Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlameTIme
Ymir
Level 143
God Stats
2W - 1L
1,634 SR
Queue Stats
145W - 126L
1,648 Elo+
Solo
Cabrakan
Cabrakan
Jaclops
Cabrakan
Level 158
God Stats
7W - 2L
1,525 SR
Queue Stats
104W - 85L
1,568 Elo+
Solo
Hera
Hera
Nidhalz
Hera
Level 125
God Stats
4W - 6L
1,352 SR
Queue Stats
463W - 442L
1,605 Elo+
Solo
Raijin
Raijin
tacoman8622
Raijin
Level 38
God Stats
2W - 1L
1,496 SR
Queue Stats
80W - 75L
1,533 Elo+
Solo
Team Averages
Level 117
1,501 SR
1,571 Elo+

VS

Team Averages
Level 135
1,497 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
我是新手啊
Chernobog
Level 125
God Stats
6W - 10L
1,487 SR
Queue Stats
548W - 561L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
10 / 3 / 6
10,701
892
17,924
12,940
6,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
16
2 / 1 / 14
9,627
802
6,177
17,140
16,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
Jaclops
Cabrakan
11
2 / 1 / 4
8,175
681
1,414
3,064
3,903
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Nidhalz
Hera
15
2 / 4 / 11
9,350
779
9,592
8,785
4,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
18
4 / 3 / 10
10,443
870
12,044
10,948
5,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 2
8,653
721
11,197
8,593
3,864
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
14
2 / 6 / 9
8,356
696
8,013
10,987
4,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
 
Khepri
14
2 / 3 / 6
7,835
653
7,040
12,345
12,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
 
Susano
13
2 / 5 / 8
7,795
650
9,873
10,957
4,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
我是新手啊
Chernobog
14
0 / 5 / 8
7,838
653
7,695
11,705
5,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
20
Kills
11
12
Deaths
21
45
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
3
6
4.33
L
Sol
 
Sol
5
2
2
3
L
Hun Batz
 
Hun Batz
2
6
9
1.08
L
Khepri
 
Khepri
2
3
6
1.67
L
Susano
 
Susano
2
5
8
1.2
W
Ymir
2
1
14
9
W
Cabrakan
Jaclops
Cabrakan
2
1
4
4
W
Hera
Nidhalz
Hera
2
4
11
1.88
W
Raijin
4
3
10
3
L
Chernobog
我是新手啊
Chernobog
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,151
Damage
43,818
52,877
Taken
54,587
36,570
Mitigated
31,338
16,184
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,924
7,037
1,418
4,057
12,940
6,767
2,174
4,216
8,724
0
39,791
L
Sol
 
Sol
11,197
2,970
1,441
3,647
8,593
3,864
376
4,615
3,978
26,982
0
L
Hun Batz
 
Hun Batz
8,013
1,050
1,492
1,556
10,987
4,967
0
6,290
4,697
0
18,242
L
Khepri
 
Khepri
7,040
326
401
1,749
12,345
12,546
0
5,531
6,814
14,747
0
L
Susano
 
Susano
9,873
875
1,801
1,974
10,957
4,733
0
6,595
4,362
0
14,040
W
Ymir
6,177
1,183
1,977
3,718
17,140
16,249
424
6,174
10,966
10,099
0
W
Cabrakan
Jaclops
Cabrakan
1,414
132
0
0
3,064
3,903
8
355
2,709
2,155
0
W
Hera
Nidhalz
Hera
9,592
1,861
1,527
588
8,785
4,235
1,328
3,893
4,892
22,547
0
W
Raijin
12,044
634
1,311
1,588
10,948
5,416
1,274
3,599
7,349
34,885
0
L
Chernobog
我是新手啊
Chernobog
7,695
3,363
1,336
1,777
11,705
5,228
874
6,196
5,509
0
21,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
40,477
128
Minions Killed
131
0
Camps Cleared
0
898,371
Distance Traveled
981,566
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,701
892
30
3
0
223,065
0
L
Sol
8,653
721
45
4
0
171,540
0
L
Hun Batz
8,356
696
17
1
0
198,863
1
L
Khepri
7,835
653
19
2
0
215,509
0
L
Susano
7,795
650
12
1
0
221,999
4
W
Ymir
9,627
802
7
1
0
223,038
0
W
Cabrakan
8,175
681
0
0
0
61,995
1
W
Hera
9,350
779
28
2
0
196,829
0
W
Raijin
10,443
870
63
5
0
193,444
1
L
Chernobog
7,838
653
38
3
0
173,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role