Player Matchup

Xing Tian
Xing Tian
Hawkbloo
Xing Tian
Level 12
God Stats
7W - 4L
1,762 SR
Queue Stats
13W - 8L
1,456 Elo+
Party 1
Merlin
Merlin
Mastaroach
Merlin
Level 28
God Stats
10W - 15L
1,355 SR
Queue Stats
45W - 58L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
RGames1738
Tsukuyomi
Level 14
God Stats
2W - 2L
1,682 SR
Queue Stats
15W - 10L
1,456 Elo+
Party 1
Olorun
Olorun
RondoDB4D
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,231 Elo+
Solo
Chaac
Chaac
wellhunter
Chaac
Level 11
God Stats
1W - 2L
1,738 SR
Queue Stats
27W - 22L
1,387 Elo+
Party 1
Team Averages
Level 14
1,607 SR
1,385 Elo+

VS

Team Averages
Level 12
1,631 SR
1,499 Elo+
Set
Set
ImaDieYoung
Set
Level 6
God Stats
2W - 0L
1,744 SR
Queue Stats
21W - 6L
1,626 Elo+
Party 2
Loki
Loki
ImaJitStill
Loki
Level 8
God Stats
2W - 0L
1,775 SR
Queue Stats
17W - 5L
1,740 Elo+
Party 2
Izanami
Izanami
Majin1K
Izanami
Level 20
God Stats
16W - 9L
1,601 SR
Queue Stats
262W - 183L
1,588 Elo+
Solo
Agni
Agni
SIAVASH202
Agni
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,251 Elo+
Solo
Bellona
Bellona
tukangsher
Bellona
Level 16
God Stats
7W - 5L
1,537 SR
Queue Stats
29W - 49L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hawkbloo
Xing Tian
9
0 / 8 / 2
6,433
402
5,108
15,279
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Mastaroach
Merlin
13
8 / 6 / 2
9,020
564
8,752
9,459
3,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
RGames1738
Tsukuyomi
10
0 / 7 / 1
6,671
417
1,961
10,782
2,676
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
RondoDB4D
Olorun
11
4 / 9 / 0
7,822
489
6,384
12,494
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
1 / 5 / 0
8,081
505
3,010
9,985
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 3
12,059
754
11,235
12,062
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 1 / 5
12,059
754
10,430
11,344
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Majin1K
Izanami
16
11 / 1 / 3
10,694
668
13,264
10,546
3,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 8 / 6
8,438
527
4,332
9,138
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
tukangsher
Bellona
9
0 / 3 / 8
7,344
459
2,353
6,684
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
13
Kills
35
35
Deaths
13
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Hawkbloo
Xing Tian
0
8
2
0.13
W
11
0
3
12.5
W
12
1
5
14.5
W
Izanami
Majin1K
Izanami
11
1
3
12.5
L
Merlin
Mastaroach
Merlin
8
6
2
1.5
L
Tsukuyomi
RGames1738
Tsukuyomi
0
7
1
0.07
L
Olorun
RondoDB4D
Olorun
4
9
0
0.44
W
1
8
6
0.5
W
Bellona
tukangsher
Bellona
0
3
8
1.33
L
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,215
Damage
41,614
57,999
Taken
49,774
23,611
Mitigated
27,578
7,987
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Hawkbloo
Xing Tian
5,108
904
0
753
15,279
10,909
57
725
14,405
13,866
0
W
11,235
5,329
0
4,446
12,062
12,140
0
1,583
10,479
0
96,089
W
10,430
2,754
0
7,202
11,344
4,519
2,290
1,183
10,161
0
104,116
W
Izanami
Majin1K
Izanami
13,264
8,168
0
4,899
10,546
3,960
648
7,518
3,028
0
71,423
L
Merlin
Mastaroach
Merlin
8,752
773
0
0
9,459
3,004
1,121
2,829
6,347
44,960
0
L
Tsukuyomi
RGames1738
Tsukuyomi
1,961
373
0
1,347
10,782
2,676
0
268
10,339
0
37,710
L
Olorun
RondoDB4D
Olorun
6,384
3,727
251
2,889
12,494
2,569
2,451
812
11,624
34,599
0
W
4,332
552
0
1,127
9,138
2,964
226
6,370
2,768
29,231
0
W
Bellona
tukangsher
Bellona
2,353
556
0
341
6,684
3,995
0
3,977
2,707
3,638
11,711
L
Chaac
3,010
294
0
2,747
9,985
4,453
0
0
9,559
0
42,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,027
Gold Earned
50,594
353
Minions Killed
553
0
Camps Cleared
0
1,452,152
Distance Traveled
1,457,006
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,433
402
16
1
0
286,601
6
W
Set
12,059
754
179
11
0
309,899
3
W
Loki
12,059
754
165
10
0
348,925
4
W
Izanami
10,694
668
129
8
0
296,978
0
L
Merlin
9,020
564
91
6
0
250,897
3
L
Tsukuyomi
6,671
417
75
5
0
329,936
0
L
Olorun
7,822
489
61
4
0
236,877
1
W
Agni
8,438
527
53
3
0
300,939
3
W
Bellona
7,344
459
27
2
0
200,265
0
L
Chaac
8,081
505
110
7
0
347,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role