32
1
0
379,578
5
W
Freya
10,364
471
92
4
0
381,323
0
L
Morgan Le Fay
11,070
503
120
5
0
411,927
2
L
Cu Chulainn
10,998
500
126
6
0
449,669
1
W
Khepri
9,654
439
33
2
0
381,515
8
L
Chernobog
7,799
355
49
2
0
362,529
1
W
Neith
9,323
424
66
3
0
332,873
0
W
Susano
12,245
557
135
6
0
395,009
0
L
Sol
10,058
457
93
4
0
351,128
2
W
Kali
11,222
510
129
6
0
451,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role