Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Aktinida
Nu Wa
Level 139
God Stats
68W - 48L
1,624 SR
Queue Stats
124W - 116L
1,562 Elo+
Party 2
Neith
Neith
Emeryc77
Neith
Level 21
God Stats
4W - 4L
1,416 SR
Queue Stats
28W - 34L
1,365 Elo+
Party 1
Ne Zha
Ne Zha
olta90
Ne Zha
Level 107
God Stats
19W - 9L
1,739 SR
Queue Stats
91W - 78L
1,586 Elo+
Party 2
Team Averages
Level 103
1,556 SR
1,503 Elo+

VS

Team Averages
Level 67
1,521 SR
1,429 Elo+
Set
Set
 
Set
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Dodomore22
Terra
Level 106
God Stats
8W - 8L
1,504 SR
Queue Stats
705W - 832L
1,434 Elo+
Solo
Mulan
Mulan
Nicewolf80
Mulan
Level 28
God Stats
19W - 7L
1,252 SR
Queue Stats
27W - 16L
1,309 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sethodin
Morgan Le Fay
Level 117
God Stats
48W - 40L
1,607 SR
Queue Stats
570W - 620L
1,521 Elo+
Solo
Apollo
Apollo
Zamiro
Apollo
Level 35
God Stats
1W - 1L
1,741 SR
Queue Stats
39W - 47L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 5 / 0
8,373
558
8,541
10,860
12,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
 
Cupid
12
1 / 2 / 4
7,162
477
3,817
9,397
2,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Aktinida
Nu Wa
15
9 / 2 / 5
9,873
658
19,781
9,491
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Emeryc77
Neith
12
0 / 0 / 4
6,834
456
3,353
4,866
1,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
olta90
Ne Zha
14
5 / 3 / 6
8,404
560
8,105
9,815
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 7 / 2
7,367
491
4,485
12,865
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
11
0 / 2 / 3
6,869
458
2,656
12,662
7,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
15
9 / 1 / 0
9,392
626
11,146
17,455
10,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Sethodin
Morgan Le Fay
13
0 / 5 / 4
7,356
490
6,958
10,606
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Zamiro
Apollo
9
1 / 2 / 0
6,194
413
3,524
6,858
1,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
17
Kills
12
12
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
5
0
0.4
W
Cupid
 
Cupid
1
2
4
1.5
L
Set
 
Set
2
7
2
0.43
W
Nu Wa
Aktinida
Nu Wa
9
2
5
5.75
L
Terra
0
2
3
0.75
W
Neith
Emeryc77
Neith
0
0
4
2
L
Mulan
9
1
0
9
L
Morgan Le Fay
Sethodin
Morgan Le Fay
0
5
4
0.4
L
Apollo
Zamiro
Apollo
1
2
0
0.5
W
Ne Zha
olta90
Ne Zha
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,597
Damage
28,769
44,429
Taken
60,446
22,938
Mitigated
27,736
13,528
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,541
2,203
120
2,816
10,860
12,084
280
0
10,153
46,006
9,089
W
Cupid
 
Cupid
3,817
1,996
570
3,551
9,397
2,679
575
1,684
7,610
0
39,649
L
Set
 
Set
4,485
1,921
0
3,532
12,865
4,500
0
4,689
7,980
0
47,324
W
Nu Wa
Aktinida
Nu Wa
19,781
4,007
0
2,405
9,491
2,948
503
4,521
4,714
57,188
0
L
Terra
2,656
393
1,449
2,844
12,662
7,848
0
5,543
6,823
22,303
0
W
Neith
Emeryc77
Neith
3,353
1,433
0
2,104
4,866
1,406
1,314
379
4,487
0
35,478
L
Mulan
11,146
2,299
0
8,337
17,455
10,477
724
10,205
7,064
0
55,923
L
Morgan Le Fay
Sethodin
Morgan Le Fay
6,958
120
0
689
10,606
3,507
43
4,293
5,903
54,213
0
L
Apollo
Zamiro
Apollo
3,524
1,546
0
1,798
6,858
1,404
834
1,523
5,183
0
29,929
W
Ne Zha
olta90
Ne Zha
8,105
1,599
0
1,962
9,815
3,821
0
2,832
6,747
0
46,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
37,178
403
Minions Killed
414
0
Camps Cleared
0
1,302,970
Distance Traveled
1,288,539
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,373
558
102
7
0
213,528
3
W
Cupid
7,162
477
74
5
0
255,064
1
L
Set
7,367
491
91
6
0
255,337
2
W
Nu Wa
9,873
658
93
6
0
276,519
2
L
Terra
6,869
458
44
3
0
287,282
3
W
Neith
6,834
456
71
5
0
269,971
1
L
Mulan
9,392
626
130
9
0
285,822
0
L
Morgan Le Fay
7,356
490
88
6
0
273,995
5
L
Apollo
6,194
413
61
4
0
186,103
1
W
Ne Zha
8,404
560
63
4
0
287,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role