Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Chee19
Neith
Level 60
God Stats
63W - 54L
1,527 SR
Queue Stats
65W - 57L
1,460 Elo+
Solo
Sol
Sol
DerpyDeDerp
Sol
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,526 Elo+
Solo
Hou Yi
Hou Yi
oooh-maate
Hou Yi
Level 121
God Stats
51W - 60L
1,466 SR
Queue Stats
1,464W - 1,629L
1,448 Elo+
Solo
Team Averages
Level 96
1,498 SR
1,487 Elo+

VS

Team Averages
Level 124
1,535 SR
1,571 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Anzulbuddy
Aphrodite
Level 129
God Stats
39W - 29L
1,630 SR
Queue Stats
102W - 88L
1,482 Elo+
Party 2
Achilles
Achilles
Holy_AllianceDX
Achilles
Level 160
God Stats
2W - 0L
1,534 SR
Queue Stats
28W - 14L
1,678 Elo+
Party 2
Chaac
Chaac
Shawnjay123
Chaac
Level 137
God Stats
1W - 0L
1,531 SR
Queue Stats
12W - 8L
1,584 Elo+
Party 2
Chernobog
Chernobog
YagamiOmen
Chernobog
Level 44
God Stats
1W - 0L
1,481 SR
Queue Stats
2W - 1L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 6 / 2
8,904
890
8,535
22,001
22,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
 
Discordia
14
1 / 7 / 1
8,726
873
8,902
16,822
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Chee19
Neith
14
0 / 3 / 2
8,339
834
6,264
11,458
4,857
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 1
8,554
855
14,252
14,041
4,985
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
oooh-maate
Hou Yi
14
0 / 3 / 2
8,523
852
6,672
14,781
5,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

125

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 0 / 9
10,637
1,064
21,835
5,299
1,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Anzulbuddy
Aphrodite
16
3 / 0 / 10
9,545
955
8,800
9,622
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
16
2 / 2 / 11
9,181
918
12,434
14,525
16,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
8 / 0 / 11
11,277
1,128
15,764
12,204
11,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
YagamiOmen
Chernobog
16
2 / 0 / 11
9,608
961
15,240
7,378
3,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
2
Kills
22
22
Deaths
2
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
2
0.17
L
Discordia
 
Discordia
1
7
1
0.21
W
Zeus
 
Zeus
7
0
9
11.5
W
Aphrodite
Anzulbuddy
Aphrodite
3
0
10
8
L
Neith
Chee19
Neith
0
3
2
0.33
L
1
3
1
0.5
W
Achilles
2
2
11
3.75
W
8
0
11
13.5
W
Chernobog
YagamiOmen
Chernobog
2
0
11
7.5
L
Hou Yi
oooh-maate
Hou Yi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,625
Damage
74,073
79,103
Taken
49,028
44,327
Mitigated
38,967
4,807
Healing
17,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,535
563
0
874
22,001
22,153
0
9,320
12,681
18,761
0
L
Discordia
 
Discordia
8,902
310
0
158
16,822
6,482
0
7,758
9,064
26,853
0
W
Zeus
 
Zeus
21,835
800
250
1,577
5,299
1,831
0
3,703
1,314
56,454
0
W
Aphrodite
Anzulbuddy
Aphrodite
8,800
135
4,067
4,973
9,622
5,305
0
6,438
3,044
25,138
0
L
Neith
Chee19
Neith
6,264
3,374
0
906
11,458
4,857
0
2,543
8,915
0
21,026
L
14,252
6,178
0
2,373
14,041
4,985
0
6,049
7,992
26,880
0
W
Achilles
12,434
3,618
0
3,034
14,525
16,638
0
8,138
6,117
0
17,780
W
15,764
1,236
0
3,662
12,204
11,957
0
7,171
4,763
0
21,575
W
Chernobog
YagamiOmen
Chernobog
15,240
7,874
0
0
7,378
3,236
0
5,173
2,101
0
35,391
L
Hou Yi
oooh-maate
Hou Yi
6,672
3,688
104
392
14,781
5,850
0
4,965
9,816
0
26,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,046
Gold Earned
50,248
173
Minions Killed
204
4
Camps Cleared
5
860,529
Distance Traveled
989,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,904
890
6
1
0
197,924
0
L
Discordia
8,726
873
51
5
0
176,457
0
W
Zeus
10,637
1,064
78
8
4
189,823
0
W
Aphrodite
9,545
955
61
6
0
204,452
0
L
Neith
8,339
834
33
3
0
131,768
0
L
Sol
8,554
855
41
4
1
183,076
0
W
Achilles
9,181
918
12
1
0
193,690
0
W
Chaac
11,277
1,128
9
1
1
211,014
0
W
Chernobog
9,608
961
44
4
0
190,536
0
L
Hou Yi
8,523
852
42
4
3
171,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role