Player Matchup

Cerberus
Cerberus
MNetowNoobX
Cerberus
Level 29
God Stats
1W - 4L
1,246 SR
Queue Stats
173W - 191L
1,429 Elo+
Party 4
Thanatos
Thanatos
Myth97
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 23L
1,397 Elo+
Party 4
Izanami
Izanami
RedTenko
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,355 Elo+
Party 1
Vamana
Vamana
butterboy987
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Sun Wukong
Sun Wukong
天雷无妄
Sun Wukong
Level 8
God Stats
5W - 6L
1,311 SR
Queue Stats
25W - 26L
1,344 Elo+
Solo
Team Averages
Level 15
1,411 SR
1,438 Elo+

VS

Team Averages
Level 18
1,501 SR
1,445 Elo+
Geb
Geb
Momotyl
Geb
Level 3
God Stats
6W - 2L
1,728 SR
Queue Stats
9W - 8L
1,710 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SCOOPSandMELTS
Morgan Le Fay
Level 24
God Stats
8W - 9L
1,277 SR
Queue Stats
42W - 61L
1,303 Elo+
Party 3
Neith
Neith
TTVGrandPaZac
Neith
Level 6
God Stats
6W - 1L
1,632 SR
Queue Stats
8W - 8L
1,409 Elo+
Party 2
Ymir
Ymir
TooManySpots
Ymir
Level 28
God Stats
15W - 19L
1,420 SR
Queue Stats
41W - 49L
1,404 Elo+
Party 3
Fenrir
Fenrir
Wuebit01278
Fenrir
Level 28
God Stats
9W - 9L
1,447 SR
Queue Stats
110W - 132L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MNetowNoobX
Cerberus
15
2 / 6 / 3
9,351
407
8,077
19,436
18,959
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Myth97
Thanatos
16
5 / 7 / 5
10,624
462
12,872
21,761
8,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
RedTenko
Izanami
16
2 / 9 / 0
10,095
439
5,198
20,484
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
14
3 / 7 / 2
9,670
420
9,177
18,207
8,667
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
天雷无妄
Sun Wukong
14
1 / 9 / 4
9,533
414
7,870
21,747
18,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
4 / 0 / 22
10,962
477
10,292
22,233
28,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
SCOOPSandMELTS
Morgan Le Fay
17
6 / 6 / 8
11,475
499
12,641
12,855
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
14 / 2 / 6
12,512
544
25,384
12,351
5,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 15
11,571
503
11,977
15,049
16,325
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
10 / 2 / 10
12,500
543
16,596
18,185
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
13
Kills
38
38
Deaths
13
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cerberus
MNetowNoobX
Cerberus
2
6
3
0.58
W
Geb
4
0
22
15
L
Thanatos
Myth97
Thanatos
5
7
5
1.07
L
Izanami
RedTenko
Izanami
2
9
0
0.22
W
Morgan Le Fay
SCOOPSandMELTS
Morgan Le Fay
6
6
8
1.67
W
14
2
6
8.5
W
4
3
15
3.83
W
Fenrir
10
2
10
7.5
L
Vamana
3
7
2
0.57
L
Sun Wukong
天雷无妄
Sun Wukong
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,194
Damage
76,890
101,635
Taken
80,673
60,872
Mitigated
63,881
29,855
Healing
20,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
MNetowNoobX
Cerberus
8,077
286
0
2,983
19,436
18,959
494
6,170
13,156
47,948
0
W
Geb
10,292
1,155
244
4,444
22,233
28,001
974
3,833
18,217
27,781
0
L
Thanatos
Myth97
Thanatos
12,872
3,364
0
15,266
21,761
8,224
0
7,875
13,516
0
61,161
L
Izanami
RedTenko
Izanami
5,198
2,406
0
4,093
20,484
6,428
807
5,613
14,827
0
76,751
W
Morgan Le Fay
SCOOPSandMELTS
Morgan Le Fay
12,641
920
384
1,984
12,855
4,978
1,447
29
12,780
50,422
0
W
25,384
14,451
0
2,827
12,351
5,621
5,747
1,329
10,932
0
87,692
W
11,977
1,943
0
2,645
15,049
16,325
1,338
1,537
12,854
67,303
0
W
Fenrir
16,596
4,563
0
8,108
18,185
8,956
2,614
1,349
16,694
0
87,306
L
Vamana
9,177
4,473
0
3,045
18,207
8,667
0
6,372
11,561
0
31,203
L
Sun Wukong
天雷无妄
Sun Wukong
7,870
818
118
4,350
21,747
18,594
0
8,074
13,529
0
45,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
59,020
442
Minions Killed
505
0
Camps Cleared
0
1,968,741
Distance Traveled
2,125,393
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,351
407
95
4
0
391,191
0
W
Geb
10,962
477
35
2
0
451,215
4
L
Thanatos
10,624
462
98
4
0
448,060
3
L
Izanami
10,095
439
130
6
0
328,255
0
W
Morgan Le Fay
11,475
499
86
4
0
415,869
0
W
Neith
12,512
544
150
7
0
378,003
3
W
Ymir
11,571
503
123
5
0
426,268
4
W
Fenrir
12,500
543
111
5
0
454,038
6
L
Vamana
9,670
420
54
2
0
432,495
0
L
Sun Wukong
9,533
414
65
3
0
368,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role