Player Matchup

Izanami
Izanami
BOBSHNEBLE
Izanami
Level 46
God Stats
8W - 7L
1,541 SR
Queue Stats
210W - 171L
1,524 Elo+
Party 1
Susano
Susano
RFFinesse
Susano
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 42L
1,500 Elo+
Party 2
Achilles
Achilles
bawlos
Achilles
Level 65
God Stats
5W - 6L
1,561 SR
Queue Stats
149W - 159L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
jaygg
Nu Wa
Level 158
God Stats
14W - 12L
1,546 SR
Queue Stats
470W - 422L
1,516 Elo+
Party 1
Fafnir
Fafnir
maneagle88
Fafnir
Level 159
God Stats
13W - 15L
1,529 SR
Queue Stats
918W - 840L
1,537 Elo+
Party 1
Team Averages
Level 95
1,535 SR
1,514 Elo+

VS

Team Averages
Level 92
1,530 SR
1,492 Elo+
Cu Chulainn
Cu Chulainn
Grimjaw_21
Cu Chulainn
Level 125
God Stats
3W - 2L
1,499 SR
Queue Stats
66W - 61L
1,550 Elo+
Party 3
Erlang Shen
Erlang Shen
Money_etc404
Erlang Shen
Level 126
God Stats
4W - 1L
1,985 SR
Queue Stats
85W - 78L
1,567 Elo+
Party 3
Izanami
Izanami
Shanks3
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,433 Elo+
Party 3
Bacchus
Bacchus
TheKiloEffect
Bacchus
Level 108
God Stats
4W - 6L
1,230 SR
Queue Stats
135W - 134L
1,466 Elo+
Solo
Tiamat
Tiamat
TwoFace52FTW
Tiamat
Level 87
God Stats
11W - 14L
1,435 SR
Queue Stats
51W - 55L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOBSHNEBLE
Izanami
17
3 / 0 / 6
10,886
573
5,572
4,641
1,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
RFFinesse
Susano
17
9 / 3 / 4
10,932
575
12,499
16,383
12,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
bawlos
Achilles
17
5 / 5 / 4
10,249
539
8,983
15,845
16,089
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
jaygg
Nu Wa
17
6 / 3 / 11
10,869
572
22,877
10,988
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
maneagle88
Fafnir
14
4 / 1 / 12
9,715
511
5,214
15,211
19,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Grimjaw_21
Cu Chulainn
16
4 / 3 / 5
10,132
533
10,608
15,470
14,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Money_etc404
Erlang Shen
17
4 / 3 / 3
10,093
531
8,507
19,464
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Shanks3
Izanami
14
1 / 10 / 3
9,147
481
7,865
12,868
3,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
12
0 / 5 / 5
7,592
400
5,101
15,766
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
15
3 / 6 / 4
9,352
492
10,016
14,544
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
27
Kills
12
12
Deaths
27
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
BOBSHNEBLE
Izanami
3
0
6
6
L
Cu Chulainn
Grimjaw_21
Cu Chulainn
4
3
5
2.17
L
Erlang Shen
Money_etc404
Erlang Shen
4
3
3
1.83
W
Susano
RFFinesse
Susano
9
3
4
3.67
L
Izanami
Shanks3
Izanami
1
10
3
0.25
L
Bacchus
0
5
5
0.5
L
Tiamat
3
6
4
0.83
W
Achilles
bawlos
Achilles
5
5
4
1.4
W
Nu Wa
jaygg
Nu Wa
6
3
11
3.83
W
Fafnir
maneagle88
Fafnir
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,145
Damage
42,097
63,068
Taken
78,112
54,290
Mitigated
46,448
19,838
Healing
22,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BOBSHNEBLE
Izanami
5,572
4,601
0
1,725
4,641
1,558
5,020
1,480
3,161
0
87,845
L
Cu Chulainn
Grimjaw_21
Cu Chulainn
10,608
1,489
0
2,362
15,470
14,495
258
2,052
13,418
12,515
51,412
L
Erlang Shen
Money_etc404
Erlang Shen
8,507
2,653
0
7,002
19,464
9,198
0
6,415
13,049
0
84,083
W
Susano
RFFinesse
Susano
12,499
3,392
0
5,466
16,383
12,417
0
4,256
11,881
0
72,520
L
Izanami
Shanks3
Izanami
7,865
3,965
95
945
12,868
3,256
0
6,096
6,772
0
50,665
L
Bacchus
5,101
526
110
7,081
15,766
12,107
17
6,049
9,717
19,891
0
L
Tiamat
10,016
1,773
977
3,641
14,544
7,392
807
7,479
7,065
53,378
0
W
Achilles
bawlos
Achilles
8,983
1,672
0
2,828
15,845
16,089
744
3,356
12,367
0
50,646
W
Nu Wa
jaygg
Nu Wa
22,877
4,537
298
3,120
10,988
4,282
1,326
3,234
7,562
97,059
0
W
Fafnir
maneagle88
Fafnir
5,214
1,121
1,932
4,469
15,211
19,944
435
5,121
9,860
22,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,651
Gold Earned
46,316
616
Minions Killed
488
0
Camps Cleared
0
1,736,236
Distance Traveled
1,764,545
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,886
573
191
10
0
347,717
3
L
Cu Chulainn
10,132
533
127
7
0
376,547
5
L
Erlang Shen
10,093
531
126
7
0
422,738
0
W
Susano
10,932
575
120
6
0
351,502
3
L
Izanami
9,147
481
105
6
0
307,221
0
L
Bacchus
7,592
400
31
2
0
320,800
1
L
Tiamat
9,352
492
99
5
0
337,239
4
W
Achilles
10,249
539
96
5
0
341,732
2
W
Nu Wa
10,869
572
181
10
0
346,688
2
W
Fafnir
9,715
511
28
1
0
348,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role