Player Matchup

Athena
Athena
Gold II
Hyvivn
Athena
Gold II
Level 148
God Stats
8W - 4L
1,750 SR
Queue Stats
306W - 295L
1,554 MMR
Solo
Charybdis
Charybdis
Platinum III
InjuredMuffin6
Charybdis
Platinum III
Level 123
God Stats
2W - 1L
1,857 SR
Queue Stats
368W - 378L
1,761 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Jet-lou56
Zhong Kui
Diamond IV
Level 160
God Stats
43W - 38L
1,649 SR
Queue Stats
496W - 487L
2,093 MMR
Solo
Thanatos
Thanatos
Diamond IV
TôgataMirio
Thanatos
Diamond IV
Level 63
God Stats
11W - 4L
1,845 SR
Queue Stats
38W - 14L
2,401 MMR
Solo
Persephone
Persephone
Masters
jarnos005
Persephone
Masters
Level 127
God Stats
27W - 18L
1,620 SR
Queue Stats
148W - 114L
3,002 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,744 SR
2,162 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,635 SR
2,163 MMR
Hachiman
Hachiman
Diamond III
I Lithior I
Hachiman
Diamond III
Level 160
God Stats
18W - 10L
1,730 SR
Queue Stats
145W - 117L
2,371 MMR
Solo
Cerberus
Cerberus
Diamond V
LagasaurusRx177
Cerberus
Diamond V
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
454W - 431L
1,961 MMR
Solo
Scylla
Scylla
Masters
Osomono13
Scylla
Masters
Level 128
God Stats
12W - 13L
1,552 SR
Queue Stats
364W - 364L
2,619 MMR
Solo
Nemesis
Nemesis
Diamond II
SkiuZz__
Nemesis
Diamond II
Level 85
God Stats
59W - 24L
1,850 SR
Queue Stats
292W - 257L
2,341 MMR
Solo
Sobek
Sobek
Gold I
mariomartiinezz
Sobek
Gold I
Level 119
God Stats
27W - 30L
1,542 SR
Queue Stats
613W - 609L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hyvivn
Athena
19
4 / 3 / 5
12,437
461
7,541
20,174
23,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
InjuredMuffin6
Charybdis
20
1 / 9 / 4
13,034
483
6,569
24,198
7,294
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Jet-lou56
Zhong Kui
19
1 / 6 / 3
13,162
487
20,238
24,707
13,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TôgataMirio
Thanatos
20
6 / 5 / 4
14,003
519
15,458
20,251
10,531
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
jarnos005
Persephone
20
1 / 7 / 2
13,852
513
15,734
17,619
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
FenrirArtioGilgameshGebOdin

VS

Bans
LokiBacchusSusanoKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I Lithior I
Hachiman
20
3 / 5 / 15
15,298
567
19,463
24,516
7,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
20
5 / 1 / 8
15,479
573
10,815
20,825
23,278
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Osomono13
Scylla
20
2 / 4 / 7
15,897
589
9,452
15,301
5,757
Nemesis
SkiuZz__
Nemesis
20
13 / 3 / 7
16,225
601
23,118
20,055
7,582
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 1 / 15
14,980
555
11,627
26,102
36,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
13
Kills
30
30
Deaths
14
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Athena
Hyvivn
Athena
4
3
5
2.17
W
Hachiman
I Lithior I
Hachiman
3
5
15
2.1
L
Charybdis
InjuredMuffin6
Charybdis
1
9
4
0.33
L
Zhong Kui
Jet-lou56
Zhong Kui
1
6
3
0.42
W
Cerberus
5
1
8
9
W
Scylla
Osomono13
Scylla
2
4
7
1.38
W
Nemesis
SkiuZz__
Nemesis
13
3
7
5.5
L
Thanatos
TôgataMirio
Thanatos
6
5
4
1.6
L
Persephone
jarnos005
Persephone
1
7
2
0.29
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,540
Damage
74,475
106,949
Taken
106,799
60,352
Mitigated
80,986
41,835
Healing
43,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Hyvivn
Athena
7,541
1,959
0
3,134
20,174
23,924
0
7,551
12,579
47,198
0
W
Hachiman
I Lithior I
Hachiman
19,463
11,220
0
14,163
24,516
7,783
1,226
7,732
16,704
0
158,685
L
Charybdis
InjuredMuffin6
Charybdis
6,569
3,200
0
7,116
24,198
7,294
3,172
3,876
20,322
0
108,365
L
Zhong Kui
Jet-lou56
Zhong Kui
20,238
1,412
0
7,431
24,707
13,655
936
9,728
14,979
96,545
0
W
Cerberus
10,815
494
0
7,432
20,825
23,278
372
12,622
8,054
94,035
0
W
Scylla
Osomono13
Scylla
9,452
375
0
3,392
15,301
5,757
0
9,027
6,096
139,873
0
W
Nemesis
SkiuZz__
Nemesis
23,118
10,520
0
7,104
20,055
7,582
4,558
8,287
11,644
0
135,280
L
Thanatos
TôgataMirio
Thanatos
15,458
4,585
0
19,840
20,251
10,531
0
5,295
14,948
0
127,132
L
Persephone
jarnos005
Persephone
15,734
625
241
4,073
17,619
4,948
0
8,466
8,937
116,622
0
W
11,627
686
0
11,337
26,102
36,586
300
9,440
16,470
44,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,488
Gold Earned
77,879
838
Minions Killed
836
0
Camps Cleared
0
2,528,460
Distance Traveled
2,782,721
40
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,437
461
81
3
0
581,867
9
W
Hachiman
15,298
567
194
7
0
490,677
3
L
Charybdis
13,034
483
192
7
0
415,194
4
L
Zhong Kui
13,162
487
191
7
0
435,281
8
W
Cerberus
15,479
573
200
7
0
524,765
11
W
Scylla
15,897
589
251
9
0
532,351
11
W
Nemesis
16,225
601
153
6
0
625,012
1
L
Thanatos
14,003
519
153
6
0
594,035
10
L
Persephone
13,852
513
221
8
0
502,083
9
W
Sobek
14,980
555
38
1
0
609,916
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role