Player Matchup

Ymir
Ymir
ComeradeConrad
Ymir
Level 113
God Stats
11W - 9L
1,506 SR
Queue Stats
370W - 328L
1,517 Elo+
Solo
Cernunnos
Cernunnos
HoldmyLemon
Cernunnos
Level 146
God Stats
2W - 3L
1,607 SR
Queue Stats
250W - 143L
1,730 Elo+
Party 2
Chaac
Chaac
SmexySquidward
Chaac
Level 8
God Stats
5W - 1L
1,909 SR
Queue Stats
177W - 87L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
Yoshibros
Cliodhna
Level 21
God Stats
23W - 8L
1,255 SR
Queue Stats
157W - 68L
1,641 Elo+
Party 2
Zhong Kui
Zhong Kui
goldhilling
Zhong Kui
Level 60
God Stats
12W - 6L
1,672 SR
Queue Stats
206W - 131L
1,647 Elo+
Party 2
Team Averages
Level 70
1,590 SR
1,614 Elo+

VS

Team Averages
Level 82
1,503 SR
1,455 Elo+
Pele
Pele
Grimjaw_21
Pele
Level 125
God Stats
0W - 1L
1,711 SR
Queue Stats
66W - 61L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
KNFBaneFTW
Cabrakan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,442 Elo+
Party 1
Ra
Ra
Money_etc404
Ra
Level 126
God Stats
1W - 1L
1,520 SR
Queue Stats
85W - 78L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
Shanks3
Xbalanque
Level 14
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 7L
1,346 Elo+
Party 1
Loki
Loki
TwoFace52FTW
Loki
Level 87
God Stats
2W - 2L
1,492 SR
Queue Stats
51W - 55L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
12,251
533
4,077
20,083
30,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
HoldmyLemon
Cernunnos
20
15 / 1 / 9
15,470
673
25,438
18,123
7,859
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 3 / 3
13,085
569
10,983
17,889
19,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Yoshibros
Cliodhna
20
13 / 2 / 7
14,464
629
18,261
16,442
7,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
goldhilling
Zhong Kui
17
1 / 1 / 10
11,887
517
6,726
13,267
10,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,693
421
7,683
20,780
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
KNFBaneFTW
Cabrakan
13
0 / 11 / 2
8,216
357
5,114
17,846
11,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 0
13,045
567
15,502
12,994
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Shanks3
Xbalanque
15
1 / 11 / 2
9,701
422
4,406
13,701
2,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 5
10,579
460
8,762
18,923
12,031
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
37
Kills
8
8
Deaths
37
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
1
7
2
0.29
W
Cernunnos
HoldmyLemon
Cernunnos
15
1
9
19.5
L
Cabrakan
KNFBaneFTW
Cabrakan
0
11
2
0.09
L
5
4
0
1.25
L
Xbalanque
Shanks3
Xbalanque
1
11
2
0.18
W
4
3
3
1.83
L
1
4
5
0.88
W
Cliodhna
Yoshibros
Cliodhna
13
2
7
8.25
W
Zhong Kui
goldhilling
Zhong Kui
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,485
Damage
41,467
85,804
Taken
84,244
75,197
Mitigated
37,650
31,079
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,077
1,609
0
4,263
20,083
30,166
710
4,661
15,106
44,864
0
L
7,683
1,297
0
5,477
20,780
5,763
0
1,763
19,017
0
64,612
W
Cernunnos
HoldmyLemon
Cernunnos
25,438
15,207
0
7,369
18,123
7,859
8,147
5,594
12,360
0
144,712
L
Cabrakan
KNFBaneFTW
Cabrakan
5,114
229
177
2,364
17,846
11,830
164
2,638
15,208
26,166
0
L
15,502
1,197
625
2,738
12,994
5,107
0
3,163
9,831
102,226
0
L
Xbalanque
Shanks3
Xbalanque
4,406
1,396
216
657
13,701
2,919
591
1,047
12,654
0
42,750
W
10,983
1,156
0
3,845
17,889
19,065
984
5,358
12,386
14,004
74,225
L
8,762
1,026
228
3,836
18,923
12,031
444
4,059
14,864
0
51,078
W
Cliodhna
Yoshibros
Cliodhna
18,261
2,353
0
7,395
16,442
7,917
684
2,410
13,908
0
122,788
W
Zhong Kui
goldhilling
Zhong Kui
6,726
653
40
8,167
13,267
10,190
2,485
5,722
7,239
66,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,157
Gold Earned
51,234
706
Minions Killed
536
0
Camps Cleared
0
2,389,174
Distance Traveled
2,179,570
35
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,251
533
66
3
0
448,499
12
L
Pele
9,693
421
110
5
0
457,396
7
W
Cernunnos
15,470
673
198
9
0
470,810
9
L
Cabrakan
8,216
357
45
2
0
404,468
2
L
Ra
13,045
567
207
9
0
487,508
3
L
Xbalanque
9,701
422
75
3
0
380,828
0
W
Chaac
13,085
569
142
6
0
461,519
1
L
Loki
10,579
460
99
4
0
449,370
4
W
Cliodhna
14,464
629
171
7
0
547,805
5
W
Zhong Kui
11,887
517
129
6
0
460,541
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role