Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
OttBoys_Eichi
Cthulhu
Gold IV
Level 128
God Stats
0W - 2L
1,453 SR
Queue Stats
46W - 49L
1,656 MMR
Solo
Achilles
Achilles
Platinum I
Pilou5136
Achilles
Platinum I
Level 129
God Stats
0W - 5L
1,325 SR
Queue Stats
120W - 113L
1,783 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,426 SR
1,646 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,909 SR
2,516 MMR
Anhur
Anhur
Grandmaster
Hυffy
Anhur
Grandmaster
Level 160
God Stats
74W - 6L
2,033 SR
Queue Stats
1,009W - 152L
3,231 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
Oisift
Kumbhakarna
Masters
Level 160
God Stats
59W - 2L
2,136 SR
Queue Stats
852W - 51L
2,675 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
gank_the_minions
Zhong Kui
Platinum V
Level 160
God Stats
70W - 87L
1,558 SR
Queue Stats
900W - 1,072L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 5 / 1
5,575
619
2,771
6,603
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
1 / 1 / 1
6,531
726
3,667
7,237
3,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Pilou5136
Achilles
10
1 / 3 / 1
6,430
714
5,153
9,978
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshSolOdinArtioGeb

VS

Bans
FenrirPersephoneAresScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hυffy
Anhur
12
5 / 2 / 4
7,475
831
9,339
7,223
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Oisift
Kumbhakarna
12
2 / 0 / 6
7,579
842
4,383
9,524
6,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
12
2 / 0 / 5
7,065
785
5,631
6,471
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
W
Anhur
Hυffy
Anhur
5
2
4
3.5
W
Kumbhakarna
Oisift
Kumbhakarna
2
0
6
5
L
Cthulhu
1
1
1
1.5
L
Achilles
Pilou5136
Achilles
1
3
1
0.5
W
Zhong Kui
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,591
Damage
19,353
23,818
Taken
23,218
11,486
Mitigated
14,431
4,511
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,771
160
0
1,082
6,603
1,620
0
2,354
4,160
13,077
0
W
Anhur
Hυffy
Anhur
9,339
5,860
0
3,068
7,223
2,636
1,624
2,476
4,499
0
42,001
W
Kumbhakarna
Oisift
Kumbhakarna
4,383
1,145
710
5,582
9,524
6,987
321
2,892
6,387
10,476
0
L
Cthulhu
3,667
147
106
1,810
7,237
3,673
0
2,897
4,175
14,922
0
L
Achilles
Pilou5136
Achilles
5,153
805
0
1,513
9,978
6,193
0
4,152
5,390
0
13,055
W
Zhong Kui
5,631
525
0
4,656
6,471
4,808
1,011
1,542
4,647
26,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,536
Gold Earned
22,119
71
Minions Killed
122
1
Camps Cleared
8
414,245
Distance Traveled
547,121
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,575
619
29
3
0
101,505
1
W
Anhur
7,475
831
63
7
4
151,381
3
W
Kumbhakarna
7,579
842
5
1
1
210,140
5
L
Cthulhu
6,531
726
31
3
1
173,806
4
L
Achilles
6,430
714
11
1
0
138,934
0
W
Zhong Kui
7,065
785
54
6
3
185,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role