Player Matchup

Zeus
Zeus
K1ngFl1ppyN1ps
Zeus
Level 25
God Stats
0W - 2L
1,355 SR
Queue Stats
75W - 69L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
OMGItsHarryy
Sylvanus
Level 130
God Stats
41W - 19L
1,762 SR
Queue Stats
546W - 335L
1,627 Elo+
Party 1
Xbalanque
Xbalanque
SoSmooth
Xbalanque
Level 127
God Stats
1W - 1L
1,548 SR
Queue Stats
203W - 182L
1,590 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SquireAngel
Kumbhakarna
Level 129
God Stats
0W - 2L
1,413 SR
Queue Stats
74W - 80L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
Standupbruce
Ao Kuang
Level 149
God Stats
24W - 21L
1,563 SR
Queue Stats
605W - 668L
1,523 Elo+
Party 1
Team Averages
Level 112
1,528 SR
1,544 Elo+

VS

Team Averages
Level 87
1,507 SR
1,457 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CH4OSXHUNTER1337
Ymir
Level 21
God Stats
3W - 1L
1,498 SR
Queue Stats
11W - 23L
1,246 Elo+
Party 3
Arachne
Arachne
TINGhuaRANGWOkk
Arachne
Level 160
God Stats
2W - 0L
1,637 SR
Queue Stats
173W - 156L
1,683 Elo+
Party 2
Sol
Sol
V_forr_Vendettaa
Sol
Level 87
God Stats
37W - 45L
1,399 SR
Queue Stats
220W - 254L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
9,349
492
12,952
14,590
5,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
OMGItsHarryy
Sylvanus
15
1 / 7 / 7
9,440
497
7,756
16,888
16,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
SoSmooth
Xbalanque
14
3 / 5 / 5
9,205
484
12,305
14,879
4,388
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
SquireAngel
Kumbhakarna
13
3 / 2 / 8
9,108
479
4,675
14,539
12,325
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Standupbruce
Ao Kuang
16
5 / 7 / 3
9,784
515
10,367
16,697
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
6 / 2 / 1
10,454
550
8,535
13,583
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
16
6 / 2 / 8
10,407
548
18,544
15,283
12,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 2 / 5
8,456
445
1,520
10,447
6,532
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
13 / 7 / 4
11,795
621
18,584
20,815
10,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 8
10,390
547
11,879
15,152
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
17
Kills
28
28
Deaths
17
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
2
1
3.25
W
Baron Samedi
 
Baron Samedi
6
2
8
5
W
0
2
5
1.25
L
5
7
3
0.93
L
Sylvanus
OMGItsHarryy
Sylvanus
1
7
7
0.64
L
Xbalanque
SoSmooth
Xbalanque
3
5
5
1.1
L
Kumbhakarna
SquireAngel
Kumbhakarna
3
2
8
3.5
L
Ao Kuang
Standupbruce
Ao Kuang
5
7
3
0.93
W
13
7
4
2.14
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,055
Damage
59,062
77,593
Taken
75,280
44,976
Mitigated
39,720
20,202
Healing
35,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,535
3,598
0
5,321
13,583
4,643
910
3,148
10,435
0
79,929
W
Baron Samedi
 
Baron Samedi
18,544
881
399
7,739
15,283
12,294
0
7,717
7,566
69,784
0
W
1,520
350
2,189
2,798
10,447
6,532
0
3,703
6,744
18,157
0
L
12,952
2,745
0
3,580
14,590
5,041
110
6,917
7,673
51,187
0
L
Sylvanus
OMGItsHarryy
Sylvanus
7,756
1,636
1,303
3,693
16,888
16,611
800
6,474
10,414
43,183
11,861
L
Xbalanque
SoSmooth
Xbalanque
12,305
6,423
0
1,934
14,879
4,388
0
3,141
11,738
0
59,693
L
Kumbhakarna
SquireAngel
Kumbhakarna
4,675
245
2,736
2,485
14,539
12,325
0
6,977
7,562
22,608
0
L
Ao Kuang
Standupbruce
Ao Kuang
10,367
2,609
0
4,471
16,697
6,611
0
7,877
8,820
49,055
9,004
W
18,584
11,874
0
9,732
20,815
10,285
16
9,080
11,735
0
82,655
W
11,879
2,254
0
6,988
15,152
5,966
2,882
10,998
4,154
59,796
5,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
51,502
403
Minions Killed
520
0
Camps Cleared
0
1,678,830
Distance Traveled
1,788,884
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,454
550
152
8
0
365,668
5
W
Baron Samedi
10,407
548
123
6
0
362,112
6
W
Ymir
8,456
445
23
1
0
361,606
5
L
Zeus
9,349
492
84
4
0
307,807
7
L
Sylvanus
9,440
497
93
5
0
300,828
1
L
Xbalanque
9,205
484
106
6
0
344,334
2
L
Kumbhakarna
9,108
479
21
1
0
381,989
6
L
Ao Kuang
9,784
515
99
5
0
343,872
9
W
Arachne
11,795
621
107
6
0
384,404
5
W
Sol
10,390
547
115
6
0
315,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role