Player Matchup

Janus
Janus
CuChIlLo_BlaNc07
Janus
Level 46
God Stats
13W - 32L
1,325 SR
Queue Stats
209W - 283L
1,306 Elo+
Solo
Kali
Kali
Treuraap
Kali
Level 108
God Stats
5W - 2L
1,626 SR
Queue Stats
225W - 243L
1,448 Elo+
Party 3
Cernunnos
Cernunnos
ii_alyassi
Cernunnos
Level 29
God Stats
1W - 1L
1,531 SR
Queue Stats
78W - 108L
1,274 Elo+
Party 1
Horus
Horus
saeed36631
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 116L
1,286 Elo+
Party 1
Anubis
Anubis
steinarrrr
Anubis
Level 38
God Stats
3W - 12L
1,259 SR
Queue Stats
174W - 184L
1,514 Elo+
Party 3
Team Averages
Level 51
1,448 SR
1,366 Elo+

VS

Team Averages
Level 44
1,535 SR
1,345 Elo+
Cupid
Cupid
IY-OF
Cupid
Level 25
God Stats
4W - 1L
1,556 SR
Queue Stats
46W - 66L
1,205 Elo+
Party 2
Sol
Sol
SammmB8
Sol
Level 48
God Stats
97W - 77L
1,495 SR
Queue Stats
310W - 331L
1,375 Elo+
Solo
Thor
Thor
itz_3qeel
Thor
Level 49
God Stats
2W - 0L
1,716 SR
Queue Stats
45W - 63L
1,219 Elo+
Party 2
Thanatos
Thanatos
ooMARICAoo
Thanatos
Level 46
God Stats
2W - 4L
1,271 SR
Queue Stats
80W - 88L
1,425 Elo+
Solo
Sylvanus
Sylvanus
timmink97
Sylvanus
Level 50
God Stats
28W - 15L
1,635 SR
Queue Stats
250W - 219L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
8,895
424
5,174
12,546
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
18
11 / 8 / 3
11,870
565
22,842
24,700
12,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
ii_alyassi
Cernunnos
16
1 / 9 / 4
9,699
462
5,119
13,847
3,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
13
0 / 7 / 2
8,001
381
2,863
17,161
5,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
steinarrrr
Anubis
18
7 / 5 / 3
11,684
556
15,637
17,950
7,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
IY-OF
Cupid
20
9 / 7 / 9
12,730
606
14,176
18,826
7,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
19
5 / 8 / 7
11,808
562
12,340
16,704
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
19
6 / 1 / 5
12,013
572
13,696
12,654
9,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
ooMARICAoo
Thanatos
18
6 / 4 / 4
11,801
562
7,762
15,648
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
timmink97
Sylvanus
18
12 / 1 / 11
12,209
581
11,321
18,608
22,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
21
Kills
38
38
Deaths
21
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Cupid
IY-OF
Cupid
9
7
9
1.93
W
Sol
5
8
7
1.06
L
Kali
11
8
3
1.56
L
Cernunnos
ii_alyassi
Cernunnos
1
9
4
0.33
W
Thor
6
1
5
8.5
W
Thanatos
ooMARICAoo
Thanatos
6
4
4
2
L
Horus
0
7
2
0.14
L
Anubis
steinarrrr
Anubis
7
5
3
1.7
W
Sylvanus
timmink97
Sylvanus
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,635
Damage
59,295
86,204
Taken
82,440
33,260
Mitigated
52,375
23,192
Healing
35,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,174
387
236
1,957
12,546
3,212
899
3,454
9,092
52,335
0
W
Cupid
IY-OF
Cupid
14,176
9,295
291
7,398
18,826
7,037
1,583
3,622
15,204
0
85,832
W
Sol
12,340
3,248
0
3,621
16,704
6,930
2,395
4,765
11,939
79,049
0
L
Kali
22,842
14,745
0
8,498
24,700
12,825
0
7,688
17,012
0
85,337
L
Cernunnos
ii_alyassi
Cernunnos
5,119
2,574
274
1,449
13,847
3,828
1,491
3,116
10,731
0
55,331
W
Thor
13,696
2,897
87
1,065
12,654
9,770
1,629
1,749
10,905
0
73,305
W
Thanatos
ooMARICAoo
Thanatos
7,762
2,415
0
11,397
15,648
6,564
0
3,955
11,693
0
82,192
L
Horus
2,863
2,079
0
2,345
17,161
5,568
450
475
16,686
0
33,761
L
Anubis
steinarrrr
Anubis
15,637
1,185
0
8,433
17,950
7,827
0
7,996
9,954
71,419
0
W
Sylvanus
timmink97
Sylvanus
11,321
3,112
3,908
7,811
18,608
22,074
246
6,720
11,888
36,012
9,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,149
Gold Earned
60,561
502
Minions Killed
573
0
Camps Cleared
0
1,783,864
Distance Traveled
1,899,055
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,895
424
102
5
0
357,124
0
W
Cupid
12,730
606
113
5
0
375,677
0
W
Sol
11,808
562
144
7
0
349,353
4
L
Kali
11,870
565
113
5
0
415,304
2
L
Cernunnos
9,699
462
111
5
0
335,686
2
W
Thor
12,013
572
133
6
0
365,291
0
W
Thanatos
11,801
562
130
6
0
403,667
4
L
Horus
8,001
381
58
3
0
340,668
2
L
Anubis
11,684
556
118
6
0
335,082
6
W
Sylvanus
12,209
581
53
3
0
405,067
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role