Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
oORedSkinsOo
Sun Wukong
Level 119
God Stats
6W - 3L
1,591 SR
Queue Stats
85W - 41L
1,623 Elo+
Party 1
Fenrir
Fenrir
skyzo_dodo
Fenrir
Level 106
God Stats
5W - 1L
1,690 SR
Queue Stats
80W - 45L
1,588 Elo+
Party 1
Team Averages
Level 128
1,594 SR
1,570 Elo+

VS

Team Averages
Level 84
1,627 SR
1,429 Elo+
Achilles
Achilles
ShiFT_SkeamZz
Achilles
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Sunyrie_xClean
Fenrir
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
108W - 125L
1,348 Elo+
Solo
Agni
Agni
monkeydellie
Agni
Level 103
God Stats
6W - 1L
1,881 SR
Queue Stats
69W - 85L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 0 / 9
9,758
697
11,182
5,836
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
oORedSkinsOo
Sun Wukong
16
8 / 3 / 7
11,215
801
10,754
15,603
13,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fenrir
skyzo_dodo
Fenrir
14
5 / 4 / 8
9,782
699
11,050
12,089
6,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ShiFT_SkeamZz
Achilles
13
5 / 3 / 2
9,440
674
11,656
16,002
13,815
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 4
8,524
609
5,683
12,019
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 4
8,614
615
9,251
9,942
3,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
9
6.5
L
Achilles
ShiFT_SkeamZz
Achilles
5
3
2
2
L
1
6
4
0.5
L
1
6
4
0.5
W
Sun Wukong
oORedSkinsOo
Sun Wukong
8
3
7
3.83
W
Fenrir
skyzo_dodo
Fenrir
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,986
Damage
26,590
33,528
Taken
37,963
22,304
Mitigated
21,897
4,416
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,182
337
77
1,863
5,836
2,264
200
2,784
3,052
45,060
0
L
Achilles
ShiFT_SkeamZz
Achilles
11,656
2,714
0
1,441
16,002
13,815
0
5,467
10,535
3,149
28,443
L
5,683
1,643
0
677
12,019
5,066
0
2,855
9,164
0
16,141
L
9,251
890
0
2,210
9,942
3,016
0
2,961
6,981
35,616
0
W
Sun Wukong
oORedSkinsOo
Sun Wukong
10,754
1,261
0
1,896
15,603
13,842
309
5,316
10,287
0
40,415
W
Fenrir
skyzo_dodo
Fenrir
11,050
1,350
0
580
12,089
6,198
0
3,798
8,291
0
25,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
26,578
175
Minions Killed
153
10
Camps Cleared
4
800,117
Distance Traveled
694,809
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,758
697
74
5
5
242,799
0
L
Achilles
9,440
674
48
3
2
252,284
1
L
Fenrir
8,524
609
24
2
2
227,423
5
L
Agni
8,614
615
81
6
0
215,102
3
W
Sun Wukong
11,215
801
69
5
1
291,173
1
W
Fenrir
9,782
699
32
2
4
266,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role