Player Matchup

Merlin
Merlin
FarbaTosz
Merlin
Level 144
God Stats
12W - 12L
1,599 SR
Queue Stats
218W - 223L
1,566 Elo+
Solo
Hun Batz
Hun Batz
Lebioab
Hun Batz
Level 113
God Stats
6W - 3L
1,626 SR
Queue Stats
169W - 115L
1,690 Elo+
Party 2
Ne Zha
Ne Zha
oDESUo
Ne Zha
Level 156
God Stats
23W - 17L
1,659 SR
Queue Stats
289W - 196L
1,715 Elo+
Party 2
Team Averages
Level 138
1,628 SR
1,657 Elo+

VS

Team Averages
Level 105
1,606 SR
1,521 Elo+
Susano
Susano
FrttnKls
Susano
Level 27
God Stats
2W - 2L
1,639 SR
Queue Stats
6W - 13L
1,219 Elo+
Solo
Kuzenbo
Kuzenbo
SuperOrRT10
Kuzenbo
Level 139
God Stats
1W - 1L
1,586 SR
Queue Stats
33W - 31L
1,694 Elo+
Party 1
Baron Samedi
Baron Samedi
iTunes11
Baron Samedi
Level 149
God Stats
2W - 3L
1,593 SR
Queue Stats
23W - 16L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FarbaTosz
Merlin
19
2 / 3 / 7
15,538
575
20,493
21,785
8,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Lebioab
Hun Batz
19
4 / 4 / 11
16,901
626
13,343
19,612
19,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
oDESUo
Ne Zha
20
10 / 9 / 5
17,902
663
29,624
23,873
9,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FrttnKls
Susano
18
4 / 9 / 9
15,923
590
9,406
22,033
14,501
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
SuperOrRT10
Kuzenbo
20
6 / 3 / 9
16,252
602
27,422
36,007
69,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
iTunes11
Baron Samedi
20
6 / 5 / 5
16,289
603
18,289
20,781
15,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
16
Kills
16
16
Deaths
17
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
FarbaTosz
Merlin
2
3
7
1.83
L
Susano
FrttnKls
Susano
4
9
9
0.94
W
Hun Batz
Lebioab
Hun Batz
4
4
11
2.38
L
Kuzenbo
SuperOrRT10
Kuzenbo
6
3
9
3.5
L
Baron Samedi
iTunes11
Baron Samedi
6
5
5
1.7
W
Ne Zha
oDESUo
Ne Zha
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,460
Damage
55,117
65,270
Taken
78,821
37,778
Mitigated
99,356
21,256
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FarbaTosz
Merlin
20,493
1,056
316
9,813
21,785
8,505
1,510
13,429
7,311
99,764
0
L
Susano
FrttnKls
Susano
9,406
886
125
1,149
22,033
14,501
270
5,521
15,863
0
52,640
W
Hun Batz
Lebioab
Hun Batz
13,343
2,673
772
3,529
19,612
19,568
290
13,386
5,389
548
42,154
L
Kuzenbo
SuperOrRT10
Kuzenbo
27,422
7,958
0
6,179
36,007
69,644
661
12,220
21,895
59,663
0
L
Baron Samedi
iTunes11
Baron Samedi
18,289
996
2,169
2,579
20,781
15,211
1,307
2,719
17,502
88,271
0
W
Ne Zha
oDESUo
Ne Zha
29,624
5,581
0
6,826
23,873
9,705
831
16,524
6,273
0
105,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
48,464
357
Minions Killed
296
9
Camps Cleared
15
1,417,606
Distance Traveled
1,388,262
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,538
575
206
8
5
473,416
11
L
Susano
15,923
590
68
3
7
443,447
2
W
Hun Batz
16,901
626
47
2
1
433,457
2
L
Kuzenbo
16,252
602
67
2
3
495,794
6
L
Baron Samedi
16,289
603
161
6
5
449,021
2
W
Ne Zha
17,902
663
104
4
3
510,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role