Player Matchup

Nox
Nox
Aryakonda
Nox
Level 17
God Stats
1W - 8L
1,194 SR
Queue Stats
155W - 185L
1,546 Elo+
Party 1
Susano
Susano
Leyones
Susano
Level 22
God Stats
23W - 12L
1,685 SR
Queue Stats
74W - 75L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lifebloomer
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 82L
1,575 Elo+
Solo
Izanami
Izanami
R3neg4de24
Izanami
Level 17
God Stats
1W - 1L
1,723 SR
Queue Stats
176W - 199L
1,546 Elo+
Party 1
Hades
Hades
Totaku18
Hades
Level 25
God Stats
8W - 7L
1,829 SR
Queue Stats
61W - 57L
1,588 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,566 Elo+

VS

Team Averages
Level 26
1,571 SR
1,612 Elo+
Mercury
Mercury
Anzechan
Mercury
Level 29
God Stats
11W - 3L
1,873 SR
Queue Stats
116W - 60L
1,756 Elo+
Solo
Rama
Rama
Kazuto39
Rama
Level 27
God Stats
1W - 1L
1,313 SR
Queue Stats
17W - 3L
1,680 Elo+
Solo
Sol
Sol
UltraNoobyZ
Sol
Level 15
God Stats
34W - 21L
1,615 SR
Queue Stats
34W - 25L
1,516 Elo+
Solo
Merlin
Merlin
chk0nia
Merlin
Level 29
God Stats
2W - 4L
1,426 SR
Queue Stats
22W - 16L
1,616 Elo+
Solo
Mulan
Mulan
lnchu98
Mulan
Level 28
God Stats
22W - 14L
1,631 SR
Queue Stats
74W - 71L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,419
371
5,388
12,458
4,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Leyones
Susano
13
0 / 8 / 3
8,093
405
4,317
18,227
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Lifebloomer
Cu Chulainn
16
5 / 10 / 0
10,160
508
14,273
25,409
25,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
R3neg4de24
Izanami
13
1 / 7 / 4
8,273
414
4,754
13,918
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Totaku18
Hades
15
3 / 8 / 2
8,896
445
7,010
20,294
12,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anzechan
Mercury
20
15 / 0 / 5
14,986
749
16,316
16,697
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
20
16 / 2 / 3
16,032
802
23,188
14,902
6,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 3 / 7
13,652
683
19,254
15,185
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
chk0nia
Merlin
17
1 / 2 / 6
11,912
596
7,355
7,324
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
lnchu98
Mulan
16
1 / 4 / 16
11,828
591
6,714
15,852
18,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
9
Kills
41
41
Deaths
11
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Mercury
Anzechan
Mercury
15
0
5
17.5
L
0
8
3
0.19
W
Rama
16
2
3
8.75
L
Susano
Leyones
Susano
0
8
3
0.19
L
Cu Chulainn
Lifebloomer
Cu Chulainn
5
10
0
0.5
L
Izanami
R3neg4de24
Izanami
1
7
4
0.43
L
Hades
Totaku18
Hades
3
8
2
0.5
W
8
3
7
3.83
W
Merlin
chk0nia
Merlin
1
2
6
2
W
Mulan
lnchu98
Mulan
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,742
Damage
72,827
90,306
Taken
69,960
51,496
Mitigated
43,202
14,165
Healing
27,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Anzechan
Mercury
16,316
9,827
0
4,433
16,697
8,445
4,479
3,904
12,793
0
136,097
L
5,388
1,005
0
1,198
12,458
4,059
340
4,855
7,603
26,012
0
W
Rama
23,188
20,902
0
8,849
14,902
6,695
6,621
1,593
13,309
0
148,614
L
Susano
Leyones
Susano
4,317
795
0
2,176
18,227
5,629
0
3,259
14,968
0
40,477
L
Cu Chulainn
Lifebloomer
Cu Chulainn
14,273
2,535
0
769
25,409
25,555
0
7,154
18,255
12,133
52,273
L
Izanami
R3neg4de24
Izanami
4,754
3,131
0
3,639
13,918
4,214
932
3,867
10,051
0
50,083
L
Hades
Totaku18
Hades
7,010
751
382
6,001
20,294
12,039
548
5,711
14,583
51,551
0
W
19,254
9,189
0
8,820
15,185
6,426
5,443
4,296
10,889
98,458
12,555
W
Merlin
chk0nia
Merlin
7,355
270
0
1,653
7,324
3,276
957
2,285
5,039
67,568
0
W
Mulan
lnchu98
Mulan
6,714
743
0
3,427
15,852
18,360
20
3,543
12,309
0
32,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
68,410
425
Minions Killed
703
0
Camps Cleared
0
1,677,069
Distance Traveled
1,971,727
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,986
749
175
9
0
506,492
6
L
Nox
7,419
371
26
1
0
341,093
0
W
Rama
16,032
802
222
11
0
388,766
2
L
Susano
8,093
405
91
5
0
362,787
2
L
Cu Chulainn
10,160
508
113
6
0
353,649
1
L
Izanami
8,273
414
109
5
0
305,401
0
L
Hades
8,896
445
86
4
0
314,139
1
W
Sol
13,652
683
151
8
0
377,467
1
W
Merlin
11,912
596
116
6
0
334,677
5
W
Mulan
11,828
591
39
2
0
364,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role