Player Matchup

Baron Samedi
Baron Samedi
Nocturnal-_-Echo
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,040 Elo+
Party 1
Cthulhu
Cthulhu
RTS_lovble
Cthulhu
Level 40
God Stats
3W - 7L
1,293 SR
Queue Stats
43W - 102L
1,140 Elo+
Party 1
Loki
Loki
kingsav530
Loki
Level 29
God Stats
2W - 1L
1,309 SR
Queue Stats
32W - 33L
1,465 Elo+
Solo
Team Averages
Level 32
1,368 SR
1,215 Elo+

VS

Team Averages
Level 20
1,604 SR
1,477 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CrimbleKing
Gilgamesh
Level 29
God Stats
1W - 1L
1,812 SR
Queue Stats
41W - 59L
1,432 Elo+
Solo
Kukulkan
Kukulkan
bausch1970
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nocturnal-_-Echo
Baron Samedi
14
5 / 8 / 13
11,990
705
14,322
19,106
7,825
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
RTS_lovble
Cthulhu
16
9 / 2 / 11
12,656
744
21,972
19,905
16,649
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 3 / 11
12,646
744
21,486
15,061
9,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 8 / 8
11,295
664
12,535
25,818
34,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
CrimbleKing
Gilgamesh
16
9 / 6 / 4
13,121
772
23,059
34,595
30,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
bausch1970
Kukulkan
11
1 / 9 / 6
9,689
570
441
10,323
4,319

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
21
Kills
13
13
Deaths
23
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
8
8
0.88
L
Gilgamesh
CrimbleKing
Gilgamesh
9
6
4
1.83
W
Baron Samedi
Nocturnal-_-Echo
Baron Samedi
5
8
13
1.44
W
Cthulhu
RTS_lovble
Cthulhu
9
2
11
7.25
L
Kukulkan
bausch1970
Kukulkan
1
9
6
0.44
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,780
Damage
36,035
54,072
Taken
70,736
34,358
Mitigated
68,800
14,156
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,535
2,657
2,803
6,772
25,818
34,312
0
15,714
10,104
33,097
0
L
Gilgamesh
CrimbleKing
Gilgamesh
23,059
7,756
788
8,480
34,595
30,169
0
14,915
19,680
0
49,833
W
Baron Samedi
Nocturnal-_-Echo
Baron Samedi
14,322
3,349
1,588
4,737
19,106
7,825
601
5,924
13,182
31,618
363
W
Cthulhu
RTS_lovble
Cthulhu
21,972
3,252
1,610
2,693
19,905
16,649
1,861
4,431
15,474
46,360
0
L
Kukulkan
bausch1970
Kukulkan
441
441
0
12
10,323
4,319
0
5,596
4,727
3,306
0
W
21,486
6,981
0
3,528
15,061
9,884
117
3,881
11,180
0
60,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
34,105
163
Minions Killed
99
8
Camps Cleared
1
871,645
Distance Traveled
644,615
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,295
664
41
2
1
212,281
1
L
Gilgamesh
13,121
772
47
3
0
283,008
2
W
Baron Samedi
11,990
705
40
2
1
236,634
1
W
Cthulhu
12,656
744
53
3
0
327,092
0
L
Kukulkan
9,689
570
11
1
0
149,326
0
W
Loki
12,646
744
70
4
7
307,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role