Player Matchup

Mulan
Mulan
Cyilical
Mulan
Level 25
God Stats
15W - 6L
1,772 SR
Queue Stats
121W - 101L
1,524 Elo+
Solo
Nu Wa
Nu Wa
KingYamaLlama
Nu Wa
Level 18
God Stats
1W - 0L
1,463 SR
Queue Stats
3W - 2L
1,339 Elo+
Solo
Chernobog
Chernobog
LadyLeorriss
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OnlineHurdle037
Sylvanus
Level 28
God Stats
12W - 16L
1,276 SR
Queue Stats
85W - 88L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
hauntvvs
Gilgamesh
Level 24
God Stats
9W - 5L
1,687 SR
Queue Stats
156W - 134L
1,640 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,470 Elo+

VS

Team Averages
Level 19
1,493 SR
1,480 Elo+
Nu Wa
Nu Wa
DeadsNight
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,707 Elo+
Solo
Artemis
Artemis
ViciousVixen01
Artemis
Level 29
God Stats
1W - 3L
1,436 SR
Queue Stats
82W - 108L
1,303 Elo+
Solo
Hachiman
Hachiman
Wendigo1980
Hachiman
Level 23
God Stats
32W - 24L
1,512 SR
Queue Stats
46W - 52L
1,364 Elo+
Solo
Ra
Ra
fairady312
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
xGrimly
Izanami
Level 23
God Stats
12W - 13L
1,516 SR
Queue Stats
39W - 32L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cyilical
Mulan
13
2 / 0 / 4
7,440
531
2,941
6,720
4,095
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 3 / 8
6,513
465
3,410
5,425
2,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
LadyLeorriss
Chernobog
7
0 / 11 / 3
5,527
395
1,235
9,491
2,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
12
5 / 3 / 3
7,494
535
2,921
8,770
7,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
hauntvvs
Gilgamesh
13
18 / 0 / 1
8,805
629
13,402
8,713
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
5 / 6 / 1
7,396
528
9,656
9,715
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
4 / 10 / 2
6,075
434
6,958
11,262
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Wendigo1980
Hachiman
10
6 / 5 / 1
7,500
536
7,245
8,883
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 8 / 0
5,772
412
1,294
9,782
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xGrimly
Izanami
1
0 / 0 / 0
2,823
202
0
343
107

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
26
Kills
16
17
Deaths
29
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
Cyilical
Mulan
2
0
4
4
L
Nu Wa
5
6
1
0.92
W
1
3
8
1.67
W
Chernobog
LadyLeorriss
Chernobog
0
11
3
0.14
W
Sylvanus
5
3
3
2.17
L
4
10
2
0.5
L
Hachiman
Wendigo1980
Hachiman
6
5
1
1.3
L
1
8
0
0.13
W
Gilgamesh
hauntvvs
Gilgamesh
18
0
1
18.5
L
Izanami
xGrimly
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
25,153
39,119
Taken
39,985
20,789
Mitigated
8,888
4,389
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Cyilical
Mulan
2,941
439
0
1,310
6,720
4,095
0
1,123
5,597
0
37,073
L
Nu Wa
9,656
2,950
0
1,447
9,715
2,142
402
1,343
8,372
53,169
0
W
3,410
1,520
0
4
5,425
2,906
740
2,988
2,437
17,778
0
W
Chernobog
LadyLeorriss
Chernobog
1,235
1,043
0
466
9,491
2,233
46
2,019
7,472
0
14,108
W
Sylvanus
2,921
1,027
0
1,755
8,770
7,712
702
1,173
7,597
26,344
7,886
L
6,958
4,642
0
1,300
11,262
2,007
208
1,835
9,427
0
19,867
L
Hachiman
Wendigo1980
Hachiman
7,245
3,519
0
1,480
8,883
2,353
492
1,378
7,505
0
35,029
L
1,294
305
0
1,659
9,782
2,279
148
1,054
8,728
24,612
0
W
Gilgamesh
hauntvvs
Gilgamesh
13,402
4,156
0
854
8,713
3,843
0
3,647
5,066
0
32,254
L
Izanami
xGrimly
Izanami
0
0
0
0
343
107
0
343
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
29,566
239
Minions Killed
209
0
Camps Cleared
0
1,200,025
Distance Traveled
900,087
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,440
531
79
6
0
184,207
2
L
Nu Wa
7,396
528
82
6
0
246,111
4
W
Nu Wa
6,513
465
29
2
0
249,813
0
W
Chernobog
5,527
395
23
2
0
197,346
0
W
Sylvanus
7,494
535
60
4
0
235,019
4
L
Artemis
6,075
434
20
1
0
253,781
1
L
Hachiman
7,500
536
69
5
0
180,284
1
L
Ra
5,772
412
38
3
0
219,911
0
W
Gilgamesh
8,805
629
48
3
0
333,640
0
L
Izanami
2,823
202
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role