Player Matchup

Artio
Artio
Dankverse
Artio
Level 122
God Stats
25W - 15L
1,620 SR
Queue Stats
230W - 166L
1,499 Elo+
Party 3
Loki
Loki
Yoymar
Loki
Level 89
God Stats
0W - 1L
1,598 SR
Queue Stats
86W - 69L
1,544 Elo+
Party 3
Scylla
Scylla
iMaurso
Scylla
Level 67
God Stats
17W - 15L
1,607 SR
Queue Stats
110W - 114L
1,516 Elo+
Solo
Danzaburou
Danzaburou
killercozmic
Danzaburou
Level 68
God Stats
43W - 38L
1,566 SR
Queue Stats
126W - 99L
1,444 Elo+
Party 3
Sun Wukong
Sun Wukong
saucy_gamer935
Sun Wukong
Level 121
God Stats
1W - 1L
1,721 SR
Queue Stats
245W - 167L
1,516 Elo+
Party 3
Team Averages
Level 93
1,622 SR
1,504 Elo+

VS

Team Averages
Level 90
1,599 SR
1,716 Elo+
Set
Set
IceDrzw
Set
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,634 Elo+
Party 2
Aphrodite
Aphrodite
Indelmaen
Aphrodite
Level 160
God Stats
14W - 4L
1,860 SR
Queue Stats
581W - 174L
1,850 Elo+
Party 1
Geb
Geb
Schoeny
Geb
Level 84
God Stats
2W - 2L
1,562 SR
Queue Stats
16W - 10L
1,541 Elo+
Party 2
King Arthur
King Arthur
TYjelly70
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 3L
2,080 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheKingDavid-lll
Ah Muzen Cab
Level 137
God Stats
2W - 0L
1,576 SR
Queue Stats
37W - 27L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dankverse
Artio
17
0 / 3 / 8
10,643
626
13,264
32,585
45,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Yoymar
Loki
18
5 / 12 / 4
12,234
720
12,028
20,708
9,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
iMaurso
Scylla
19
3 / 5 / 6
11,602
682
13,457
19,716
9,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
killercozmic
Danzaburou
16
1 / 7 / 7
10,681
628
10,561
17,895
8,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
saucy_gamer935
Sun Wukong
18
8 / 7 / 3
13,018
766
20,629
24,917
33,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
5 / 2 / 10
13,873
816
7,758
14,767
10,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Indelmaen
Aphrodite
20
4 / 1 / 22
12,944
761
25,634
19,741
16,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
19
5 / 4 / 10
12,580
740
18,858
19,830
10,606
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
TYjelly70
King Arthur
20
18 / 2 / 14
16,448
968
40,700
33,320
38,531
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
TheKingDavid-lll
Ah Muzen Cab
17
2 / 8 / 13
11,713
689
14,448
17,521
7,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
103
17
Kills
34
34
Deaths
17
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Artio
Dankverse
Artio
0
3
8
1.33
W
Set
5
2
10
5
W
Aphrodite
Indelmaen
Aphrodite
4
1
22
15
W
Geb
5
4
10
2.5
W
King Arthur
TYjelly70
King Arthur
18
2
14
12.5
W
Ah Muzen Cab
TheKingDavid-lll
Ah Muzen Cab
2
8
13
1.06
L
Loki
Yoymar
Loki
5
12
4
0.58
L
Scylla
iMaurso
Scylla
3
5
6
1.2
L
Danzaburou
killercozmic
Danzaburou
1
7
7
0.64
L
Sun Wukong
saucy_gamer935
Sun Wukong
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,939
Damage
107,398
115,821
Taken
105,179
106,228
Mitigated
83,609
20,645
Healing
55,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dankverse
Artio
13,264
192
3,741
8,082
32,585
45,752
0
15,094
17,447
25,292
0
W
Set
7,758
2,538
0
5,521
14,767
10,070
2,609
2,938
11,793
0
61,957
W
Aphrodite
Indelmaen
Aphrodite
25,634
2,963
17,706
15,515
19,741
16,771
2,380
6,136
13,441
59,827
0
W
Geb
18,858
2,654
1,391
7,134
19,830
10,606
405
4,319
15,287
60,455
0
W
King Arthur
TYjelly70
King Arthur
40,700
6,178
842
2,805
33,320
38,531
876
8,668
24,344
7,366
60,766
W
Ah Muzen Cab
TheKingDavid-lll
Ah Muzen Cab
14,448
7,634
0
4,225
17,521
7,631
3,312
5,030
12,391
0
45,641
L
Loki
Yoymar
Loki
12,028
3,383
0
376
20,708
9,521
0
6,051
14,612
0
28,671
L
Scylla
iMaurso
Scylla
13,457
938
219
5,198
19,716
9,127
0
10,089
9,545
51,222
0
L
Danzaburou
killercozmic
Danzaburou
10,561
3,880
0
964
17,895
8,710
0
7,069
10,748
0
29,728
L
Sun Wukong
saucy_gamer935
Sun Wukong
20,629
5,130
0
2,065
24,917
33,118
11
9,917
14,804
0
39,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,178
Gold Earned
67,558
301
Minions Killed
423
4
Camps Cleared
14
1,505,403
Distance Traveled
1,601,770
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,643
626
22
1
0
345,122
4
W
Set
13,873
816
113
7
6
329,095
2
W
Aphrodite
12,944
761
98
6
0
306,762
1
W
Geb
12,580
740
89
5
5
333,315
1
W
King Arthur
16,448
968
51
3
2
366,811
2
W
Ah Muzen Cab
11,713
689
72
4
1
265,787
1
L
Loki
12,234
720
40
2
2
263,778
0
L
Scylla
11,602
682
113
7
1
304,382
2
L
Danzaburou
10,681
628
66
4
0
285,482
0
L
Sun Wukong
13,018
766
60
4
1
306,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role