Player Matchup

Neith
Neith
Edieee9
Neith
Level 6
God Stats
8W - 17L
1,548 SR
Queue Stats
11W - 29L
1,283 Elo+
Party 2
Janus
Janus
GlobalJAM_
Janus
Level 23
God Stats
0W - 7L
1,212 SR
Queue Stats
11W - 29L
1,283 Elo+
Party 2
Anubis
Anubis
kanaburi
Anubis
Level 86
God Stats
1W - 4L
1,303 SR
Queue Stats
299W - 561L
1,268 Elo+
Solo
Team Averages
Level 38
1,355 SR
1,278 Elo+

VS

Team Averages
Level 46
1,740 SR
1,316 Elo+
Nemesis
Nemesis
ChippyPotato
Nemesis
Level 28
God Stats
1W - 0L
1,928 SR
Queue Stats
2W - 1L
1,365 Elo+
Party 1
Xing Tian
Xing Tian
Dr_Toboggan427
Xing Tian
Level 93
God Stats
3W - 2L
1,383 SR
Queue Stats
111W - 209L
1,217 Elo+
Solo
Tiamat
Tiamat
ManDudeBroENDME
Tiamat
Level 18
God Stats
1W - 0L
1,908 SR
Queue Stats
1W - 1L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Edieee9
Neith
9
1 / 5 / 2
6,194
619
6,666
6,147
1,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Janus
10
1 / 4 / 2
6,498
650
5,454
6,714
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
kanaburi
Anubis
8
1 / 10 / 1
5,994
599
4,731
10,151
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChippyPotato
Nemesis
14
12 / 0 / 6
9,299
930
11,380
8,489
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Dr_Toboggan427
Xing Tian
10
1 / 4 / 11
7,658
766
1,580
9,585
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 0 / 10
8,371
837
7,962
6,772
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
19
19
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChippyPotato
Nemesis
12
0
6
15
W
Xing Tian
Dr_Toboggan427
Xing Tian
1
4
11
1.63
L
Neith
Edieee9
Neith
1
5
2
0.4
L
Janus
1
4
2
0.5
W
6
0
10
11
L
Anubis
kanaburi
Anubis
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,851
Damage
20,922
23,012
Taken
24,846
7,741
Mitigated
14,985
2,165
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChippyPotato
Nemesis
11,380
5,089
0
3,407
8,489
3,901
1,275
3,487
4,708
0
37,480
W
Xing Tian
Dr_Toboggan427
Xing Tian
1,580
219
0
1,330
9,585
6,541
165
2,927
6,348
7,176
0
L
Neith
Edieee9
Neith
6,666
2,199
0
510
6,147
1,950
0
2,407
3,434
0
14,670
L
Janus
5,454
318
0
0
6,714
2,007
0
1,927
4,655
22,658
0
W
7,962
571
0
2,908
6,772
4,543
838
3,062
3,459
27,169
0
L
Anubis
kanaburi
Anubis
4,731
81
81
1,574
10,151
3,784
0
4,764
4,949
10,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,686
Gold Earned
25,328
84
Minions Killed
120
3
Camps Cleared
7
477,147
Distance Traveled
583,810
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,299
930
57
6
5
213,901
2
W
Xing Tian
7,658
766
7
1
0
169,381
2
L
Neith
6,194
619
19
2
1
154,228
1
L
Janus
6,498
650
56
6
1
170,271
0
W
Tiamat
8,371
837
56
6
2
200,528
0
L
Anubis
5,994
599
9
1
1
152,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role