Player Matchup

Chronos
Chronos
PSH-ZacKuJo
Chronos
Level 39
God Stats
1W - 2L
1,436 SR
Queue Stats
139W - 143L
1,341 Elo+
Solo
Bakasura
Bakasura
Th3ProbleM1994
Bakasura
Level 36
God Stats
0W - 3L
1,232 SR
Queue Stats
128W - 120L
1,562 Elo+
Solo
Bacchus
Bacchus
Y2KFox1127
Bacchus
Level 45
God Stats
30W - 40L
1,338 SR
Queue Stats
164W - 221L
1,225 Elo+
Party 1
Vulcan
Vulcan
capnflesharrow
Vulcan
Level 41
God Stats
4W - 6L
1,500 SR
Queue Stats
119W - 106L
1,619 Elo+
Solo
Ymir
Ymir
the pope fool
Ymir
Level 53
God Stats
160W - 235L
1,391 SR
Queue Stats
193W - 295L
1,313 Elo+
Party 1
Team Averages
Level 43
1,379 SR
1,412 Elo+

VS

Team Averages
Level 67
1,510 SR
1,500 Elo+
Geb
Geb
EXF Alaba
Geb
Level 160
God Stats
16W - 8L
1,572 SR
Queue Stats
277W - 202L
1,637 Elo+
Party 2
Chaac
Chaac
Eric Winters
Chaac
Level 49
God Stats
1W - 1L
1,232 SR
Queue Stats
153W - 124L
1,591 Elo+
Party 2
Charybdis
Charybdis
Struthios
Charybdis
Level 49
God Stats
3W - 1L
1,796 SR
Queue Stats
13W - 14L
1,610 Elo+
Solo
Ratatoskr
Ratatoskr
WoUnDs_GhOsT
Ratatoskr
Level 31
God Stats
2W - 0L
1,503 SR
Queue Stats
30W - 43L
1,279 Elo+
Solo
Scylla
Scylla
ilyGull-
Scylla
Level 48
God Stats
33W - 39L
1,446 SR
Queue Stats
267W - 314L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PSH-ZacKuJo
Chronos
3
0 / 1 / 0
5,110
301
355
872
187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
17
5 / 3 / 1
9,798
576
11,248
17,489
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Y2KFox1127
Bacchus
12
1 / 7 / 1
7,432
437
7,738
13,897
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 3
8,223
484
11,413
9,402
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 0
6,671
392
2,806
10,730
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
9,384
552
3,515
10,894
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 4
10,485
617
11,825
18,828
13,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Struthios
Charybdis
16
4 / 2 / 3
10,458
615
11,262
13,856
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
WoUnDs_GhOsT
Ratatoskr
14
5 / 2 / 4
9,267
545
3,566
9,775
3,782
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
ilyGull-
Scylla
13
1 / 3 / 4
8,537
502
5,192
12,865
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
17
17
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
6
2
4
4
L
Chronos
PSH-ZacKuJo
Chronos
0
1
0
0
W
Charybdis
Struthios
Charybdis
4
2
3
2.75
L
Bakasura
5
3
1
1.83
W
Ratatoskr
WoUnDs_GhOsT
Ratatoskr
5
2
4
3.5
L
Bacchus
Y2KFox1127
Bacchus
1
7
1
0.21
L
1
2
3
1.25
W
Scylla
ilyGull-
Scylla
1
3
4
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
35,360
52,390
Taken
66,218
34,294
Mitigated
35,599
10,340
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,515
853
0
2,986
10,894
8,815
827
4,923
5,247
19,203
0
W
11,825
2,411
0
8,185
18,828
13,484
513
7,176
10,321
7,337
66,812
L
Chronos
PSH-ZacKuJo
Chronos
355
95
0
99
872
187
0
48
824
4,115
485
W
Charybdis
Struthios
Charybdis
11,262
6,483
0
8,665
13,856
4,897
3,515
4,472
8,835
0
98,138
L
Bakasura
11,248
7,463
0
4,597
17,489
8,587
0
3,714
13,775
0
62,729
W
Ratatoskr
WoUnDs_GhOsT
Ratatoskr
3,566
1,285
220
1,510
9,775
3,782
699
4,584
4,846
0
33,106
L
Bacchus
Y2KFox1127
Bacchus
7,738
582
252
2,118
13,897
10,687
0
1,470
12,427
31,146
0
L
11,413
2,970
0
2,866
9,402
3,642
0
3,046
6,356
55,018
0
W
Scylla
ilyGull-
Scylla
5,192
437
0
3,642
12,865
4,621
475
6,160
5,818
42,917
0
L
2,806
90
0
408
10,730
11,191
0
1,962
8,768
34,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
48,131
350
Minions Killed
455
0
Camps Cleared
0
1,251,812
Distance Traveled
1,563,888
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,384
552
24
1
0
349,046
3
W
Chaac
10,485
617
138
8
0
316,835
3
L
Chronos
5,110
301
12
1
0
61,343
0
W
Charybdis
10,458
615
157
9
0
317,940
5
L
Bakasura
9,798
576
140
8
0
349,645
1
W
Ratatoskr
9,267
545
52
3
0
277,417
0
L
Bacchus
7,432
437
48
3
0
264,557
0
L
Vulcan
8,223
484
93
5
0
292,259
9
W
Scylla
8,537
502
84
5
0
302,650
6
L
Ymir
6,671
392
57
3
0
284,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role