Player Matchup

Da Ji
Da Ji
Bromandudething
Da Ji
Level 122
God Stats
17W - 8L
1,611 SR
Queue Stats
213W - 191L
1,569 Elo+
Party 1
Merlin
Merlin
Pausepain
Merlin
Level 103
God Stats
2W - 0L
1,648 SR
Queue Stats
274W - 233L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RoninDireWolf
Kumbhakarna
Level 119
God Stats
2W - 1L
1,573 SR
Queue Stats
249W - 277L
1,366 Elo+
Party 2
Jing Wei
Jing Wei
Squtr
Jing Wei
Level 34
God Stats
5W - 1L
1,735 SR
Queue Stats
84W - 115L
1,343 Elo+
Party 2
Mulan
Mulan
theshadowwolf21
Mulan
Level 102
God Stats
11W - 5L
1,767 SR
Queue Stats
235W - 197L
1,577 Elo+
Party 1
Team Averages
Level 96
1,667 SR
1,485 Elo+

VS

Team Averages
Level 102
1,531 SR
1,474 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MudKrn13
Thor
Level 63
God Stats
2W - 4L
1,672 SR
Queue Stats
38W - 53L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Proyect3cE
Morgan Le Fay
Level 99
God Stats
3W - 3L
1,457 SR
Queue Stats
268W - 254L
1,578 Elo+
Solo
Olorun
Olorun
Skykros
Olorun
Level 144
God Stats
40W - 35L
1,463 SR
Queue Stats
186W - 199L
1,438 Elo+
Solo
Artemis
Artemis
secular
Artemis
Level 142
God Stats
6W - 9L
1,564 SR
Queue Stats
238W - 275L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,589
659
6,043
5,303
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Pausepain
Merlin
10
3 / 2 / 2
5,740
574
3,229
5,754
1,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
RoninDireWolf
Kumbhakarna
8
0 / 1 / 6
5,163
516
2,791
8,142
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Squtr
Jing Wei
9
2 / 2 / 0
5,341
534
3,009
5,798
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 2
6,063
606
4,150
5,905
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
2 / 2 / 1
5,098
510
2,135
8,279
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
8
1 / 3 / 1
5,039
504
943
5,318
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Proyect3cE
Morgan Le Fay
10
2 / 4 / 1
5,737
574
6,617
6,156
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Skykros
Olorun
9
1 / 5 / 1
5,641
564
5,054
9,125
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
secular
Artemis
9
1 / 0 / 2
5,474
547
3,383
2,959
731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
7
7
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
2
1
1.25
W
6
1
2
7
L
Thor
1
3
1
0.5
W
Merlin
Pausepain
Merlin
3
2
2
2
L
Morgan Le Fay
Proyect3cE
Morgan Le Fay
2
4
1
0.63
W
Kumbhakarna
RoninDireWolf
Kumbhakarna
0
1
6
3
L
Olorun
Skykros
Olorun
1
5
1
0.3
W
Jing Wei
Squtr
Jing Wei
2
2
0
1
L
Artemis
secular
Artemis
1
0
2
2
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,222
Damage
18,132
30,902
Taken
31,837
12,680
Mitigated
13,505
8,626
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,135
534
0
2,147
8,279
6,139
0
2,518
5,761
11,739
0
W
6,043
1,761
0
1,050
5,303
2,092
0
1,834
3,423
0
35,431
L
Thor
943
89
0
804
5,318
2,047
0
277
4,886
0
23,732
W
Merlin
Pausepain
Merlin
3,229
56
0
1,483
5,754
1,830
0
4,145
1,227
27,825
0
L
Morgan Le Fay
Proyect3cE
Morgan Le Fay
6,617
175
0
718
6,156
2,189
0
2,264
3,850
34,773
0
W
Kumbhakarna
RoninDireWolf
Kumbhakarna
2,791
359
0
1,660
8,142
3,853
0
2,918
5,136
10,663
0
L
Olorun
Skykros
Olorun
5,054
3,026
0
3,997
9,125
2,399
872
404
8,451
29,336
0
W
Jing Wei
Squtr
Jing Wei
3,009
2,385
289
1,579
5,798
1,619
0
2,240
3,558
0
30,446
L
Artemis
secular
Artemis
3,383
1,362
0
1,431
2,959
731
0
557
2,402
0
28,504
W
4,150
273
0
2,565
5,905
3,286
0
2,153
3,752
0
25,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
26,989
266
Minions Killed
250
0
Camps Cleared
0
941,989
Distance Traveled
843,837
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,098
510
21
2
0
177,938
3
W
Da Ji
6,589
659
76
8
0
199,643
0
L
Thor
5,039
504
47
5
0
178,498
2
W
Merlin
5,740
574
60
6
0
180,866
3
L
Morgan Le Fay
5,737
574
68
7
0
179,735
0
W
Kumbhakarna
5,163
516
18
2
0
183,824
1
L
Olorun
5,641
564
53
5
0
136,975
3
W
Jing Wei
5,341
534
62
6
0
196,449
0
L
Artemis
5,474
547
61
6
0
170,691
2
W
Mulan
6,063
606
50
5
0
181,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role