Player Matchup

Chiron
Chiron
 
Chiron
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fraanrdgzz
Thanatos
Level 7
God Stats
0W - 2L
1,383 SR
Queue Stats
1W - 3L
1,438 Elo+
Party 1
Charybdis
Charybdis
fantasmico16
Charybdis
Level 29
God Stats
17W - 17L
1,548 SR
Queue Stats
99W - 159L
1,426 Elo+
Party 1
Team Averages
Level 33
1,477 SR
1,455 Elo+

VS

Team Averages
Level 88
1,391 SR
1,382 Elo+
Chaac
Chaac
BlikeBanana
Chaac
Level 156
God Stats
5W - 2L
1,530 SR
Queue Stats
577W - 469L
1,517 Elo+
Solo
Pele
Pele
Freddy_Cs
Pele
Level 28
God Stats
1W - 0L
1,309 SR
Queue Stats
6W - 7L
1,269 Elo+
Solo
Sol
Sol
PurdyThePurson
Sol
Level 79
God Stats
9W - 19L
1,334 SR
Queue Stats
174W - 255L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 7 / 3
8,406
600
8,451
15,212
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Fraanrdgzz
Thanatos
10
0 / 11 / 3
7,772
555
3,666
14,579
4,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
fantasmico16
Charybdis
13
2 / 7 / 0
9,116
651
6,748
15,078
4,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 14
12,150
868
14,080
15,981
20,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
16
12 / 0 / 10
11,652
832
16,489
12,919
5,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 3 / 14
10,144
725
8,934
9,369
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
25
25
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
7
3
0.36
W
9
1
14
16
L
Thanatos
Fraanrdgzz
Thanatos
0
11
3
0.14
W
Pele
12
0
10
17
W
4
3
14
3.67
L
Charybdis
fantasmico16
Charybdis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
39,503
44,869
Taken
38,269
13,896
Mitigated
29,874
9,242
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,451
1,973
750
3,219
15,212
4,384
0
1,952
13,152
0
30,976
W
14,080
1,518
0
6,259
15,981
20,522
298
540
15,441
1,931
48,766
L
Thanatos
Fraanrdgzz
Thanatos
3,666
1,299
314
2,767
14,579
4,701
0
4,610
9,969
0
9,293
W
Pele
16,489
3,833
47
5,276
12,919
5,864
345
674
12,245
0
41,595
W
8,934
1,391
0
3,456
9,369
3,488
2,155
24
9,345
29,360
0
L
Charybdis
fantasmico16
Charybdis
6,748
3,664
253
1,939
15,078
4,811
0
2,827
12,251
0
30,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
33,946
115
Minions Killed
169
2
Camps Cleared
10
666,891
Distance Traveled
898,411
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,406
600
53
4
1
231,981
3
W
Chaac
12,150
868
70
5
5
310,811
2
L
Thanatos
7,772
555
14
1
0
219,667
0
W
Pele
11,652
832
51
4
3
320,670
2
W
Sol
10,144
725
48
3
2
266,930
3
L
Charybdis
9,116
651
48
3
1
215,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role