Player Matchup

Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Kizuroo
Ymir
Level 22
God Stats
1W - 3L
1,194 SR
Queue Stats
94W - 103L
1,355 Elo+
Party 3
Tiamat
Tiamat
SnayZix
Tiamat
Level 28
God Stats
0W - 2L
1,334 SR
Queue Stats
65W - 60L
1,482 Elo+
Solo
Da Ji
Da Ji
TAHAMTAHA
Da Ji
Level 25
God Stats
2W - 3L
1,492 SR
Queue Stats
11W - 23L
1,258 Elo+
Party 2
Bacchus
Bacchus
İbraYim
Bacchus
Level 8
God Stats
8W - 10L
1,253 SR
Queue Stats
10W - 14L
1,303 Elo+
Party 2
Team Averages
Level 20
1,355 SR
1,380 Elo+

VS

Team Averages
Level 23
1,418 SR
1,383 Elo+
Tsukuyomi
Tsukuyomi
Ikari42
Tsukuyomi
Level 20
God Stats
7W - 4L
1,429 SR
Queue Stats
22W - 15L
1,431 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
M1dgardd
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,180 SR
Queue Stats
98W - 110L
1,350 Elo+
Party 1
Ymir
Ymir
Mariartti
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 110L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rasuun141
Morgan Le Fay
Level 21
God Stats
18W - 17L
1,478 SR
Queue Stats
73W - 64L
1,409 Elo+
Solo
Guan Yu
Guan Yu
superflyy04
Guan Yu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,365 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 5 / 2
7,549
472
5,313
9,059
2,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Kizuroo
Ymir
11
2 / 2 / 3
7,369
461
7,263
12,674
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
SnayZix
Tiamat
12
2 / 4 / 1
7,670
479
6,871
10,792
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
TAHAMTAHA
Da Ji
13
5 / 7 / 1
8,358
522
8,845
11,542
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
İbraYim
Bacchus
9
2 / 3 / 1
6,934
433
1,746
7,580
7,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ikari42
Tsukuyomi
16
9 / 2 / 1
9,834
615
8,416
10,820
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
M1dgardd
Ah Muzen Cab
13
1 / 4 / 3
7,647
478
6,436
9,461
3,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
13
1 / 2 / 4
8,297
519
4,875
11,766
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Rasuun141
Morgan Le Fay
15
5 / 2 / 4
9,287
580
11,545
9,673
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
superflyy04
Guan Yu
15
5 / 4 / 1
9,752
610
7,171
12,106
8,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
14
Kills
21
21
Deaths
14
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
2
0.8
W
Tsukuyomi
Ikari42
Tsukuyomi
9
2
1
4.75
L
Ymir
Kizuroo
Ymir
2
2
3
1.75
W
Ah Muzen Cab
M1dgardd
Ah Muzen Cab
1
4
3
0.63
W
Ymir
1
2
4
1.5
W
Morgan Le Fay
Rasuun141
Morgan Le Fay
5
2
4
3.5
L
Tiamat
SnayZix
Tiamat
2
4
1
0.63
L
Da Ji
TAHAMTAHA
Da Ji
5
7
1
0.79
W
Guan Yu
superflyy04
Guan Yu
5
4
1
1.38
L
Bacchus
İbraYim
Bacchus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,038
Damage
38,443
51,647
Taken
53,826
29,564
Mitigated
28,707
10,019
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,313
3,292
0
700
9,059
2,502
631
3,878
5,181
0
59,009
W
Tsukuyomi
Ikari42
Tsukuyomi
8,416
2,046
0
5,278
10,820
3,483
0
2,553
8,180
0
68,877
L
Ymir
Kizuroo
Ymir
7,263
1,116
0
3,300
12,674
10,746
75
5,669
7,005
18,159
0
W
Ah Muzen Cab
M1dgardd
Ah Muzen Cab
6,436
2,582
0
2,901
9,461
3,104
1,206
3,545
5,876
0
46,166
W
Ymir
4,875
614
0
2,042
11,766
9,937
363
3,191
8,571
29,211
0
W
Morgan Le Fay
Rasuun141
Morgan Le Fay
11,545
958
0
2,386
9,673
3,419
1,744
4,329
4,992
54,380
0
L
Tiamat
SnayZix
Tiamat
6,871
433
0
3,006
10,792
4,740
24
6,200
4,592
43,055
0
L
Da Ji
TAHAMTAHA
Da Ji
8,845
2,719
0
1,412
11,542
3,695
264
1,215
10,327
0
44,871
W
Guan Yu
superflyy04
Guan Yu
7,171
2,371
0
1,887
12,106
8,764
568
2,154
9,619
0
61,461
L
Bacchus
İbraYim
Bacchus
1,746
192
0
1,601
7,580
7,881
0
0
7,580
10,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
44,817
315
Minions Killed
458
0
Camps Cleared
0
1,390,942
Distance Traveled
1,570,699
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,549
472
119
7
0
289,098
1
W
Tsukuyomi
9,834
615
103
6
0
358,024
2
L
Ymir
7,369
461
26
2
0
293,651
6
W
Ah Muzen Cab
7,647
478
87
5
0
271,553
0
W
Ymir
8,297
519
44
3
0
308,110
2
W
Morgan Le Fay
9,287
580
79
5
0
316,410
4
L
Tiamat
7,670
479
81
5
0
306,027
1
L
Da Ji
8,358
522
78
5
0
295,190
2
W
Guan Yu
9,752
610
145
9
0
316,602
0
L
Bacchus
6,934
433
11
1
0
206,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role