Player Matchup

Baba Yaga
Baba Yaga
BigMoneys
Baba Yaga
Level 13
God Stats
11W - 13L
1,625 SR
Queue Stats
82W - 83L
1,514 Elo+
Solo
Neith
Neith
LingeSunca
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Outsider32
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
SIAVASH202
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,273 Elo+
Solo
Pele
Pele
TheBitssyyy
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,525 SR
1,457 Elo+

VS

Team Averages
Level 19
1,481 SR
1,405 Elo+
Hel
Hel
HighRezzy
Hel
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KotaShmokin
Morgan Le Fay
Level 26
God Stats
19W - 11L
1,585 SR
Queue Stats
74W - 66L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
M4g30nly
Tsukuyomi
Level 26
God Stats
1W - 1L
1,345 SR
Queue Stats
77W - 77L
1,555 Elo+
Solo
Ganesha
Ganesha
ShiShio32
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,332 Elo+
Solo
Bellona
Bellona
tukangsher
Bellona
Level 16
God Stats
7W - 5L
1,475 SR
Queue Stats
29W - 49L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigMoneys
Baba Yaga
12
7 / 5 / 0
7,756
517
12,026
11,308
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
7
0 / 5 / 2
5,383
359
3,540
4,948
1,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Outsider32
Yemoja
5
0 / 4 / 0
4,861
324
1,111
5,413
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hercules
SIAVASH202
Hercules
9
1 / 6 / 0
6,295
420
4,265
11,438
5,809
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 6 / 1
6,417
428
2,678
10,905
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 9
9,213
614
9,583
9,721
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
KotaShmokin
Morgan Le Fay
13
5 / 3 / 6
8,269
551
8,223
9,865
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
M4g30nly
Tsukuyomi
14
8 / 0 / 8
9,104
607
8,095
11,121
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ShiShio32
Ganesha
13
1 / 3 / 9
7,602
507
5,512
10,312
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
tukangsher
Bellona
12
2 / 1 / 2
7,678
512
2,745
8,099
7,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
8
Kills
25
26
Deaths
8
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BigMoneys
Baba Yaga
7
5
0
1.4
W
9
1
9
13.5
W
Morgan Le Fay
KotaShmokin
Morgan Le Fay
5
3
6
2.67
L
Neith
0
5
2
0.2
W
Tsukuyomi
M4g30nly
Tsukuyomi
8
0
8
12
L
Yemoja
Outsider32
Yemoja
0
4
0
0
L
Hercules
SIAVASH202
Hercules
1
6
0
0.17
W
Ganesha
ShiShio32
Ganesha
1
3
9
1.83
L
0
6
1
0.08
W
Bellona
tukangsher
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,620
Damage
34,158
44,012
Taken
49,118
16,051
Mitigated
22,677
7,908
Healing
21,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BigMoneys
Baba Yaga
12,026
584
0
2,501
11,308
3,389
0
7,454
3,854
40,281
0
W
9,583
632
6,128
7,664
9,721
3,655
2,606
2,736
6,985
42,690
0
W
Morgan Le Fay
KotaShmokin
Morgan Le Fay
8,223
749
0
1,043
9,865
3,298
1,212
5,161
4,704
38,820
0
L
Neith
3,540
1,234
0
856
4,948
1,294
147
3,296
1,652
0
17,997
W
Tsukuyomi
M4g30nly
Tsukuyomi
8,095
2,479
0
5,490
11,121
3,875
1,955
2,396
8,725
0
48,655
L
Yemoja
Outsider32
Yemoja
1,111
459
66
329
5,413
2,229
95
3,631
1,782
6,214
0
L
Hercules
SIAVASH202
Hercules
4,265
1,326
0
2,140
11,438
5,809
0
5,429
6,009
0
22,864
W
Ganesha
ShiShio32
Ganesha
5,512
754
0
180
10,312
4,641
187
1,768
8,544
36,254
0
L
2,678
646
0
2,016
10,905
3,330
0
4,332
6,573
0
40,655
W
Bellona
tukangsher
Bellona
2,745
711
0
1,065
8,099
7,208
732
1,502
6,597
10,277
20,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
41,866
226
Minions Killed
317
0
Camps Cleared
0
1,099,592
Distance Traveled
1,442,423
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,756
517
55
4
0
270,081
5
W
Hel
9,213
614
63
4
0
286,008
2
W
Morgan Le Fay
8,269
551
63
4
0
280,885
2
L
Neith
5,383
359
26
2
0
178,922
2
W
Tsukuyomi
9,104
607
90
6
0
339,202
4
L
Yemoja
4,861
324
11
1
0
152,721
1
L
Hercules
6,295
420
50
3
0
245,574
2
W
Ganesha
7,602
507
38
3
0
301,092
0
L
Pele
6,417
428
84
6
0
252,294
0
W
Bellona
7,678
512
63
4
0
235,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role