Player Matchup

Achilles
Achilles
HELL RAZZOR 199
Achilles
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,652 Elo+
Party 2
Medusa
Medusa
Sorry4beinsorry
Medusa
Level 145
God Stats
2W - 1L
1,297 SR
Queue Stats
47W - 33L
1,683 Elo+
Party 2
Zeus
Zeus
cjlopez036
Zeus
Level 83
God Stats
7W - 6L
1,681 SR
Queue Stats
24W - 31L
1,472 Elo+
Solo
Team Averages
Level 124
1,492 SR
1,602 Elo+

VS

Team Averages
Level 82
1,538 SR
1,463 Elo+
Xing Tian
Xing Tian
CerusVictoria9K
Xing Tian
Level 123
God Stats
1W - 2L
1,318 SR
Queue Stats
28W - 43L
1,389 Elo+
Party 1
Amaterasu
Amaterasu
I S1ns I
Amaterasu
Level 38
God Stats
4W - 5L
1,739 SR
Queue Stats
5W - 9L
1,555 Elo+
Party 1
Zeus
Zeus
Velocity Vsat
Zeus
Level 84
God Stats
5W - 6L
1,557 SR
Queue Stats
109W - 96L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 3 / 13
10,515
701
8,832
14,761
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 1 / 7
11,302
753
14,349
10,284
5,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 3 / 7
11,271
751
15,534
7,322
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CerusVictoria9K
Xing Tian
13
2 / 2 / 4
10,311
687
5,422
18,469
22,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
I S1ns I
Amaterasu
13
2 / 7 / 3
9,733
649
5,919
13,962
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 9 / 3
10,129
675
11,750
14,017
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
7
7
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CerusVictoria9K
Xing Tian
2
2
4
2
W
Achilles
2
3
13
2.83
L
Amaterasu
I S1ns I
Amaterasu
2
7
3
0.5
W
9
1
7
12.5
L
3
9
3
0.5
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,715
Damage
23,091
32,367
Taken
46,448
22,259
Mitigated
37,551
7,427
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CerusVictoria9K
Xing Tian
5,422
260
0
1,312
18,469
22,518
0
4,933
13,077
21,084
0
W
Achilles
8,832
2,151
32
2,529
14,761
14,110
296
7,917
6,844
0
25,404
L
Amaterasu
I S1ns I
Amaterasu
5,919
2,604
0
1,568
13,962
10,497
0
3,811
9,797
0
14,979
W
14,349
7,239
0
3,450
10,284
5,387
1,970
5,096
5,188
0
47,719
L
11,750
1,134
0
1,207
14,017
4,536
0
7,051
6,784
50,644
0
W
15,534
945
0
1,416
7,322
2,762
450
4,796
2,526
54,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
30,173
179
Minions Killed
128
12
Camps Cleared
2
834,274
Distance Traveled
717,121
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,311
687
19
1
1
256,233
2
W
Achilles
10,515
701
49
3
3
280,928
4
L
Amaterasu
9,733
649
20
1
0
250,235
0
W
Medusa
11,302
753
52
3
1
285,047
2
L
Zeus
10,129
675
89
6
1
210,653
3
W
Zeus
11,271
751
78
5
8
268,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role