Player Matchup

Nemesis
Nemesis
Athenssandro
Nemesis
Level 16
God Stats
3W - 7L
1,455 SR
Queue Stats
14W - 20L
1,426 Elo+
Solo
Kukulkan
Kukulkan
KING_GAMER--11-
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 1
Izanami
Izanami
KiritoKurokami
Izanami
Level 30
God Stats
7W - 5L
1,328 SR
Queue Stats
236W - 295L
1,462 Elo+
Solo
Cabrakan
Cabrakan
OniSim-
Cabrakan
Level 13
God Stats
7W - 2L
1,500 SR
Queue Stats
52W - 53L
1,283 Elo+
Party 1
Thanatos
Thanatos
RockGuillermo_YT
Thanatos
Level 18
God Stats
0W - 2L
1,247 SR
Queue Stats
15W - 20L
1,310 Elo+
Solo
Team Averages
Level 17
1,406 SR
1,380 Elo+

VS

Team Averages
Level 22
1,577 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
BITTERSSYMPHONY
Ah Muzen Cab
Level 20
God Stats
23W - 18L
1,439 SR
Queue Stats
57W - 65L
1,365 Elo+
Solo
Kukulkan
Kukulkan
NKxQy
Kukulkan
Level 6
God Stats
8W - 7L
1,542 SR
Queue Stats
117W - 109L
1,399 Elo+
Solo
Serqet
Serqet
Rapheno
Serqet
Level 29
God Stats
3W - 1L
1,666 SR
Queue Stats
254W - 280L
1,438 Elo+
Solo
Rama
Rama
Zlatni_Pendrek
Rama
Level 27
God Stats
2W - 3L
1,711 SR
Queue Stats
80W - 65L
1,513 Elo+
Solo
Sobek
Sobek
lahjaton_kotka
Sobek
Level 26
God Stats
4W - 1L
1,526 SR
Queue Stats
97W - 82L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Athenssandro
Nemesis
9
0 / 4 / 1
5,344
534
3,017
6,770
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
8
0 / 4 / 0
4,603
460
1,663
4,811
1,291
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 0
6,208
621
3,587
5,083
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
OniSim-
Cabrakan
7
0 / 5 / 0
4,469
447
2,076
5,253
4,985
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 7 / 0
4,383
438
2,332
8,285
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BITTERSSYMPHONY
Ah Muzen Cab
12
0 / 0 / 2
6,404
640
1,392
3,294
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
NKxQy
Kukulkan
10
4 / 0 / 4
6,403
640
5,794
2,847
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Rapheno
Serqet
11
8 / 1 / 4
6,776
678
3,489
6,422
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
7 / 0 / 1
6,683
668
5,362
4,874
972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 12
6,304
630
2,962
6,633
2,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
21
22
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Athenssandro
Nemesis
0
4
1
0.13
W
Ah Muzen Cab
BITTERSSYMPHONY
Ah Muzen Cab
0
0
2
1
L
Kukulkan
0
4
0
0
L
1
2
0
0.5
W
Kukulkan
NKxQy
Kukulkan
4
0
4
6
L
Cabrakan
OniSim-
Cabrakan
0
5
0
0
W
Serqet
Rapheno
Serqet
8
1
4
10
L
0
7
0
0
W
7
0
1
7.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,675
Damage
18,999
30,202
Taken
24,070
13,133
Mitigated
8,769
5,537
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Athenssandro
Nemesis
3,017
837
0
1,821
6,770
2,710
0
1,504
5,193
0
28,673
W
Ah Muzen Cab
BITTERSSYMPHONY
Ah Muzen Cab
1,392
282
0
2,003
3,294
1,579
1,046
261
3,033
0
33,523
L
Kukulkan
1,663
243
0
420
4,811
1,291
216
237
4,574
17,796
0
L
3,587
2,707
0
1,170
5,083
1,334
0
375
4,708
0
38,124
W
Kukulkan
NKxQy
Kukulkan
5,794
1,087
0
587
2,847
814
482
676
2,171
33,392
0
L
Cabrakan
OniSim-
Cabrakan
2,076
389
0
0
5,253
4,985
0
1,719
3,477
9,271
0
W
Serqet
Rapheno
Serqet
3,489
1,336
0
2,579
6,422
2,480
0
874
5,548
0
34,591
L
2,332
741
0
2,126
8,285
2,813
0
4,565
3,309
0
14,623
W
5,362
4,960
96
2,033
4,874
972
0
729
4,145
0
26,998
W
2,962
368
1,083
2,957
6,633
2,924
0
1,199
5,434
13,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,007
Gold Earned
32,570
231
Minions Killed
302
0
Camps Cleared
0
974,389
Distance Traveled
1,008,380
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,344
534
50
5
0
212,598
1
W
Ah Muzen Cab
6,404
640
69
7
0
182,519
0
L
Kukulkan
4,603
460
50
5
0
175,171
0
L
Izanami
6,208
621
76
8
0
202,896
3
W
Kukulkan
6,403
640
64
6
0
203,406
7
L
Cabrakan
4,469
447
23
2
0
196,629
3
W
Serqet
6,776
678
71
7
0
237,008
1
L
Thanatos
4,383
438
32
3
0
187,095
1
W
Rama
6,683
668
73
7
0
171,171
2
W
Sobek
6,304
630
25
3
0
214,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role