Player Matchup

Fafnir
Fafnir
Charbs1996
Fafnir
Level 149
God Stats
3W - 1L
2,048 SR
Queue Stats
142W - 56L
1,736 Elo+
Party 2
Cliodhna
Cliodhna
Sharanite
Cliodhna
Level 55
God Stats
18W - 15L
1,543 SR
Queue Stats
70W - 64L
1,459 Elo+
Solo
Sol
Sol
Vindicatorsix
Sol
Level 111
God Stats
5W - 4L
1,596 SR
Queue Stats
217W - 114L
1,727 Elo+
Party 2
Ullr
Ullr
ZeroKretz
Ullr
Level 128
God Stats
15W - 9L
1,674 SR
Queue Stats
179W - 63L
1,801 Elo+
Party 2
Ratatoskr
Ratatoskr
shortdogg707
Ratatoskr
Level 154
God Stats
26W - 30L
1,350 SR
Queue Stats
122W - 214L
1,329 Elo+
Solo
Team Averages
Level 119
1,642 SR
1,610 Elo+

VS

Team Averages
Level 90
1,719 SR
1,582 Elo+
Nike
Nike
DavyOK
Nike
Level 109
God Stats
1W - 0L
1,980 SR
Queue Stats
67W - 57L
1,572 Elo+
Party 1
Ganesha
Ganesha
Holywetwipes
Ganesha
Level 39
God Stats
77W - 38L
1,736 SR
Queue Stats
77W - 38L
1,696 Elo+
Solo
Geb
Geb
Ivansito OK
Geb
Level 149
God Stats
2W - 7L
1,733 SR
Queue Stats
265W - 211L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
NotSixthOK
Danzaburou
Level 26
God Stats
1W - 0L
1,496 SR
Queue Stats
5W - 5L
1,460 Elo+
Party 1
Olorun
Olorun
iMAGOi
Olorun
Level 129
God Stats
10W - 9L
1,653 SR
Queue Stats
233W - 180L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Charbs1996
Fafnir
14
0 / 3 / 2
8,234
686
5,969
16,801
22,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Sharanite
Cliodhna
12
0 / 6 / 1
6,991
583
7,338
11,722
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 0
8,476
706
10,543
9,525
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
0 / 4 / 1
7,778
648
6,534
10,926
4,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
shortdogg707
Ratatoskr
11
0 / 10 / 0
6,401
533
3,558
12,348
3,007
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DavyOK
Nike
15
4 / 0 / 14
9,918
827
7,618
11,079
8,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Holywetwipes
Ganesha
16
0 / 0 / 21
9,947
829
9,297
15,327
21,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 0 / 10
10,601
883
10,506
9,707
8,955
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NotSixthOK
Danzaburou
17
8 / 1 / 12
11,338
945
15,723
9,218
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
iMAGOi
Olorun
17
5 / 1 / 13
9,777
815
10,376
7,896
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
96
2
Kills
26
26
Deaths
2
4
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Charbs1996
Fafnir
0
3
2
0.33
W
Nike
DavyOK
Nike
4
0
14
11
W
Ganesha
Holywetwipes
Ganesha
0
0
21
10.5
W
9
0
10
14
W
Danzaburou
NotSixthOK
Danzaburou
8
1
12
14
L
Cliodhna
Sharanite
Cliodhna
0
6
1
0.08
L
2
3
0
0.67
L
Ullr
0
4
1
0.13
W
Olorun
iMAGOi
Olorun
5
1
13
11.5
L
Ratatoskr
shortdogg707
Ratatoskr
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,942
Damage
53,520
61,322
Taken
53,227
36,614
Mitigated
47,446
10,567
Healing
18,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Charbs1996
Fafnir
5,969
1,987
0
4,031
16,801
22,913
0
8,450
8,351
17,636
0
W
Nike
DavyOK
Nike
7,618
1,979
1,229
2,032
11,079
8,150
515
4,062
7,017
0
22,240
W
Ganesha
Holywetwipes
Ganesha
9,297
1,224
0
4,040
15,327
21,612
185
3,335
11,992
38,474
0
W
10,506
1,760
0
1,464
9,707
8,955
1
5,139
4,568
23,451
0
W
Danzaburou
NotSixthOK
Danzaburou
15,723
8,984
0
3,954
9,218
5,318
5,932
1,681
7,537
0
47,936
L
Cliodhna
Sharanite
Cliodhna
7,338
52
0
1,030
11,722
3,497
1
5,912
5,810
0
18,301
L
10,543
2,497
0
2,512
9,525
3,159
1
5,359
4,166
39,775
0
L
Ullr
6,534
3,033
0
2,114
10,926
4,038
0
4,636
6,290
0
41,593
W
Olorun
iMAGOi
Olorun
10,376
5,911
1,698
3,720
7,896
3,411
1,817
2,317
5,334
34,227
0
L
Ratatoskr
shortdogg707
Ratatoskr
3,558
193
0
880
12,348
3,007
0
5,981
6,367
0
7,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
51,581
259
Minions Killed
276
6
Camps Cleared
9
1,045,850
Distance Traveled
1,151,921
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,234
686
17
1
1
223,676
9
W
Nike
9,918
827
51
4
2
246,078
0
W
Ganesha
9,947
829
18
2
0
256,158
8
W
Geb
10,601
883
51
4
0
230,837
4
W
Danzaburou
11,338
945
87
7
7
213,982
2
L
Cliodhna
6,991
583
36
3
0
226,747
1
L
Sol
8,476
706
85
7
2
213,939
0
L
Ullr
7,778
648
102
9
2
205,886
3
W
Olorun
9,777
815
69
6
0
204,866
2
L
Ratatoskr
6,401
533
19
2
1
175,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role