Player Matchup

Cliodhna
Cliodhna
HYCUBH
Cliodhna
Level 22
God Stats
27W - 17L
1,454 SR
Queue Stats
211W - 180L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KeiKisu
Morgan Le Fay
Level 17
God Stats
17W - 5L
1,688 SR
Queue Stats
85W - 74L
1,307 Elo+
Party 1
Thanatos
Thanatos
Maouniel
Thanatos
Level 7
God Stats
11W - 8L
1,505 SR
Queue Stats
77W - 66L
1,446 Elo+
Party 1
Fenrir
Fenrir
Saocartandor
Fenrir
Level 15
God Stats
57W - 58L
1,399 SR
Queue Stats
66W - 82L
1,309 Elo+
Solo
Ah Puch
Ah Puch
kaliana
Ah Puch
Level 29
God Stats
14W - 15L
1,581 SR
Queue Stats
248W - 281L
1,457 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,393 Elo+

VS

Team Averages
Level 17
1,519 SR
1,445 Elo+
Odin
Odin
APRRO
Odin
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
32W - 32L
1,474 Elo+
Solo
Athena
Athena
CinderXD
Athena
Level 9
God Stats
2W - 1L
1,777 SR
Queue Stats
10W - 15L
1,275 Elo+
Solo
Loki
Loki
Lebrooo
Loki
Level 4
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 4L
1,712 Elo+
Solo
Scylla
Scylla
SevarynUwU
Scylla
Level 30
God Stats
2W - 3L
1,433 SR
Queue Stats
28W - 22L
1,566 Elo+
Solo
Fenrir
Fenrir
Wyve12
Fenrir
Level 12
God Stats
1W - 3L
1,395 SR
Queue Stats
25W - 42L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HYCUBH
Cliodhna
20
16 / 7 / 21
16,155
1,243
31,074
18,532
10,045
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
KeiKisu
Morgan Le Fay
20
8 / 7 / 25
14,108
1,085
26,627
18,665
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Maouniel
Thanatos
20
9 / 9 / 22
14,017
1,078
15,535
21,044
9,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
20
5 / 6 / 26
13,643
1,049
12,386
16,646
13,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
kaliana
Ah Puch
20
10 / 4 / 25
15,025
1,156
23,030
11,409
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
APRRO
Odin
20
3 / 6 / 20
13,288
1,022
14,700
21,023
18,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
CinderXD
Athena
20
2 / 8 / 15
12,604
970
5,794
23,939
24,405
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Lebrooo
Loki
19
7 / 8 / 12
13,627
1,048
16,228
20,985
6,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SevarynUwU
Scylla
20
19 / 10 / 6
17,337
1,334
32,199
22,542
6,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Wyve12
Fenrir
20
2 / 16 / 17
12,407
954
11,581
28,288
12,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
103
48
Kills
33
33
Deaths
48
119
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Odin
APRRO
Odin
3
6
20
2.17
L
Athena
CinderXD
Athena
2
8
15
1.19
W
Cliodhna
HYCUBH
Cliodhna
16
7
21
3.79
W
Morgan Le Fay
KeiKisu
Morgan Le Fay
8
7
25
2.93
L
Loki
Lebrooo
Loki
7
8
12
1.63
W
Thanatos
Maouniel
Thanatos
9
9
22
2.22
W
Fenrir
5
6
26
3
L
Scylla
SevarynUwU
Scylla
19
10
6
2.2
L
Fenrir
Wyve12
Fenrir
2
16
17
0.66
W
Ah Puch
kaliana
Ah Puch
10
4
25
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,652
Damage
80,502
86,296
Taken
116,777
43,461
Mitigated
69,591
15,949
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
APRRO
Odin
14,700
981
0
0
21,023
18,980
0
8,375
12,648
998
23,391
L
Athena
CinderXD
Athena
5,794
908
0
404
23,939
24,405
0
9,665
14,274
18,311
0
W
Cliodhna
HYCUBH
Cliodhna
31,074
1,341
0
5,029
18,532
10,045
0
5,926
12,606
0
55,834
W
Morgan Le Fay
KeiKisu
Morgan Le Fay
26,627
3,540
214
3,235
18,665
6,858
0
9,150
9,515
53,722
0
L
Loki
Lebrooo
Loki
16,228
2,745
0
241
20,985
6,582
0
8,894
12,091
0
44,421
W
Thanatos
Maouniel
Thanatos
15,535
6,681
57
5,465
21,044
9,002
0
10,175
10,869
0
30,545
W
Fenrir
12,386
2,512
0
621
16,646
13,187
0
8,610
8,036
0
21,971
L
Scylla
SevarynUwU
Scylla
32,199
2,849
116
3,618
22,542
6,773
0
8,472
13,929
74,098
0
L
Fenrir
Wyve12
Fenrir
11,581
5,592
0
547
28,288
12,851
0
14,251
14,037
0
18,369
W
Ah Puch
kaliana
Ah Puch
23,030
2,500
0
1,328
11,409
4,369
0
4,734
6,675
53,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,948
Gold Earned
69,263
202
Minions Killed
231
11
Camps Cleared
3
1,187,955
Distance Traveled
1,119,921
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,288
1,022
36
3
1
243,780
0
L
Athena
12,604
970
21
2
0
193,734
0
W
Cliodhna
16,155
1,243
47
4
4
244,720
2
W
Morgan Le Fay
14,108
1,085
54
4
1
228,971
0
L
Loki
13,627
1,048
41
3
1
253,356
0
W
Thanatos
14,017
1,078
20
2
0
226,240
1
W
Fenrir
13,643
1,049
17
1
6
265,045
2
L
Scylla
17,337
1,334
120
9
0
224,485
0
L
Fenrir
12,407
954
13
1
1
204,566
0
W
Ah Puch
15,025
1,156
64
5
0
222,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role