Player Matchup

Scylla
Scylla
Nonsens_MVP
Scylla
Level 60
God Stats
20W - 22L
1,485 SR
Queue Stats
325W - 377L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
denniisordonez_
Ah Muzen Cab
Level 38
God Stats
9W - 10L
1,580 SR
Queue Stats
189W - 250L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
monkeydellie
Gilgamesh
Level 104
God Stats
18W - 13L
1,622 SR
Queue Stats
69W - 85L
1,432 Elo+
Solo
Team Averages
Level 67
1,562 SR
1,461 Elo+

VS

Team Averages
Level 122
1,603 SR
1,522 Elo+
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ElFuegoTacos
Izanami
Level 128
God Stats
1W - 0L
1,756 SR
Queue Stats
378W - 259L
1,636 Elo+
Party 1
Merlin
Merlin
xxneothxx
Merlin
Level 102
God Stats
8W - 14L
1,553 SR
Queue Stats
185W - 228L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 8 / 7
9,613
641
6,050
10,892
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
denniisordonez_
Ah Muzen Cab
13
2 / 6 / 3
9,057
604
4,097
11,720
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
monkeydellie
Gilgamesh
14
5 / 4 / 3
10,464
698
10,623
14,440
7,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 3 / 7
11,235
749
9,497
9,148
3,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ElFuegoTacos
Izanami
16
7 / 2 / 8
11,146
743
11,761
9,613
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
xxneothxx
Merlin
13
2 / 4 / 11
9,847
656
8,737
8,569
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
18
18
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
7
4.17
W
Izanami
ElFuegoTacos
Izanami
7
2
8
5.5
L
Scylla
2
8
7
0.69
L
Ah Muzen Cab
denniisordonez_
Ah Muzen Cab
2
6
3
0.58
L
Gilgamesh
monkeydellie
Gilgamesh
5
4
3
1.63
W
Merlin
xxneothxx
Merlin
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,770
Damage
29,995
37,052
Taken
27,330
13,752
Mitigated
8,683
4,256
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,497
2,532
0
2,172
9,148
3,191
1,326
2,362
6,646
0
23,698
W
Izanami
ElFuegoTacos
Izanami
11,761
7,245
0
824
9,613
2,954
1,289
2,261
7,150
0
45,767
L
Scylla
6,050
330
0
1,064
10,892
3,203
0
2,251
8,641
29,634
0
L
Ah Muzen Cab
denniisordonez_
Ah Muzen Cab
4,097
1,005
0
1,752
11,720
3,539
0
3,005
8,715
0
34,391
L
Gilgamesh
monkeydellie
Gilgamesh
10,623
3,091
0
1,440
14,440
7,010
0
3,676
10,764
0
30,049
W
Merlin
xxneothxx
Merlin
8,737
513
250
1,451
8,569
2,538
677
1,853
6,546
30,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
32,228
158
Minions Killed
168
7
Camps Cleared
6
733,860
Distance Traveled
731,600
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,235
749
26
2
4
231,269
3
W
Izanami
11,146
743
85
6
0
262,263
1
L
Scylla
9,613
641
54
4
1
249,247
3
L
Ah Muzen Cab
9,057
604
69
5
3
235,865
4
L
Gilgamesh
10,464
698
35
2
3
248,748
3
W
Merlin
9,847
656
57
4
2
238,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role