Player Matchup

Baron Samedi
Baron Samedi
FeelTheBurN
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 1
Tyr
Tyr
Royalminiman
Tyr
Level 134
God Stats
1W - 0L
1,287 SR
Queue Stats
143W - 163L
1,455 Elo+
Solo
Jormungandr
Jormungandr
Tarnis
Jormungandr
Level 152
God Stats
2W - 0L
1,747 SR
Queue Stats
97W - 103L
1,494 Elo+
Party 2
Izanami
Izanami
TribeCore
Izanami
Level 160
God Stats
3W - 2L
1,447 SR
Queue Stats
141W - 148L
1,486 Elo+
Party 2
Da Ji
Da Ji
thelarsson96
Da Ji
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 23L
1,459 Elo+
Party 1
Team Averages
Level 113
1,496 SR
1,479 Elo+

VS

Team Averages
Level 104
1,538 SR
1,531 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Nidhalz
Baron Samedi
Level 125
God Stats
7W - 6L
1,695 SR
Queue Stats
463W - 442L
1,620 Elo+
Solo
Da Ji
Da Ji
Ovruch
Da Ji
Level 122
God Stats
1W - 3L
1,413 SR
Queue Stats
391W - 408L
1,539 Elo+
Solo
Xbalanque
Xbalanque
ettkatthej
Xbalanque
Level 119
God Stats
2W - 3L
1,661 SR
Queue Stats
421W - 386L
1,534 Elo+
Solo
Cernunnos
Cernunnos
ОтецИлья
Cernunnos
Level 89
God Stats
1W - 2L
1,419 SR
Queue Stats
69W - 73L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FeelTheBurN
Baron Samedi
18
7 / 3 / 21
10,729
894
13,080
10,491
9,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 5 / 20
10,039
837
11,331
19,893
21,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Tarnis
Jormungandr
17
4 / 3 / 21
10,852
904
9,622
19,467
25,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TribeCore
Izanami
18
11 / 3 / 14
11,576
965
17,615
12,757
5,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 5 / 17
9,390
783
5,777
11,953
5,937
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
2 / 6 / 13
9,409
784
9,350
10,485
4,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Nidhalz
Baron Samedi
17
8 / 4 / 5
10,497
875
15,787
10,954
9,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Ovruch
Da Ji
14
2 / 6 / 13
8,669
722
8,858
13,739
17,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
ettkatthej
Xbalanque
14
2 / 8 / 10
8,513
709
12,987
13,634
7,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
16
5 / 6 / 12
9,867
822
14,095
12,748
5,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
72
30
Kills
19
19
Deaths
30
93
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
13
1.42
W
Baron Samedi
FeelTheBurN
Baron Samedi
7
3
21
5.83
L
Baron Samedi
Nidhalz
Baron Samedi
8
4
5
2.63
L
Da Ji
Ovruch
Da Ji
2
6
13
1.42
W
5
5
20
3
W
Jormungandr
Tarnis
Jormungandr
4
3
21
4.83
W
Izanami
TribeCore
Izanami
11
3
14
6
L
Xbalanque
ettkatthej
Xbalanque
2
8
10
0.88
W
3
5
17
2.3
L
Cernunnos
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,425
Damage
61,077
74,561
Taken
61,560
68,606
Mitigated
43,689
26,780
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,350
2,707
1,023
732
10,485
4,268
1,210
4,796
5,689
0
18,497
W
Baron Samedi
FeelTheBurN
Baron Samedi
13,080
787
5,091
2,398
10,491
9,546
696
2,190
8,301
23,638
0
L
Baron Samedi
Nidhalz
Baron Samedi
15,787
621
3,232
3,110
10,954
9,247
613
5,704
5,250
26,274
0
L
Da Ji
Ovruch
Da Ji
8,858
1,298
1,438
2,205
13,739
17,543
337
6,288
7,451
0
12,419
W
11,331
1,805
1,779
4,676
19,893
21,918
506
4,000
15,893
6,742
17,664
W
Jormungandr
Tarnis
Jormungandr
9,622
1,734
1,572
3,703
19,467
25,971
656
4,733
14,734
23,378
0
W
Izanami
TribeCore
Izanami
17,615
9,715
1,427
3,232
12,757
5,234
2,512
3,574
9,183
0
41,166
L
Xbalanque
ettkatthej
Xbalanque
12,987
5,667
958
1,496
13,634
7,193
0
4,769
8,865
0
19,354
W
5,777
720
1,719
1,183
11,953
5,937
830
1,290
10,663
0
9,625
L
Cernunnos
14,095
7,575
780
1,975
12,748
5,438
1,310
3,777
8,971
0
31,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,586
Gold Earned
46,955
131
Minions Killed
103
0
Camps Cleared
0
1,104,190
Distance Traveled
974,014
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,409
784
27
2
0
187,842
2
W
Baron Samedi
10,729
894
30
3
0
226,861
1
L
Baron Samedi
10,497
875
23
2
0
188,424
0
L
Da Ji
8,669
722
10
1
0
206,458
5
W
Tyr
10,039
837
17
1
0
216,718
0
W
Jormungandr
10,852
904
16
1
0
230,466
0
W
Izanami
11,576
965
58
5
0
222,908
0
L
Xbalanque
8,513
709
17
1
0
180,414
3
W
Da Ji
9,390
783
10
1
0
207,237
0
L
Cernunnos
9,867
822
26
2
0
210,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role