Player Matchup

Bakasura
Bakasura
GapingThanatos
Bakasura
Level 8
God Stats
1W - 1L
1,772 SR
Queue Stats
16W - 10L
1,528 Elo+
Solo
Ymir
Ymir
Ghostsmurfx
Ymir
Level 22
God Stats
8W - 8L
1,814 SR
Queue Stats
82W - 79L
1,768 Elo+
Solo
Hades
Hades
HyDroJupanul
Hades
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 189L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
K9OfLight
Heimdallr
Level 128
God Stats
1W - 5L
1,426 SR
Queue Stats
167W - 172L
1,398 Elo+
Party 1
Nemesis
Nemesis
skyr3acher
Nemesis
Level 28
God Stats
5W - 4L
1,789 SR
Queue Stats
73W - 65L
1,594 Elo+
Solo
Team Averages
Level 39
1,660 SR
1,574 Elo+

VS

Team Averages
Level 21
1,576 SR
1,553 Elo+
Nox
Nox
 
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DeusVult81
Geb
Level 29
God Stats
2W - 3L
1,280 SR
Queue Stats
30W - 39L
1,377 Elo+
Solo
Chaac
Chaac
Monika1997
Chaac
Level 17
God Stats
41W - 13L
1,696 SR
Queue Stats
67W - 32L
1,636 Elo+
Solo
Thor
Thor
Shigva
Thor
Level 26
God Stats
3W - 0L
1,903 SR
Queue Stats
49W - 19L
1,771 Elo+
Solo
Artemis
Artemis
SmoothKrimz
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
0 / 5 / 1
6,110
339
3,779
6,926
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 4 / 11
10,469
582
11,200
17,927
13,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 7 / 8
9,260
514
12,263
17,349
10,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
K9OfLight
Heimdallr
13
5 / 9 / 9
8,901
495
10,187
14,159
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
skyr3acher
Nemesis
13
7 / 6 / 6
9,140
508
11,092
17,713
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 3 / 11
10,664
592
11,109
10,607
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 16
8,788
488
5,570
13,637
9,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
20
11 / 3 / 5
12,257
681
14,153
20,712
17,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Shigva
Thor
18
13 / 4 / 9
11,611
645
24,700
13,922
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
SmoothKrimz
Artemis
12
0 / 9 / 10
7,947
442
3,142
11,211
3,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
82
22
Kills
31
31
Deaths
22
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
3
11
3.5
W
2
3
16
3.33
L
Bakasura
0
5
1
0.1
L
5
4
11
2.63
L
5
7
8
1.29
L
Heimdallr
K9OfLight
Heimdallr
5
9
9
1.06
W
Chaac
11
3
5
4.5
W
Thor
Shigva
Thor
13
4
9
4.38
W
Artemis
SmoothKrimz
Artemis
0
9
10
0.56
L
Nemesis
skyr3acher
Nemesis
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,521
Damage
58,674
74,074
Taken
70,089
40,038
Mitigated
40,883
15,642
Healing
23,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,109
1,265
0
2,054
10,607
4,387
1,200
4,929
5,678
67,839
0
W
5,570
865
1,642
2,407
13,637
9,802
0
7,124
6,513
19,557
0
L
Bakasura
3,779
2,563
0
1,363
6,926
2,687
0
0
6,926
0
11,708
L
11,200
2,894
0
4,830
17,927
13,178
725
5,139
12,607
55,402
0
L
12,263
864
753
4,733
17,349
10,612
0
3,307
13,971
52,387
0
L
Heimdallr
K9OfLight
Heimdallr
10,187
6,148
0
1,329
14,159
5,672
293
3,936
10,050
0
48,135
W
Chaac
14,153
3,604
0
12,550
20,712
17,774
929
2,699
17,388
3,394
92,304
W
Thor
Shigva
Thor
24,700
7,529
0
3,809
13,922
5,344
0
4,692
9,230
0
82,585
W
Artemis
SmoothKrimz
Artemis
3,142
1,241
0
599
11,211
3,576
0
4,019
7,192
0
32,748
L
Nemesis
skyr3acher
Nemesis
11,092
4,970
0
2,634
17,713
7,889
0
4,411
13,061
0
44,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
51,267
379
Minions Killed
517
0
Camps Cleared
0
1,511,919
Distance Traveled
1,792,799
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,664
592
133
7
0
339,707
5
W
Geb
8,788
488
13
1
0
360,820
4
L
Bakasura
6,110
339
32
2
0
200,035
2
L
Ymir
10,469
582
98
5
0
328,666
8
L
Hades
9,260
514
101
6
0
313,795
9
L
Heimdallr
8,901
495
89
5
0
309,495
5
W
Chaac
12,257
681
177
10
0
388,765
1
W
Thor
11,611
645
121
7
0
388,476
3
W
Artemis
7,947
442
73
4
0
315,031
7
L
Nemesis
9,140
508
59
3
0
359,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role