Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Eblo228
Rama
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fir3bal1
Cu Chulainn
Level 148
God Stats
2W - 0L
1,736 SR
Queue Stats
243W - 211L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Frosthunt
Morgan Le Fay
Level 139
God Stats
11W - 6L
1,649 SR
Queue Stats
45W - 44L
1,480 Elo+
Solo
Fenrir
Fenrir
Poooooor
Fenrir
Level 43
God Stats
14W - 12L
1,571 SR
Queue Stats
211W - 203L
1,584 Elo+
Solo
Team Averages
Level 89
1,591 SR
1,510 Elo+

VS

Team Averages
Level 93
1,501 SR
1,506 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IFOi420
Thanatos
Level 65
God Stats
11W - 6L
1,571 SR
Queue Stats
361W - 332L
1,570 Elo+
Solo
Chaac
Chaac
gormorrd
Chaac
Level 89
God Stats
2W - 1L
1,516 SR
Queue Stats
239W - 212L
1,445 Elo+
Solo
Xbalanque
Xbalanque
luiscuesco
Xbalanque
Level 65
God Stats
4W - 9L
1,415 SR
Queue Stats
89W - 80L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 3
6,823
455
4,336
7,879
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Eblo228
Rama
12
1 / 2 / 0
6,276
418
3,631
11,076
3,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Fir3bal1
Cu Chulainn
12
2 / 5 / 3
7,248
483
4,523
11,760
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Frosthunt
Morgan Le Fay
14
6 / 2 / 6
8,789
586
10,404
9,315
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Poooooor
Fenrir
15
13 / 3 / 6
9,746
650
15,206
13,103
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 7 / 2
7,576
505
3,859
6,792
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
11
3 / 2 / 6
7,352
490
5,276
11,499
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
IFOi420
Thanatos
14
5 / 7 / 2
9,114
608
5,775
11,583
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
gormorrd
Chaac
13
3 / 4 / 5
7,858
524
6,739
12,886
9,393
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
luiscuesco
Xbalanque
12
1 / 3 / 4
7,138
476
13,522
9,772
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
23
Kills
14
14
Deaths
23
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
3
1.25
L
Thoth
 
Thoth
2
7
2
0.43
L
Bacchus
 
Bacchus
3
2
6
3
W
Rama
Eblo228
Rama
1
2
0
0.5
W
Cu Chulainn
Fir3bal1
Cu Chulainn
2
5
3
0.7
W
Morgan Le Fay
Frosthunt
Morgan Le Fay
6
2
6
4.5
L
Thanatos
IFOi420
Thanatos
5
7
2
0.86
W
Fenrir
Poooooor
Fenrir
13
3
6
5.33
L
Chaac
gormorrd
Chaac
3
4
5
1.38
L
Xbalanque
luiscuesco
Xbalanque
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,100
Damage
35,171
53,133
Taken
52,532
25,760
Mitigated
29,611
18,873
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,336
1,150
2,211
3,677
7,879
6,643
0
1,494
6,385
26,203
8,227
L
Thoth
 
Thoth
3,859
458
0
459
6,792
1,479
0
2,139
4,653
27,479
0
L
Bacchus
 
Bacchus
5,276
979
827
3,063
11,499
11,841
0
3,476
7,562
12,951
0
W
Rama
Eblo228
Rama
3,631
2,795
0
3,442
11,076
3,350
450
1,593
9,443
0
29,524
W
Cu Chulainn
Fir3bal1
Cu Chulainn
4,523
664
0
3,178
11,760
7,249
21
934
10,416
1,408
31,181
W
Morgan Le Fay
Frosthunt
Morgan Le Fay
10,404
1,587
109
2,415
9,315
3,549
802
2,476
6,543
61,899
0
L
Thanatos
IFOi420
Thanatos
5,775
1,715
0
7,333
11,583
4,487
0
2,369
9,201
0
41,531
W
Fenrir
Poooooor
Fenrir
15,206
3,634
0
3,841
13,103
4,969
0
2,148
10,606
0
61,797
L
Chaac
gormorrd
Chaac
6,739
1,528
0
4,564
12,886
9,393
698
2,676
9,525
0
41,941
L
Xbalanque
luiscuesco
Xbalanque
13,522
2,903
0
2,687
9,772
2,411
342
3,763
5,905
0
60,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,882
Gold Earned
39,038
422
Minions Killed
343
0
Camps Cleared
0
1,312,346
Distance Traveled
1,339,251
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,823
455
74
5
0
236,029
4
L
Thoth
7,576
505
68
5
0
265,839
3
L
Bacchus
7,352
490
22
1
0
320,352
3
W
Rama
6,276
418
62
4
0
286,610
5
W
Cu Chulainn
7,248
483
72
5
0
220,153
6
W
Morgan Le Fay
8,789
586
107
7
0
266,100
3
L
Thanatos
9,114
608
76
5
0
254,870
1
W
Fenrir
9,746
650
107
7
0
303,454
6
L
Chaac
7,858
524
73
5
0
240,195
5
L
Xbalanque
7,138
476
104
7
0
257,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role