Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
GETME ITS MO
Chiron
Silver II
Level 125
God Stats
7W - 10L
1,438 SR
Queue Stats
1,206W - 1,210L
1,127 MMR
Solo
Khepri
Khepri
Silver I
SloppyMcFloppyU
Khepri
Silver I
Level 107
God Stats
49W - 56L
1,442 SR
Queue Stats
165W - 162L
1,148 MMR
Solo
Guan Yu
Guan Yu
Silver I
xXimaFATpersonXx
Guan Yu
Silver I
Level 107
God Stats
5W - 7L
1,487 SR
Queue Stats
52W - 61L
1,079 MMR
Solo
Awilix
Awilix
Bronze III
yalpha93
Awilix
Bronze III
Level 94
God Stats
4W - 3L
1,451 SR
Queue Stats
125W - 150L
140 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,464 SR
999 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,570 SR
879 MMR
Fenrir
Fenrir
Silver I
Abtsolut_
Fenrir
Silver I
Level 156
God Stats
3W - 1L
1,689 SR
Queue Stats
62W - 69L
1,056 MMR
Party 1
Merlin
Merlin
Silver I
Card Com3t
Merlin
Silver I
Level 160
God Stats
2W - 3L
1,429 SR
Queue Stats
105W - 107L
1,179 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
PatekBM
Kumbhakarna
Silver I
Level 158
God Stats
1W - 0L
1,598 SR
Queue Stats
18W - 19L
1,304 MMR
Party 1
Nike
Nike
Bronze IV
Stret4d
Nike
Bronze IV
Level 142
God Stats
2W - 3L
1,412 SR
Queue Stats
161W - 198L
-311 MMR
Solo
Danzaburou
Danzaburou
Gold V
bxrb0d
Danzaburou
Gold V
Level 118
God Stats
10W - 3L
1,723 SR
Queue Stats
204W - 191L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 1
6,193
619
3,093
2,862
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
3
0 / 1 / 0
3,831
383
1,661
1,949
294
6
0 / 4 / 0
4,220
422
915
5,590
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 0
5,986
599
1,342
5,717
4,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
yalpha93
Awilix
8
1 / 3 / 2
5,321
532
3,113
7,027
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayAthenaGilgameshSetSylvanus

VS

Bans
PeleJanusKaliAchillesCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abtsolut_
Fenrir
11
2 / 2 / 2
6,276
628
3,675
7,567
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Card Com3t
Merlin
11
0 / 0 / 1
6,450
645
609
4,383
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
PatekBM
Kumbhakarna
10
2 / 0 / 5
6,280
628
2,875
8,616
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
Stret4d
Nike
9
1 / 2 / 0
5,651
565
2,503
4,679
2,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
bxrb0d
Danzaburou
10
5 / 0 / 1
6,551
655
4,896
5,228
1,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Fenrir
Abtsolut_
Fenrir
2
2
2
1.5
W
Merlin
Card Com3t
Merlin
0
0
1
0.5
L
Chiron
0
1
0
0
W
Kumbhakarna
PatekBM
Kumbhakarna
2
0
5
4.5
L
0
4
0
0
W
Nike
Stret4d
Nike
1
2
0
0.5
W
Danzaburou
bxrb0d
Danzaburou
5
0
1
5.5
L
3
1
0
3
L
Awilix
yalpha93
Awilix
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,124
Damage
14,558
23,145
Taken
30,473
9,264
Mitigated
14,780
7,757
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,093
516
0
480
2,862
807
0
435
2,415
40,526
0
W
Fenrir
Abtsolut_
Fenrir
3,675
932
0
2,710
7,567
2,656
0
417
7,150
0
31,802
W
Merlin
Card Com3t
Merlin
609
0
0
1,000
4,383
1,342
0
1,372
3,011
47,748
0
L
Chiron
1,661
1,095
0
1,057
1,949
294
0
283
1,666
0
6,670
W
Kumbhakarna
PatekBM
Kumbhakarna
2,875
594
233
3,197
8,616
6,925
360
1,055
7,561
14,125
0
L
915
121
209
596
5,590
2,078
0
1,224
4,366
9,730
0
W
Nike
Stret4d
Nike
2,503
150
0
942
4,679
2,355
0
475
4,204
155
21,236
W
Danzaburou
bxrb0d
Danzaburou
4,896
2,904
0
3,058
5,228
1,502
2,653
689
4,539
0
36,768
L
1,342
291
235
3,104
5,717
4,313
516
653
4,620
0
19,753
L
Awilix
yalpha93
Awilix
3,113
1,349
0
2,076
7,027
1,772
0
793
6,155
0
24,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
31,208
221
Minions Killed
323
0
Camps Cleared
0
807,476
Distance Traveled
1,004,956
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,193
619
93
9
0
193,208
5
W
Fenrir
6,276
628
71
7
0
237,065
0
W
Merlin
6,450
645
109
11
0
192,133
3
L
Chiron
3,831
383
13
1
0
46,999
0
W
Kumbhakarna
6,280
628
20
2
0
219,012
3
L
Khepri
4,220
422
18
2
0
126,890
2
W
Nike
5,651
565
56
6
0
199,901
2
W
Danzaburou
6,551
655
67
7
0
156,845
1
L
Guan Yu
5,986
599
43
4
0
195,100
0
L
Awilix
5,321
532
54
5
0
245,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role