Player Matchup

Sol
Sol
FizbanTheMeh969
Sol
Level 68
God Stats
10W - 13L
1,462 SR
Queue Stats
313W - 380L
1,420 Elo+
Solo
Vamana
Vamana
G-1435
Vamana
Level 128
God Stats
8W - 5L
1,459 SR
Queue Stats
198W - 197L
1,458 Elo+
Solo
Cliodhna
Cliodhna
Madiiem
Cliodhna
Level 106
God Stats
13W - 10L
1,493 SR
Queue Stats
55W - 56L
1,442 Elo+
Solo
Poseidon
Poseidon
gtredct65324678
Poseidon
Level 109
God Stats
11W - 15L
1,286 SR
Queue Stats
348W - 374L
1,426 Elo+
Solo
Ares
Ares
seaforth72
Ares
Level 69
God Stats
4W - 5L
1,402 SR
Queue Stats
168W - 191L
1,422 Elo+
Solo
Team Averages
Level 96
1,420 SR
1,434 Elo+

VS

Team Averages
Level 119
1,565 SR
1,438 Elo+
Scylla
Scylla
Dragonsbane2089
Scylla
Level 147
God Stats
2W - 1L
1,825 SR
Queue Stats
246W - 265L
1,479 Elo+
Party 1
Arachne
Arachne
Skunk_Fu_Ninja
Arachne
Level 159
God Stats
7W - 5L
1,518 SR
Queue Stats
313W - 325L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
Warhawk76
Hun Batz
Level 69
God Stats
0W - 2L
1,098 SR
Queue Stats
246W - 310L
1,435 Elo+
Party 1
Bacchus
Bacchus
Warhawk76 JR
Bacchus
Level 64
God Stats
8W - 4L
1,916 SR
Queue Stats
182W - 227L
1,459 Elo+
Party 1
Neith
Neith
ii__deadite__ii
Neith
Level 154
God Stats
5W - 7L
1,468 SR
Queue Stats
135W - 173L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
10,365
546
10,573
14,550
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
G-1435
Vamana
16
3 / 2 / 5
10,186
536
9,494
16,298
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
Madiiem
Cliodhna
19
11 / 6 / 4
11,665
614
18,245
15,056
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
16
2 / 3 / 3
9,943
523
7,790
7,031
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 4 / 5
10,120
533
8,016
15,422
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
8,767
461
3,857
10,436
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 6 / 1
10,164
535
8,762
15,196
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
Warhawk76
Hun Batz
15
2 / 5 / 6
9,299
489
11,559
17,200
7,948
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Warhawk76 JR
Bacchus
14
3 / 5 / 7
9,661
508
9,359
19,605
13,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 4
9,478
499
7,404
12,766
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
22
Kills
17
17
Deaths
22
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
W
3
2
2
2
W
Vamana
G-1435
Vamana
3
2
5
2.75
W
Cliodhna
Madiiem
Cliodhna
11
6
4
2.17
L
9
6
1
1.58
L
Hun Batz
Warhawk76
Hun Batz
2
5
6
1
L
Bacchus
Warhawk76 JR
Bacchus
3
5
7
1.3
W
Poseidon
2
3
3
1.17
L
2
4
4
1
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,118
Damage
40,941
68,357
Taken
75,203
45,602
Mitigated
34,592
27,547
Healing
19,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,857
656
0
1,084
10,436
3,025
0
2,119
8,224
52,509
0
W
10,573
3,113
0
9,889
14,550
6,807
3,004
1,988
12,562
75,346
10,326
W
Vamana
G-1435
Vamana
9,494
4,028
0
8,096
16,298
12,288
1,787
3,226
13,072
0
57,708
W
Cliodhna
Madiiem
Cliodhna
18,245
3,288
0
4,143
15,056
8,381
0
1,434
13,622
0
102,185
L
8,762
4,656
289
5,301
15,196
6,246
0
1,978
12,915
0
42,822
L
Hun Batz
Warhawk76
Hun Batz
11,559
2,114
0
3,181
17,200
7,948
0
4,010
12,274
0
50,416
L
Bacchus
Warhawk76 JR
Bacchus
9,359
1,656
2,900
3,489
19,605
13,426
0
10,238
9,281
37,963
0
W
Poseidon
7,790
94
0
1,000
7,031
2,590
215
1,135
5,896
73,671
0
L
7,404
2,096
0
3,398
12,766
3,947
0
7,500
5,266
0
59,538
W
8,016
310
582
3,837
15,422
15,536
166
5,693
9,729
38,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,279
Gold Earned
47,369
625
Minions Killed
401
0
Camps Cleared
0
1,845,674
Distance Traveled
1,856,619
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,767
461
81
4
0
349,380
1
W
Sol
10,365
546
146
8
0
339,875
4
W
Vamana
10,186
536
125
7
0
382,990
5
W
Cliodhna
11,665
614
159
8
0
390,227
6
L
Arachne
10,164
535
82
4
0
380,487
0
L
Hun Batz
9,299
489
79
4
0
393,604
2
L
Bacchus
9,661
508
51
3
0
388,899
0
W
Poseidon
9,943
523
135
7
0
357,637
0
L
Neith
9,478
499
108
6
0
344,249
4
W
Ares
10,120
533
60
3
0
374,945
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role