Player Matchup

Loki
Loki
ClawLegendZ
Loki
Level 88
God Stats
4W - 0L
1,841 SR
Queue Stats
126W - 164L
1,372 Elo+
Solo
Ares
Ares
PepeSilvia0182
Ares
Level 101
God Stats
10W - 5L
1,549 SR
Queue Stats
288W - 300L
1,427 Elo+
Solo
Ah Puch
Ah Puch
Saint_Kreziv
Ah Puch
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,216 Elo+
Solo
Team Averages
Level 75
1,630 SR
1,339 Elo+

VS

Team Averages
Level 16
1,380 SR
1,386 Elo+
Medusa
Medusa
OgKjusse
Medusa
Level 14
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Pj_Shmouk
Ares
Level 18
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 4L
1,326 Elo+
Solo
Ra
Ra
Riky021_CMH
Ra
Level 16
God Stats
2W - 6L
1,585 SR
Queue Stats
14W - 25L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 9
8,354
759
7,187
6,360
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 15
9,267
842
8,896
8,733
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Saint_Kreziv
Ah Puch
14
11 / 1 / 7
9,441
858
13,580
6,941
3,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OgKjusse
Medusa
9
1 / 9 / 2
6,581
598
3,954
10,193
3,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
1 / 4 / 3
7,151
650
5,842
13,695
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 7 / 1
7,520
684
5,324
9,727
3,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
5
5
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Medusa
OgKjusse
Medusa
1
9
2
0.22
W
4
0
15
11.5
L
Ares
1
4
3
0.63
L
3
7
1
0.5
W
Ah Puch
Saint_Kreziv
Ah Puch
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,663
Damage
15,120
22,034
Taken
33,615
13,816
Mitigated
19,806
6,010
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,187
2,470
71
415
6,360
2,130
0
2,933
3,427
0
18,845
L
Medusa
OgKjusse
Medusa
3,954
1,653
0
36
10,193
3,582
0
7,093
3,100
0
14,953
W
8,896
757
0
2,595
8,733
8,201
762
3,559
5,174
20,116
0
L
Ares
5,842
518
0
807
13,695
12,592
0
9,408
4,287
12,688
0
L
5,324
578
426
2,031
9,727
3,632
0
6,069
3,658
18,075
0
W
Ah Puch
Saint_Kreziv
Ah Puch
13,580
798
364
2,565
6,941
3,485
389
5,122
1,819
31,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,062
Gold Earned
21,252
94
Minions Killed
75
5
Camps Cleared
3
572,758
Distance Traveled
516,390
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,354
759
28
3
1
193,627
0
L
Medusa
6,581
598
24
2
0
140,450
1
W
Ares
9,267
842
21
2
2
214,114
1
L
Ares
7,151
650
15
1
1
201,467
3
L
Ra
7,520
684
36
3
2
174,473
3
W
Ah Puch
9,441
858
45
4
2
165,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role