Player Matchup

Sylvanus
Sylvanus
ElBanju
Sylvanus
Level 51
God Stats
5W - 5L
1,530 SR
Queue Stats
185W - 193L
1,439 Elo+
Party 1
The Morrigan
The Morrigan
JCoIesIaw
The Morrigan
Level 68
God Stats
13W - 19L
1,508 SR
Queue Stats
356W - 329L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JUNGLEDlFF
Tsukuyomi
Level 62
God Stats
16W - 3L
1,916 SR
Queue Stats
231W - 154L
1,637 Elo+
Party 2
Bellona
Bellona
kodaih
Bellona
Level 54
God Stats
55W - 25L
1,745 SR
Queue Stats
240W - 172L
1,611 Elo+
Party 2
Xbalanque
Xbalanque
the_eggman56
Xbalanque
Level 88
God Stats
5W - 4L
1,506 SR
Queue Stats
187W - 191L
1,411 Elo+
Party 1
Team Averages
Level 65
1,641 SR
1,517 Elo+

VS

Team Averages
Level 120
1,512 SR
1,485 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TEAMVHP
Janus
Level 128
God Stats
5W - 5L
1,591 SR
Queue Stats
134W - 140L
1,449 Elo+
Solo
Chernobog
Chernobog
noam1612
Chernobog
Level 120
God Stats
1W - 3L
1,449 SR
Queue Stats
177W - 199L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
raskoprasko
Kuzenbo
Level 88
God Stats
23W - 32L
1,448 SR
Queue Stats
493W - 504L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
tracylaflairr
Tsukuyomi
Level 122
God Stats
46W - 37L
1,571 SR
Queue Stats
371W - 349L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElBanju
Sylvanus
9
3 / 3 / 7
5,867
587
5,569
6,880
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Morrigan
JCoIesIaw
The Morrigan
11
6 / 0 / 4
6,550
655
4,105
3,585
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
JUNGLEDlFF
Tsukuyomi
12
6 / 0 / 4
7,191
719
4,996
4,471
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
kodaih
Bellona
11
3 / 0 / 1
6,483
648
2,816
4,475
3,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
the_eggman56
Xbalanque
10
4 / 2 / 7
6,116
612
5,057
6,424
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 6 / 0
5,121
512
3,631
8,615
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
TEAMVHP
Janus
7
0 / 3 / 0
4,636
464
1,435
2,856
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
noam1612
Chernobog
10
3 / 5 / 1
5,777
578
3,223
7,271
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
raskoprasko
Kuzenbo
9
1 / 5 / 3
5,019
502
4,247
8,629
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
tracylaflairr
Tsukuyomi
8
0 / 3 / 0
4,807
481
1,236
4,518
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
22
Kills
5
5
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
6
0
0.17
W
Sylvanus
ElBanju
Sylvanus
3
3
7
2.17
W
The Morrigan
JCoIesIaw
The Morrigan
6
0
4
8
W
Tsukuyomi
JUNGLEDlFF
Tsukuyomi
6
0
4
8
L
Janus
TEAMVHP
Janus
0
3
0
0
W
Bellona
kodaih
Bellona
3
0
1
3.5
L
Chernobog
noam1612
Chernobog
3
5
1
0.7
L
Kuzenbo
raskoprasko
Kuzenbo
1
5
3
0.5
W
Xbalanque
the_eggman56
Xbalanque
4
2
7
3.75
L
Tsukuyomi
tracylaflairr
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
13,772
25,835
Taken
31,889
13,510
Mitigated
11,948
8,629
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,631
1,321
0
856
8,615
2,342
0
1,662
6,953
25,404
0
W
Sylvanus
ElBanju
Sylvanus
5,569
2,493
147
2,288
6,880
5,505
516
2,166
4,714
16,878
5,993
W
The Morrigan
JCoIesIaw
The Morrigan
4,105
656
0
513
3,585
1,363
136
1,412
2,063
25,801
3,583
W
Tsukuyomi
JUNGLEDlFF
Tsukuyomi
4,996
1,618
0
1,385
4,471
1,385
0
902
3,545
0
43,068
L
Janus
TEAMVHP
Janus
1,435
72
0
306
2,856
650
32
908
1,948
19,484
0
W
Bellona
kodaih
Bellona
2,816
832
0
2,198
4,475
3,291
907
1,201
3,274
6,005
24,379
L
Chernobog
noam1612
Chernobog
3,223
1,708
0
1,609
7,271
2,286
0
3,081
4,190
0
27,919
L
Kuzenbo
raskoprasko
Kuzenbo
4,247
1,709
150
1,025
8,629
4,093
0
2,114
6,515
15,703
0
W
Xbalanque
the_eggman56
Xbalanque
5,057
2,135
0
2,098
6,424
1,966
88
3,462
2,926
0
25,993
L
Tsukuyomi
tracylaflairr
Tsukuyomi
1,236
119
0
402
4,518
2,577
0
1,152
3,366
0
18,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
25,360
309
Minions Killed
215
0
Camps Cleared
0
1,012,995
Distance Traveled
876,108
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,121
512
54
5
0
189,199
0
W
Sylvanus
5,867
587
35
4
0
166,464
1
W
The Morrigan
6,550
655
65
7
0
205,687
1
W
Tsukuyomi
7,191
719
85
9
0
252,791
2
L
Janus
4,636
464
31
3
0
130,596
2
W
Bellona
6,483
648
73
7
0
210,539
1
L
Chernobog
5,777
578
62
6
0
162,374
2
L
Kuzenbo
5,019
502
24
2
0
203,108
3
W
Xbalanque
6,116
612
51
5
0
177,514
0
L
Tsukuyomi
4,807
481
44
4
0
190,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role