Player Matchup

Morgan Le Fay
Morgan Le Fay
Hamz1121
Morgan Le Fay
Level 27
God Stats
6W - 11L
1,582 SR
Queue Stats
72W - 84L
1,424 Elo+
Solo
Sol
Sol
UltraNoobyZ
Sol
Level 15
God Stats
34W - 21L
1,673 SR
Queue Stats
34W - 25L
1,558 Elo+
Solo
Hou Yi
Hou Yi
lancemurdock11
Hou Yi
Level 29
God Stats
6W - 7L
1,637 SR
Queue Stats
55W - 35L
1,691 Elo+
Solo
Ymir
Ymir
typhoonRS
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,225 Elo+
Solo
Thanatos
Thanatos
vizzory
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,316 Elo+
Solo
Team Averages
Level 16
1,579 SR
1,443 Elo+

VS

Team Averages
Level 22
1,538 SR
1,414 Elo+
Skadi
Skadi
Ecko51480
Skadi
Level 25
God Stats
7W - 3L
1,563 SR
Queue Stats
42W - 47L
1,320 Elo+
Solo
Thanatos
Thanatos
FíxMatchmaking
Thanatos
Level 16
God Stats
6W - 6L
1,561 SR
Queue Stats
58W - 29L
1,735 Elo+
Solo
Eset
Eset
HarbingerOfMemz
Eset
Level 27
God Stats
3W - 0L
1,491 SR
Queue Stats
171W - 184L
1,426 Elo+
Solo
Arachne
Arachne
Konchita31
Arachne
Level 27
God Stats
14W - 22L
1,446 SR
Queue Stats
65W - 80L
1,406 Elo+
Solo
Sobek
Sobek
SpongySalsa
Sobek
Level 15
God Stats
1W - 2L
1,627 SR
Queue Stats
6W - 16L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hamz1121
Morgan Le Fay
10
3 / 1 / 0
5,584
620
4,481
4,063
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 0
4,127
459
2,285
5,074
561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
5 / 3 / 0
5,262
585
5,342
6,072
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
1 / 3 / 6
5,196
577
2,493
6,973
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
vizzory
Thanatos
6
1 / 4 / 0
4,461
496
2,069
5,972
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ecko51480
Skadi
8
2 / 3 / 3
5,245
583
4,738
4,660
864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
12
8 / 0 / 0
7,313
813
6,933
6,798
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,304
589
2,378
6,169
1,972
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Konchita31
Arachne
9
4 / 1 / 0
5,584
620
2,294
4,415
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 4
5,163
574
2,654
7,280
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
10
Kills
16
16
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ecko51480
Skadi
2
3
3
1.17
W
Thanatos
8
0
0
8
L
Morgan Le Fay
Hamz1121
Morgan Le Fay
3
1
0
3
W
1
3
1
0.5
W
Arachne
Konchita31
Arachne
4
1
0
4
W
1
3
4
1
L
0
5
0
0
L
5
3
0
1.67
L
Ymir
1
3
6
1.33
L
Thanatos
vizzory
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,670
Damage
18,997
28,154
Taken
29,322
9,933
Mitigated
10,973
9,486
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ecko51480
Skadi
4,738
2,184
0
250
4,660
864
608
377
4,283
0
23,211
W
Thanatos
6,933
1,999
0
8,982
6,798
2,717
339
1,879
4,919
0
42,595
L
Morgan Le Fay
Hamz1121
Morgan Le Fay
4,481
1,266
0
1,771
4,063
1,205
0
2,200
1,863
26,352
0
W
2,378
514
0
2,107
6,169
1,972
0
4,346
1,823
23,525
0
W
Arachne
Konchita31
Arachne
2,294
1,746
0
1,903
4,415
1,467
720
266
4,149
0
24,401
W
2,654
751
0
1,194
7,280
3,953
150
1,985
5,295
8,876
0
L
2,285
1,154
0
916
5,074
561
0
0
5,074
13,439
1,416
L
5,342
3,547
0
2,363
6,072
1,698
0
711
5,361
0
23,624
L
Ymir
2,493
977
0
1,194
6,973
5,208
0
1,830
5,143
14,472
0
L
Thanatos
vizzory
Thanatos
2,069
600
0
3,242
5,972
1,261
172
291
5,681
0
14,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
28,609
191
Minions Killed
227
0
Camps Cleared
0
778,193
Distance Traveled
895,309
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,245
583
34
4
0
167,209
0
W
Thanatos
7,313
813
83
9
0
212,436
2
L
Morgan Le Fay
5,584
620
47
5
0
184,414
4
W
Eset
5,304
589
37
4
0
164,998
2
W
Arachne
5,584
620
57
6
0
175,526
0
W
Sobek
5,163
574
16
2
0
175,140
0
L
Sol
4,127
459
33
4
0
168,738
2
L
Hou Yi
5,262
585
42
5
0
150,549
4
L
Ymir
5,196
577
32
4
0
167,869
0
L
Thanatos
4,461
496
37
4
0
106,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role