Player Matchup

Cabrakan
Cabrakan
Gold II
Fabulous-Choco
Cabrakan
Gold II
Level 148
God Stats
1W - 0L
1,740 SR
Queue Stats
17W - 16L
1,785 MMR
Party 2
Achilles
Achilles
Gold I
MontellPresent
Achilles
Gold I
Level 69
God Stats
6W - 2L
1,898 SR
Queue Stats
40W - 40L
1,874 MMR
Party 2
Thoth
Thoth
Gold I
SOFT_SOULZ
Thoth
Gold I
Level 55
God Stats
5W - 2L
1,727 SR
Queue Stats
18W - 10L
1,894 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 91
1,788 SR
1,851 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,633 SR
1,482 MMR
Gilgamesh
Gilgamesh
Gold IV
ProaxLuki
Gilgamesh
Gold IV
Level 129
God Stats
7W - 4L
1,604 SR
Queue Stats
57W - 68L
1,593 MMR
Party 1
Danzaburou
Danzaburou
Silver II
RaptusHund3
Danzaburou
Silver II
Level 101
God Stats
3W - 2L
1,603 SR
Queue Stats
17W - 22L
1,261 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
l Jan Solo l
Baron Samedi
Gold IV
Level 127
God Stats
3W - 5L
1,693 SR
Queue Stats
56W - 68L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
3 / 4 / 11
9,663
644
8,866
13,794
13,417
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
5 / 3 / 10
9,936
662
14,521
17,923
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
16
9 / 1 / 7
11,268
751
21,880
6,626
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ArtioZeusSobekNoxFenrir

VS

Bans
AresAthenaNeithCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ProaxLuki
Gilgamesh
13
3 / 5 / 4
9,749
650
9,522
18,787
17,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
RaptusHund3
Danzaburou
13
2 / 6 / 4
9,631
642
7,370
15,281
4,024
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
l Jan Solo l
Baron Samedi
13
3 / 6 / 4
9,655
644
9,574
16,074
6,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
17
Kills
8
8
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
4
11
2.13
W
Achilles
5
3
10
3.33
L
Gilgamesh
ProaxLuki
Gilgamesh
3
5
4
1
L
Danzaburou
RaptusHund3
Danzaburou
2
6
4
0.67
W
Thoth
9
1
7
12.5
L
Baron Samedi
l Jan Solo l
Baron Samedi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
26,466
38,343
Taken
50,142
27,119
Mitigated
28,334
9,013
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
8,866
1,404
0
3,692
13,794
13,417
49
3,451
9,998
22,137
0
W
Achilles
14,521
3,818
0
4,136
17,923
11,371
1,121
5,159
12,179
0
25,608
L
Gilgamesh
ProaxLuki
Gilgamesh
9,522
1,649
849
5,581
18,787
17,916
184
11,276
6,539
0
29,741
L
Danzaburou
RaptusHund3
Danzaburou
7,370
2,631
39
2,155
15,281
4,024
715
9,260
5,213
0
28,619
W
Thoth
21,880
322
0
1,185
6,626
2,331
874
1,253
5,202
64,905
0
L
Baron Samedi
l Jan Solo l
Baron Samedi
9,574
723
1,807
5,811
16,074
6,394
204
9,225
5,934
30,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
29,035
161
Minions Killed
134
8
Camps Cleared
4
824,115
Distance Traveled
765,463
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,663
644
27
2
1
253,991
2
W
Achilles
9,936
662
27
2
3
293,892
1
L
Gilgamesh
9,749
650
37
2
1
290,952
5
L
Danzaburou
9,631
642
41
3
1
235,072
3
W
Thoth
11,268
751
107
7
4
276,232
3
L
Baron Samedi
9,655
644
56
4
2
239,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role