Player Matchup

Mulan
Mulan
Platinum II
F7ϟDonHikot
Mulan
Platinum II
Level 157
God Stats
27W - 14L
1,772 SR
Queue Stats
290W - 298L
1,949 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
F7ϟRyzhiy
Kumbhakarna
Gold I
Level 136
God Stats
5W - 8L
1,484 SR
Queue Stats
799W - 799L
1,679 MMR
Party 1
Da Ji
Da Ji
Platinum III
INoxnI
Da Ji
Platinum III
Level 98
God Stats
1W - 1L
1,567 SR
Queue Stats
145W - 129L
1,896 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
JohanPro7
Zhong Kui
Platinum III
Level 147
God Stats
2W - 2L
1,654 SR
Queue Stats
119W - 110L
1,892 MMR
Solo
Apollo
Apollo
Platinum III
blastag
Apollo
Platinum III
Level 160
God Stats
1W - 3L
1,566 SR
Queue Stats
342W - 336L
1,868 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,608 SR
1,857 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,629 SR
1,856 MMR
Sobek
Sobek
Platinum IV
Caarano
Sobek
Platinum IV
Level 149
God Stats
3W - 0L
1,746 SR
Queue Stats
49W - 51L
1,793 MMR
Solo
Scylla
Scylla
Diamond V
PistaletovNach
Scylla
Diamond V
Level 125
God Stats
30W - 24L
1,612 SR
Queue Stats
746W - 775L
1,915 MMR
Solo
Osiris
Osiris
Platinum I
SailorSekai
Osiris
Platinum I
Level 73
God Stats
47W - 30L
1,670 SR
Queue Stats
239W - 235L
1,909 MMR
Solo
Chernobog
Chernobog
Platinum IV
TaTaT
Chernobog
Platinum IV
Level 156
God Stats
2W - 1L
1,384 SR
Queue Stats
103W - 90L
1,804 MMR
Solo
Thanatos
Thanatos
Platinum III
Wreckreativac
Thanatos
Platinum III
Level 160
God Stats
20W - 20L
1,731 SR
Queue Stats
212W - 207L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
11,025
525
10,415
19,602
22,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
F7ϟRyzhiy
Kumbhakarna
12
0 / 5 / 1
8,125
387
3,371
15,744
16,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
INoxnI
Da Ji
17
0 / 5 / 1
9,596
457
5,024
17,041
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
JohanPro7
Zhong Kui
16
1 / 7 / 2
9,837
468
11,090
15,948
10,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
blastag
Apollo
18
1 / 3 / 1
10,954
522
9,010
14,407
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LokiUllrAthenaOlorunGilgamesh

VS

Bans
GebSolIzanamiMorgan Le FayAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Caarano
Sobek
16
2 / 0 / 17
11,573
551
5,741
14,589
19,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 1 / 11
12,654
603
12,190
6,044
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
19
5 / 0 / 9
12,640
602
14,880
14,985
19,823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
TaTaT
Chernobog
20
6 / 1 / 6
13,124
625
12,341
17,566
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Wreckreativac
Thanatos
19
6 / 2 / 10
12,577
599
12,420
18,555
9,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
78
4
Kills
25
25
Deaths
4
5
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sobek
Caarano
Sobek
2
0
17
10.5
L
2
5
0
0.4
L
Kumbhakarna
F7ϟRyzhiy
Kumbhakarna
0
5
1
0.1
L
Da Ji
INoxnI
Da Ji
0
5
1
0.1
L
Zhong Kui
JohanPro7
Zhong Kui
1
7
2
0.29
W
6
1
11
11.5
W
Osiris
5
0
9
9.5
W
Chernobog
TaTaT
Chernobog
6
1
6
9
W
Thanatos
Wreckreativac
Thanatos
6
2
10
5.5
L
Apollo
blastag
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,910
Damage
57,572
82,742
Taken
71,739
61,603
Mitigated
58,841
21,798
Healing
45,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Caarano
Sobek
5,741
809
0
6,634
14,589
19,657
225
4,027
10,562
28,572
0
L
10,415
744
0
5,227
19,602
22,003
0
5,215
13,481
11,333
66,176
L
Kumbhakarna
F7ϟRyzhiy
Kumbhakarna
3,371
332
0
1,967
15,744
16,283
0
5,689
9,541
29,383
0
L
Da Ji
INoxnI
Da Ji
5,024
1,481
0
6,654
17,041
6,430
0
3,627
13,192
0
83,428
L
Zhong Kui
JohanPro7
Zhong Kui
11,090
393
0
4,141
15,948
10,754
0
4,392
11,181
73,322
0
W
12,190
1,120
0
1,063
6,044
2,301
1,485
2,349
3,695
97,668
0
W
Osiris
14,880
3,083
0
7,751
14,985
19,823
814
3,275
11,710
10,823
63,776
W
Chernobog
TaTaT
Chernobog
12,341
7,084
0
9,696
17,566
7,272
3,564
2,906
14,660
0
115,832
W
Thanatos
Wreckreativac
Thanatos
12,420
4,063
0
20,100
18,555
9,788
0
6,113
12,442
0
91,691
L
Apollo
blastag
Apollo
9,010
5,788
0
3,809
14,407
6,133
1,118
1,407
12,942
0
95,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
62,568
674
Minions Killed
635
0
Camps Cleared
0
1,995,898
Distance Traveled
2,224,563
34
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,573
551
34
2
0
455,982
10
L
Mulan
11,025
525
184
9
0
370,691
4
L
Kumbhakarna
8,125
387
40
2
0
420,547
9
L
Da Ji
9,596
457
139
7
0
412,836
3
L
Zhong Kui
9,837
468
134
6
0
383,598
6
W
Scylla
12,654
603
169
8
0
424,127
6
W
Osiris
12,640
602
129
6
0
468,972
6
W
Chernobog
13,124
625
184
9
0
406,989
7
W
Thanatos
12,577
599
119
6
0
468,493
10
L
Apollo
10,954
522
177
8
0
408,226
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role