Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GABZtheSHIZ
Cu Chulainn
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 142L
1,329 Elo+
Party 1
Achilles
Achilles
MoistFloppyClam
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,354 Elo+
Party 1
Discordia
Discordia
SunnyDaze24
Discordia
Level 29
God Stats
1W - 0L
1,670 SR
Queue Stats
8W - 18L
1,258 Elo+
Party 1
Hades
Hades
xBroccolixBeefx
Hades
Level 144
God Stats
5W - 1L
1,711 SR
Queue Stats
168W - 170L
1,452 Elo+
Party 1
Team Averages
Level 94
1,576 SR
1,379 Elo+

VS

Team Averages
Level 102
1,506 SR
1,378 Elo+
The Morrigan
The Morrigan
CHEDDAR-FN-BOB
The Morrigan
Level 127
God Stats
8W - 11L
1,423 SR
Queue Stats
714W - 881L
1,454 Elo+
Solo
Hun Batz
Hun Batz
ChildishTykoon
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,339 Elo+
Solo
Odin
Odin
Powtion
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,254 Elo+
Solo
Heimdallr
Heimdallr
mike99999
Heimdallr
Level 121
God Stats
11W - 6L
1,570 SR
Queue Stats
423W - 409L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxxLEV1ATHANxxx
Tsukuyomi
Level 128
God Stats
14W - 11L
1,539 SR
Queue Stats
434W - 452L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
0 / 9 / 10
11,689
615
5,089
18,791
6,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
GABZtheSHIZ
Cu Chulainn
20
8 / 9 / 14
14,463
761
19,764
34,936
34,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Achilles
20
9 / 4 / 21
14,160
745
19,531
37,296
44,604
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SunnyDaze24
Discordia
17
0 / 9 / 18
10,965
577
11,071
13,989
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
19 / 5 / 11
17,018
896
26,190
28,196
20,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CHEDDAR-FN-BOB
The Morrigan
20
10 / 9 / 13
14,581
767
13,802
15,218
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
19
3 / 6 / 18
12,263
645
19,436
19,218
8,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
Powtion
Odin
20
1 / 5 / 24
13,507
711
10,251
27,954
20,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
mike99999
Heimdallr
18
6 / 10 / 12
12,256
645
23,620
19,031
7,886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
xxxLEV1ATHANxxx
Tsukuyomi
20
16 / 8 / 15
16,147
850
39,274
21,425
10,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
118
36
Kills
36
36
Deaths
38
74
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
9
10
0.56
L
The Morrigan
CHEDDAR-FN-BOB
The Morrigan
10
9
13
1.83
L
Hun Batz
3
6
18
2
W
Cu Chulainn
GABZtheSHIZ
Cu Chulainn
8
9
14
1.67
W
Achilles
9
4
21
4.88
L
Odin
Powtion
Odin
1
5
24
2.6
W
Discordia
SunnyDaze24
Discordia
0
9
18
1
L
Heimdallr
mike99999
Heimdallr
6
10
12
1.2
W
19
5
11
4.9
L
Tsukuyomi
xxxLEV1ATHANxxx
Tsukuyomi
16
8
15
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,645
Damage
106,383
133,208
Taken
102,846
110,472
Mitigated
52,265
54,056
Healing
28,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,089
3,539
2,529
3,868
18,791
6,734
553
1,784
17,002
0
9,924
L
The Morrigan
CHEDDAR-FN-BOB
The Morrigan
13,802
2,205
1,044
2,417
15,218
5,942
889
7,468
6,561
29,929
219
L
Hun Batz
19,436
4,394
642
4,863
19,218
8,170
1,503
6,585
12,375
0
38,864
W
Cu Chulainn
GABZtheSHIZ
Cu Chulainn
19,764
3,178
1,227
6,423
34,936
34,170
364
2,468
32,443
9,432
41,496
W
Achilles
19,531
4,987
1,802
17,201
37,296
44,604
1,450
3,890
33,381
0
40,342
L
Odin
Powtion
Odin
10,251
5,002
1,362
9,778
27,954
20,128
1,016
8,581
18,975
0
26,917
W
Discordia
SunnyDaze24
Discordia
11,071
1,637
36
541
13,989
4,550
1,133
1,038
12,951
25,840
0
L
Heimdallr
mike99999
Heimdallr
23,620
13,476
0
1,934
19,031
7,886
1,097
9,587
9,066
0
42,772
W
26,190
420
5,618
14,811
28,196
20,414
3,037
4,328
23,843
66,360
0
L
Tsukuyomi
xxxLEV1ATHANxxx
Tsukuyomi
39,274
9,854
2,697
3,949
21,425
10,139
1,823
7,554
13,340
0
64,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,295
Gold Earned
68,754
203
Minions Killed
189
0
Camps Cleared
0
1,576,852
Distance Traveled
1,505,096
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,689
615
22
1
0
285,252
1
L
The Morrigan
14,581
767
33
2
0
266,253
0
L
Hun Batz
12,263
645
39
2
0
351,065
0
W
Cu Chulainn
14,463
761
45
2
0
311,834
1
W
Achilles
14,160
745
22
1
0
362,884
0
L
Odin
13,507
711
22
1
0
325,744
0
W
Discordia
10,965
577
18
1
0
284,556
0
L
Heimdallr
12,256
645
50
3
0
240,352
0
W
Hades
17,018
896
96
5
0
332,326
0
L
Tsukuyomi
16,147
850
45
2
0
321,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role