Player Matchup

Nemesis
Nemesis
AndyAndrei23
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
Broscas666
Set
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 11L
1,669 Elo+
Party 1
Fenrir
Fenrir
WSMwasmed
Fenrir
Level 24
God Stats
1W - 1L
1,688 SR
Queue Stats
72W - 75L
1,376 Elo+
Solo
Zeus
Zeus
gabydelux2005123
Zeus
Level 39
God Stats
1W - 1L
1,761 SR
Queue Stats
26W - 15L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
saiaakash
Cu Chulainn
Level 7
God Stats
6W - 6L
1,252 SR
Queue Stats
28W - 37L
1,372 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,505 Elo+

VS

Team Averages
Level 22
1,543 SR
1,480 Elo+
Susano
Susano
FrttnKls
Susano
Level 27
God Stats
4W - 2L
1,557 SR
Queue Stats
26W - 35L
1,407 Elo+
Solo
Baba Yaga
Baba Yaga
GreedyMage
Baba Yaga
Level 6
God Stats
1W - 2L
1,287 SR
Queue Stats
6W - 3L
1,366 Elo+
Solo
Serqet
Serqet
OldSunrise
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 173L
1,502 Elo+
Solo
Izanami
Izanami
f4uc0n
Izanami
Level 23
God Stats
1W - 2L
1,751 SR
Queue Stats
16W - 8L
1,661 Elo+
Solo
The Morrigan
The Morrigan
ty454364565
The Morrigan
Level 27
God Stats
10W - 9L
1,622 SR
Queue Stats
149W - 172L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AndyAndrei23
Nemesis
17
1 / 7 / 11
10,746
977
4,957
14,428
5,586
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
0 / 12 / 9
10,503
955
5,913
19,207
7,345
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
WSMwasmed
Fenrir
17
10 / 11 / 5
13,501
1,227
13,006
23,647
9,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 6 / 6
11,409
1,037
21,995
13,288
3,763
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
saiaakash
Cu Chulainn
17
1 / 14 / 5
10,050
914
10,311
33,412
26,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FrttnKls
Susano
20
13 / 5 / 22
13,930
1,266
19,731
14,192
5,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
GreedyMage
Baba Yaga
19
4 / 3 / 29
11,937
1,085
15,013
11,540
4,776
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
OldSunrise
Serqet
19
4 / 2 / 31
12,248
1,113
10,947
12,703
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Izanami
f4uc0n
Izanami
20
20 / 3 / 19
14,214
1,292
38,242
11,928
5,146
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ty454364565
The Morrigan
20
9 / 3 / 24
12,793
1,163
13,419
9,039
3,700
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
175
16
Kills
50
50
Deaths
16
36
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AndyAndrei23
Nemesis
1
7
11
0.93
L
0
12
9
0.38
W
Susano
FrttnKls
Susano
13
5
22
4.8
W
Baba Yaga
GreedyMage
Baba Yaga
4
3
29
6.17
W
Serqet
OldSunrise
Serqet
4
2
31
9.75
L
Fenrir
WSMwasmed
Fenrir
10
11
5
1.14
W
Izanami
f4uc0n
Izanami
20
3
19
9.83
L
4
6
6
1.17
L
Cu Chulainn
saiaakash
Cu Chulainn
1
14
5
0.25
W
The Morrigan
ty454364565
The Morrigan
9
3
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,182
Damage
97,352
103,982
Taken
59,402
52,246
Mitigated
27,614
2,527
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AndyAndrei23
Nemesis
4,957
1,294
0
989
14,428
5,586
0
3,035
11,393
0
15,816
L
5,913
1,903
0
0
19,207
7,345
0
5,064
14,051
0
25,402
W
Susano
FrttnKls
Susano
19,731
3,391
0
500
14,192
5,805
0
5,502
8,690
0
32,126
W
Baba Yaga
GreedyMage
Baba Yaga
15,013
2,089
107
2,729
11,540
4,776
0
6,026
5,514
25,338
0
W
Serqet
OldSunrise
Serqet
10,947
3,337
0
1,313
12,703
8,187
0
5,682
7,021
0
16,771
L
Fenrir
WSMwasmed
Fenrir
13,006
2,031
0
1,395
23,647
9,276
0
6,071
17,374
0
31,381
W
Izanami
f4uc0n
Izanami
38,242
27,539
0
1,212
11,928
5,146
0
3,581
8,347
0
81,355
L
21,995
3,116
0
0
13,288
3,763
0
1,130
11,124
53,895
0
L
Cu Chulainn
saiaakash
Cu Chulainn
10,311
1,518
0
143
33,412
26,276
0
10,481
22,360
6,548
30,956
W
The Morrigan
ty454364565
The Morrigan
13,419
2,046
0
1,744
9,039
3,700
0
3,156
5,861
26,980
2,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
65,122
218
Minions Killed
218
5
Camps Cleared
12
1,071,177
Distance Traveled
1,027,727
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,746
977
22
2
3
253,107
0
L
Set
10,503
955
26
2
0
221,190
0
W
Susano
13,930
1,266
23
2
4
198,337
1
W
Baba Yaga
11,937
1,085
26
2
1
197,727
0
W
Serqet
12,248
1,113
14
1
3
239,118
0
L
Fenrir
13,501
1,227
40
4
1
203,314
3
W
Izanami
14,214
1,292
108
10
3
195,369
1
L
Zeus
11,409
1,037
63
6
1
196,468
0
L
Cu Chulainn
10,050
914
67
6
0
197,098
0
W
The Morrigan
12,793
1,163
47
4
1
197,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role