Player Matchup

Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold IV
Delanerro
Artemis
Gold IV
Level 68
God Stats
16W - 13L
1,669 SR
Queue Stats
21W - 24L
1,448 MMR
Party 1
Fenrir
Fenrir
Platinum V
Vizart
Fenrir
Platinum V
Level 160
God Stats
0W - 2L
1,908 SR
Queue Stats
42W - 36L
1,778 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,692 SR
1,575 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,655 SR
2,032 MMR
Morgan Le Fay
Morgan Le Fay
Silver III
 
Morgan Le Fay
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum III
Noctambul0
Odin
Platinum III
Level 160
God Stats
3W - 1L
1,679 SR
Queue Stats
54W - 33L
2,218 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
pedroboy2004
Gilgamesh
Diamond IV
Level 61
God Stats
8W - 2L
1,785 SR
Queue Stats
71W - 16L
2,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 3 / 2
9,299
620
14,676
6,928
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Delanerro
Artemis
13
2 / 7 / 4
9,383
626
11,154
15,015
5,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Vizart
Fenrir
12
2 / 7 / 4
8,935
596
8,962
18,791
16,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
BacchusGebHou YiSolThoth

VS

Bans
OlorunChang'eRaijinPersephoneZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 5 / 9
9,688
646
5,856
10,090
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 2 / 10
10,713
714
10,180
15,059
11,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
pedroboy2004
Gilgamesh
16
10 / 0 / 7
11,889
793
18,153
20,275
18,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
17
17
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
2
1.33
W
Morgan Le Fay
 
Morgan Le Fay
1
5
9
1.1
L
Artemis
Delanerro
Artemis
2
7
4
0.57
W
6
2
10
5.5
L
Fenrir
Vizart
Fenrir
2
7
4
0.57
W
Gilgamesh
pedroboy2004
Gilgamesh
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,792
Damage
34,189
40,734
Taken
45,424
23,549
Mitigated
33,995
7,310
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,676
632
0
485
6,928
2,306
71
1,621
4,816
41,818
0
W
Morgan Le Fay
 
Morgan Le Fay
5,856
454
0
646
10,090
3,669
675
3,953
5,839
36,591
0
L
Artemis
Delanerro
Artemis
11,154
4,370
0
3,155
15,015
5,071
213
2,421
11,873
0
29,855
W
10,180
1,454
0
3,112
15,059
11,742
878
4,562
10,191
6,970
24,822
L
Fenrir
Vizart
Fenrir
8,962
1,178
438
3,232
18,791
16,172
27
4,262
13,064
7,857
14,809
W
Gilgamesh
pedroboy2004
Gilgamesh
18,153
5,368
0
6,281
20,275
18,584
1,216
8,092
11,629
0
47,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
32,290
150
Minions Killed
165
3
Camps Cleared
9
775,144
Distance Traveled
868,110
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,299
620
71
5
0
267,900
0
W
Morgan Le Fay
9,688
646
73
5
2
243,705
1
L
Artemis
9,383
626
54
4
3
236,626
5
W
Odin
10,713
714
42
3
2
312,366
6
L
Fenrir
8,935
596
25
2
0
270,618
1
W
Gilgamesh
11,889
793
50
3
5
312,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role