Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum I
ChAiNZYCheeks
Olorun
Platinum I
Level 69
God Stats
11W - 6L
1,646 SR
Queue Stats
188W - 177L
1,899 MMR
Solo
Anubis
Anubis
Diamond V
Elxungo69
Anubis
Diamond V
Level 88
God Stats
3W - 0L
1,604 SR
Queue Stats
271W - 251L
2,079 MMR
Solo
Mulan
Mulan
Diamond V
PistaletovNach
Mulan
Diamond V
Level 125
God Stats
23W - 22L
1,529 SR
Queue Stats
746W - 775L
1,869 MMR
Solo
Arachne
Arachne
Diamond V
errou
Arachne
Diamond V
Level 87
God Stats
4W - 4L
1,790 SR
Queue Stats
146W - 123L
2,046 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 88
1,614 SR
1,879 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,592 SR
1,944 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond III
RandomPortalMan
Thanatos
Diamond III
Level 158
God Stats
2W - 2L
1,633 SR
Queue Stats
190W - 165L
2,416 MMR
Solo
Geb
Geb
Platinum I
SailorSekai
Geb
Platinum I
Level 73
God Stats
3W - 4L
1,497 SR
Queue Stats
239W - 235L
1,955 MMR
Solo
Apollo
Apollo
Platinum IV
TaTaT
Apollo
Platinum IV
Level 156
God Stats
15W - 10L
1,698 SR
Queue Stats
103W - 90L
1,850 MMR
Solo
Kukulkan
Kukulkan
Diamond III
Лукашеночка
Kukulkan
Diamond III
Level 82
God Stats
30W - 24L
1,630 SR
Queue Stats
231W - 225L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
9 / 1 / 2
12,417
690
11,201
10,762
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 9
9,543
530
4,455
12,281
13,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
Elxungo69
Anubis
17
5 / 2 / 5
11,590
644
11,669
12,190
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 7
11,433
635
9,869
17,862
13,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
errou
Arachne
18
6 / 3 / 5
12,158
675
7,870
16,957
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Morgan Le FayTiamatArtioLokiPersephone

VS

Bans
UllrOdinAgniAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 6 / 0
7,907
439
3,117
10,009
5,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
5 / 5 / 2
8,822
490
9,868
14,332
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 5
8,096
450
4,539
13,210
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
TaTaT
Apollo
15
2 / 4 / 4
9,279
516
6,356
12,605
2,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 5 / 3
9,129
507
10,738
8,661
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
23
Kills
12
12
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
2
10
L
Baron Samedi
 
Baron Samedi
1
6
0
0.17
W
0
3
9
1.5
W
Anubis
Elxungo69
Anubis
5
2
5
3.75
W
3
3
7
2.17
L
Thanatos
5
5
2
1.2
L
1
3
5
1.17
L
Apollo
TaTaT
Apollo
2
4
4
1
W
Arachne
errou
Arachne
6
3
5
2.83
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,064
Damage
34,618
70,052
Taken
58,817
44,560
Mitigated
27,444
40,296
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,201
7,073
0
6,284
10,762
4,011
2,195
2,450
8,281
0
108,257
L
Baron Samedi
 
Baron Samedi
3,117
171
0
2,186
10,009
5,788
314
1,400
8,609
37,626
0
W
4,455
1,768
2,265
5,058
12,281
13,805
2,039
4,302
7,818
42,174
0
W
Anubis
Elxungo69
Anubis
11,669
839
0
6,552
12,190
5,502
2,228
4,013
7,950
78,406
0
W
9,869
2,093
0
9,560
17,862
13,370
1,677
4,917
12,861
0
65,357
L
Thanatos
9,868
2,781
0
11,138
14,332
4,685
0
3,895
10,437
0
60,993
L
4,539
542
0
1,817
13,210
10,890
0
4,578
8,632
19,431
0
L
Apollo
TaTaT
Apollo
6,356
3,511
0
2,212
12,605
2,608
0
3,269
9,336
0
60,285
W
Arachne
errou
Arachne
7,870
4,840
0
10,577
16,957
7,872
965
2,904
13,987
0
91,423
L
10,738
406
0
1,412
8,661
3,473
0
2,982
5,679
68,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,141
Gold Earned
43,233
633
Minions Killed
480
0
Camps Cleared
0
1,828,677
Distance Traveled
1,732,866
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,417
690
169
9
0
352,267
9
L
Baron Samedi
7,907
439
74
4
0
300,051
4
W
Olorun
9,543
530
67
4
0
351,507
5
W
Anubis
11,590
644
138
8
0
332,294
3
W
Mulan
11,433
635
114
6
0
364,822
0
L
Thanatos
8,822
490
101
6
0
385,812
4
L
Geb
8,096
450
30
2
0
361,016
7
L
Apollo
9,279
516
130
7
0
329,548
6
W
Arachne
12,158
675
145
8
0
427,787
13
L
Kukulkan
9,129
507
145
8
0
356,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role