Player Matchup

Jormungandr
Jormungandr
Appleman140
Jormungandr
Level 27
God Stats
6W - 2L
1,757 SR
Queue Stats
188W - 45L
1,799 Elo+
Party 1
Ymir
Ymir
Froggyfrogger
Ymir
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 99L
1,755 Elo+
Party 1
Cthulhu
Cthulhu
Squelchgamer
Cthulhu
Level 61
God Stats
4W - 1L
1,673 SR
Queue Stats
246W - 104L
1,741 Elo+
Party 1
Team Averages
Level 58
1,643 SR
1,765 Elo+

VS

Team Averages
Level 47
1,369 SR
1,258 Elo+
Neith
Neith
Edieee9
Neith
Level 7
God Stats
8W - 17L
1,438 SR
Queue Stats
11W - 29L
1,177 Elo+
Party 2
Scylla
Scylla
GlobalJAM_
Scylla
Level 24
God Stats
1W - 5L
1,283 SR
Queue Stats
11W - 29L
1,177 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Myogic
Kumbhakarna
Level 111
God Stats
8W - 19L
1,386 SR
Queue Stats
500W - 579L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Appleman140
Jormungandr
15
7 / 2 / 5
11,664
729
12,490
13,291
9,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
3 / 3 / 9
10,670
667
7,591
16,514
19,829
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Squelchgamer
Cthulhu
14
3 / 3 / 10
10,647
665
11,115
13,982
9,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Edieee9
Neith
13
1 / 5 / 5
9,103
569
5,955
9,748
4,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
GlobalJAM_
Scylla
14
3 / 4 / 4
9,858
616
9,694
10,607
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Myogic
Kumbhakarna
14
4 / 4 / 2
10,619
664
6,273
17,853
16,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
13
Kills
8
8
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Appleman140
Jormungandr
7
2
5
4.75
L
Neith
Edieee9
Neith
1
5
5
0.7
W
3
3
9
2.5
L
Scylla
GlobalJAM_
Scylla
3
4
4
1.25
L
Kumbhakarna
Myogic
Kumbhakarna
4
4
2
1.25
W
Cthulhu
Squelchgamer
Cthulhu
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
21,922
43,787
Taken
38,208
39,335
Mitigated
25,228
9,113
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Appleman140
Jormungandr
12,490
2,488
1,817
2,313
13,291
9,681
1,004
6,574
6,417
47,616
0
L
Neith
Edieee9
Neith
5,955
3,033
0
408
9,748
4,082
0
8,591
979
0
16,817
W
7,591
1,820
0
1,152
16,514
19,829
1,274
5,901
10,613
33,038
0
L
Scylla
GlobalJAM_
Scylla
9,694
43
222
860
10,607
4,329
0
9,087
1,360
34,740
0
L
Kumbhakarna
Myogic
Kumbhakarna
6,273
814
0
172
17,853
16,817
0
13,002
4,278
28,152
0
W
Cthulhu
Squelchgamer
Cthulhu
11,115
502
1,251
2,580
13,982
9,825
337
3,996
9,986
33,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
29,580
185
Minions Killed
117
12
Camps Cleared
3
825,293
Distance Traveled
799,358
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,664
729
74
5
3
273,378
0
L
Neith
9,103
569
22
1
2
242,316
3
W
Ymir
10,670
667
54
3
8
248,744
1
L
Scylla
9,858
616
50
3
0
258,533
0
L
Kumbhakarna
10,619
664
45
3
1
298,509
2
W
Cthulhu
10,647
665
57
4
1
303,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role