Player Matchup

Medusa
Medusa
Gulbal
Medusa
Level 17
God Stats
0W - 3L
1,711 SR
Queue Stats
9W - 14L
1,348 Elo+
Solo
Bacchus
Bacchus
IMPERATUSOR
Bacchus
Level 146
God Stats
117W - 101L
1,567 SR
Queue Stats
526W - 736L
1,412 Elo+
Solo
Thoth
Thoth
JägerMaster
Thoth
Level 50
God Stats
0W - 2L
1,396 SR
Queue Stats
89W - 108L
1,471 Elo+
Solo
Team Averages
Level 71
1,558 SR
1,411 Elo+

VS

Team Averages
Level 21
1,581 SR
1,340 Elo+
Hades
Hades
LeGeNDa5491
Hades
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
42W - 67L
1,268 Elo+
Solo
Mulan
Mulan
Shinkyro
Mulan
Level 23
God Stats
26W - 15L
1,648 SR
Queue Stats
42W - 59L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
blood-sentinel
Guan Yu
Level 29
God Stats
15W - 11L
1,595 SR
Queue Stats
120W - 157L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gulbal
Medusa
11
1 / 7 / 2
7,010
637
6,134
8,421
2,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
IMPERATUSOR
Bacchus
10
0 / 3 / 4
7,016
638
6,307
9,839
8,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 4 / 1
7,590
690
7,341
6,374
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
7,654
696
4,720
6,330
3,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Shinkyro
Mulan
11
6 / 1 / 7
8,207
746
9,215
10,085
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 0 / 9
8,446
768
7,202
8,962
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Gulbal
Medusa
1
7
2
0.29
L
Bacchus
IMPERATUSOR
Bacchus
0
3
4
0.67
L
3
4
1
0.88
W
3
3
8
2.33
W
Mulan
Shinkyro
Mulan
6
1
7
9.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,782
Damage
21,137
24,634
Taken
25,377
13,262
Mitigated
18,866
2,127
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Gulbal
Medusa
6,134
3,660
82
179
8,421
2,663
435
2,407
5,557
0
11,837
L
Bacchus
IMPERATUSOR
Bacchus
6,307
539
761
855
9,839
8,613
132
2,178
6,784
17,908
0
L
7,341
287
0
250
6,374
1,986
641
1,127
5,074
30,540
0
W
4,720
201
645
1,428
6,330
3,286
0
3,318
2,863
21,978
0
W
Mulan
Shinkyro
Mulan
9,215
357
0
1,161
10,085
9,069
0
5,082
4,681
728
15,648
W
7,202
1,349
2,628
4,058
8,962
6,511
0
5,105
3,475
0
11,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,616
Gold Earned
24,307
93
Minions Killed
70
4
Camps Cleared
4
643,556
Distance Traveled
620,540
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,010
637
13
1
1
210,917
3
L
Bacchus
7,016
638
19
2
1
237,219
2
L
Thoth
7,590
690
61
6
2
195,420
1
W
Hades
7,654
696
45
4
2
183,484
0
W
Mulan
8,207
746
14
1
1
207,570
0
W
Guan Yu
8,446
768
11
1
1
229,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role