Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Joseline17
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Nemesis
Nemesis
Xx_Dreckiger_Dan
Nemesis
Level 29
God Stats
3W - 4L
1,461 SR
Queue Stats
130W - 139L
1,472 Elo+
Solo
Olorun
Olorun
Yogikas
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,607 Elo+
Solo
Ymir
Ymir
mariof3la17
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 20
1,492 SR
1,516 Elo+

VS

Team Averages
Level 17
1,634 SR
1,431 Elo+
Odin
Odin
Poreticoave
Odin
Level 14
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 4L
1,009 Elo+
Solo
Cthulhu
Cthulhu
Vanishing_Space
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
iSly_op
Arachne
Level 16
God Stats
5W - 4L
1,755 SR
Queue Stats
150W - 133L
1,562 Elo+
Solo
Ullr
Ullr
ikhrmn
Ullr
Level 27
God Stats
5W - 2L
1,542 SR
Queue Stats
62W - 58L
1,551 Elo+
Solo
Hel
Hel
itsZusa
Hel
Level 27
God Stats
3W - 1L
1,648 SR
Queue Stats
80W - 58L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 1 / 5
5,375
538
3,138
6,358
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Joseline17
Chernobog
7
2 / 2 / 0
5,166
517
2,120
4,009
999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
4 / 4 / 1
5,636
564
5,530
7,897
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Yogikas
Olorun
8
0 / 3 / 2
4,912
491
2,338
4,893
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 2 / 0
4,537
454
637
4,492
2,020
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,612
461
1,799
4,534
2,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 3
4,757
476
1,559
5,233
2,411
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
iSly_op
Arachne
11
5 / 1 / 1
6,542
654
5,596
6,020
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
ikhrmn
Ullr
10
2 / 1 / 0
5,737
574
2,657
5,023
1,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
12
5 / 0 / 1
6,784
678
6,005
5,705
2,511
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
12
12
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
5
2.5
L
Chernobog
Joseline17
Chernobog
2
2
0
1
W
0
2
2
0.5
W
0
3
3
0.5
L
4
4
1
1.13
L
Olorun
Yogikas
Olorun
0
3
2
0.33
W
Arachne
iSly_op
Arachne
5
1
1
5.5
W
Ullr
ikhrmn
Ullr
2
1
0
2
W
Hel
5
0
1
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
17,616
27,649
Taken
26,515
11,274
Mitigated
11,198
6,772
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,138
540
0
1,958
6,358
3,673
72
1,693
4,472
20,114
0
L
Chernobog
Joseline17
Chernobog
2,120
1,482
0
439
4,009
999
407
446
3,525
0
18,092
W
1,799
229
0
622
4,534
2,543
0
1,219
3,315
0
8,766
W
1,559
600
0
662
5,233
2,411
189
1,478
3,755
11,099
0
L
5,530
2,541
0
2,275
7,897
3,309
0
1,448
6,244
0
36,613
L
Olorun
Yogikas
Olorun
2,338
752
99
1,708
4,893
1,273
31
1,106
3,704
19,810
0
W
Arachne
iSly_op
Arachne
5,596
3,609
0
2,621
6,020
2,472
0
1,443
4,577
0
37,748
W
Ullr
ikhrmn
Ullr
2,657
1,378
0
2,118
5,023
1,261
0
766
4,257
0
31,100
W
Hel
6,005
868
1,309
3,868
5,705
2,511
306
1,362
4,343
39,319
0
L
637
0
0
293
4,492
2,020
0
2,871
1,621
13,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,626
Gold Earned
28,432
207
Minions Killed
258
0
Camps Cleared
0
880,402
Distance Traveled
1,005,880
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,375
538
23
2
0
188,338
2
L
Chernobog
5,166
517
45
5
0
157,120
0
W
Odin
4,612
461
20
2
0
189,432
0
W
Cthulhu
4,757
476
20
2
0
211,433
0
L
Nemesis
5,636
564
60
6
0
178,662
0
L
Olorun
4,912
491
55
6
0
165,928
3
W
Arachne
6,542
654
72
7
0
231,667
5
W
Ullr
5,737
574
70
7
0
179,513
0
W
Hel
6,784
678
76
8
0
193,835
1
L
Ymir
4,537
454
24
2
0
190,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role